Player Matchup

Hel
Hel
Cutliss7400
Hel
Level 22
God Stats
6W - 2L
1,614 SR
Queue Stats
46W - 37L
1,496 Elo+
Party 1
Anubis
Anubis
LETHALVENOM513
Anubis
Level 17
God Stats
20W - 22L
1,433 SR
Queue Stats
53W - 68L
1,373 Elo+
Solo
Charybdis
Charybdis
Merlin-Berlin
Charybdis
Level 26
God Stats
20W - 15L
1,567 SR
Queue Stats
40W - 44L
1,361 Elo+
Solo
Chaac
Chaac
N0F3ARNAS33R
Chaac
Level 7
God Stats
2W - 5L
1,258 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 1
Cerberus
Cerberus
TheOneTrueMonke
Cerberus
Level 24
God Stats
13W - 4L
1,516 SR
Queue Stats
50W - 55L
1,482 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,416 Elo+

VS

Team Averages
Level 13
1,510 SR
1,466 Elo+
Thor
Thor
MrKickinWing
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,467 Elo+
Solo
Zeus
Zeus
itz_jaguar_868
Zeus
Level 17
God Stats
1W - 3L
1,689 SR
Queue Stats
37W - 39L
1,448 Elo+
Solo
Guan Yu
Guan Yu
izzi4321
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,637 Elo+
Solo
Neith
Neith
katebodiedu
Neith
Level 12
God Stats
12W - 15L
1,359 SR
Queue Stats
16W - 18L
1,401 Elo+
Solo
Ares
Ares
yolandlf
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 16
13,339
1,334
20,427
10,987
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 18
11,594
1,159
13,213
6,271
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Merlin-Berlin
Charybdis
18
10 / 1 / 14
11,689
1,169
13,681
10,916
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 3 / 20
10,593
1,059
8,477
10,921
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
18
1 / 2 / 18
9,938
994
7,002
10,383
10,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
9,661
966
6,194
19,276
5,835
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 8 / 5
11,838
1,184
28,687
17,602
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
izzi4321
Guan Yu
14
0 / 2 / 0
7,994
799
571
1,998
877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 6
9,870
987
4,220
9,441
3,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
14
2 / 14 / 3
9,145
915
1,934
18,726
5,370

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
37
Kills
10
10
Deaths
37
86
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
3
16
7
W
9
1
18
18
W
Charybdis
Merlin-Berlin
Charybdis
10
1
14
17
L
1
8
3
0.31
W
4
3
20
4.67
W
Cerberus
1
2
18
5
L
5
8
5
0.94
L
Guan Yu
izzi4321
Guan Yu
0
2
0
0
L
2
5
6
1
L
Ares
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,800
Damage
41,606
49,478
Taken
67,043
29,486
Mitigated
20,347
18,383
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,427
3,741
5,792
5,351
10,987
4,364
0
6,735
3,934
28,485
0
W
13,213
618
0
1,034
6,271
3,334
0
5,285
852
23,333
0
W
Charybdis
Merlin-Berlin
Charybdis
13,681
8,901
123
3,342
10,916
4,060
0
6,067
4,577
0
50,645
L
6,194
3,169
0
0
19,276
5,835
0
11,422
7,598
0
13,931
W
8,477
2,006
0
2,183
10,921
7,204
0
5,614
3,973
470
20,453
W
Cerberus
7,002
560
207
351
10,383
10,524
0
5,786
4,377
20,394
0
L
28,687
5,878
0
1,270
17,602
4,914
0
10,861
6,152
58,817
0
L
Guan Yu
izzi4321
Guan Yu
571
156
64
190
1,998
877
0
1,148
800
0
2,812
L
4,220
3,244
0
309
9,441
3,351
0
4,290
4,805
0
12,502
L
Ares
1,934
810
0
0
18,726
5,370
0
12,228
6,002
6,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,153
Gold Earned
48,508
188
Minions Killed
112
6
Camps Cleared
6
869,917
Distance Traveled
672,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,339
1,334
17
2
1
185,611
0
W
Anubis
11,594
1,159
40
4
0
179,498
0
W
Charybdis
11,689
1,169
77
8
4
187,652
0
L
Thor
9,661
966
21
2
2
201,795
0
W
Chaac
10,593
1,059
25
3
0
176,629
0
W
Cerberus
9,938
994
29
3
1
140,527
0
L
Zeus
11,838
1,184
73
7
1
166,603
0
L
Guan Yu
7,994
799
1
0
1
30,348
1
L
Neith
9,870
987
14
1
0
118,167
0
L
Ares
9,145
915
3
0
2
155,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role