Player Matchup

Jormungandr
Jormungandr
BigGucciCharles
Jormungandr
Level 14
God Stats
4W - 2L
1,353 SR
Queue Stats
18W - 19L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Edwiin2Raw
Cthulhu
Level 102
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 4L
1,621 Elo+
Party 1
Geb
Geb
Edwin2raw
Geb
Level 14
God Stats
2W - 0L
1,496 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,511 Elo+

VS

Team Averages
Level 76
1,593 SR
1,461 Elo+
Hachiman
Hachiman
Chapple
Hachiman
Level 14
God Stats
0W - 1L
1,671 SR
Queue Stats
3W - 5L
1,469 Elo+
Party 2
Merlin
Merlin
RadicalArc14
Merlin
Level 124
God Stats
0W - 1L
1,603 SR
Queue Stats
67W - 93L
1,484 Elo+
Party 2
Geb
Geb
Roddyricheard
Geb
Level 89
God Stats
36W - 38L
1,504 SR
Queue Stats
70W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigGucciCharles
Jormungandr
11
4 / 0 / 7
7,457
746
5,362
7,676
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Edwiin2Raw
Cthulhu
11
6 / 0 / 7
8,009
801
13,008
10,697
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 1 / 10
7,652
765
9,121
10,205
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chapple
Hachiman
9
1 / 6 / 0
6,175
618
4,315
9,324
3,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 5 / 1
5,964
596
6,014
8,745
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 2 / 1
6,445
645
5,269
13,816
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigGucciCharles
Jormungandr
4
0
7
7.5
L
Hachiman
Chapple
Hachiman
1
6
0
0.17
W
Cthulhu
Edwiin2Raw
Cthulhu
6
0
7
9.5
W
3
1
10
8
L
Merlin
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
15,598
28,578
Taken
31,885
18,163
Mitigated
13,038
5,873
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigGucciCharles
Jormungandr
5,362
2,173
0
870
7,676
5,513
258
3,853
3,823
17,282
0
L
Hachiman
Chapple
Hachiman
4,315
2,613
0
488
9,324
3,425
0
8,565
671
0
9,336
W
Cthulhu
Edwiin2Raw
Cthulhu
13,008
564
1,011
2,117
10,697
6,116
0
4,244
6,453
25,654
0
W
9,121
2,007
0
1,875
10,205
6,534
17
4,396
5,809
35,526
0
L
Merlin
6,014
706
0
352
8,745
3,150
0
7,803
597
17,066
0
L
5,269
522
0
730
13,816
6,463
0
10,346
2,878
21,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,118
Gold Earned
18,584
111
Minions Killed
77
8
Camps Cleared
1
680,045
Distance Traveled
504,381
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,457
746
26
3
0
217,707
0
L
Hachiman
6,175
618
17
2
0
152,504
0
W
Cthulhu
8,009
801
31
3
0
224,570
0
W
Geb
7,652
765
54
5
8
237,768
4
L
Merlin
5,964
596
35
4
1
171,681
0
L
Geb
6,445
645
25
3
0
180,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role