Player Matchup

Hades
Hades
 
Hades
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
MissDa-m3th
Apollo
Level 5
God Stats
1W - 2L
1,478 SR
Queue Stats
6W - 7L
1,142 Elo+
Party 3
Jormungandr
Jormungandr
azuma_est
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 3
Bellona
Bellona
cptawesome246
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,190 Elo+
Solo
Tsukuyomi
Tsukuyomi
xRSlickerz
Tsukuyomi
Level 66
God Stats
9W - 10L
1,550 SR
Queue Stats
89W - 94L
1,475 Elo+
Party 3
Team Averages
Level 38
1,506 SR
1,322 Elo+

VS

Team Averages
Level 19
1,595 SR
1,366 Elo+
Guan Yu
Guan Yu
Maurock19
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,341 Elo+
Party 1
Pele
Pele
Reformed_King509
Pele
Level 26
God Stats
7W - 5L
1,653 SR
Queue Stats
42W - 45L
1,437 Elo+
Party 2
Bakasura
Bakasura
biscuitsimon
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
coyote_pack_gami
Jormungandr
Level 28
God Stats
3W - 3L
1,741 SR
Queue Stats
65W - 67L
1,413 Elo+
Party 2
Scylla
Scylla
trappinforlife
Scylla
Level 26
God Stats
14W - 11L
1,580 SR
Queue Stats
39W - 40L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
14 / 0 / 7
10,068
719
11,358
6,304
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
10
4 / 4 / 10
6,965
498
5,931
7,496
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
azuma_est
Jormungandr
9
0 / 3 / 9
6,055
433
2,572
10,376
5,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
13
0 / 2 / 1
7,517
537
1,642
7,830
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
xRSlickerz
Tsukuyomi
14
20 / 2 / 6
9,599
686
16,925
10,158
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Maurock19
Guan Yu
7
0 / 9 / 0
4,932
352
1,433
9,026
1,975
12
7 / 8 / 1
7,993
571
10,071
13,870
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
biscuitsimon
Bakasura
8
0 / 11 / 0
5,504
393
1,286
11,107
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
coyote_pack_gami
Jormungandr
10
2 / 4 / 5
6,453
461
4,565
8,759
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 6 / 4
5,645
403
5,381
6,899
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
38
Kills
10
11
Deaths
38
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
14
0
7
17.5
L
Guan Yu
Maurock19
Guan Yu
0
9
0
0
W
Apollo
4
4
10
2.25
L
7
8
1
0.94
W
Jormungandr
azuma_est
Jormungandr
0
3
9
1.5
L
Bakasura
biscuitsimon
Bakasura
0
11
0
0
L
Jormungandr
coyote_pack_gami
Jormungandr
2
4
5
1.13
W
Bellona
0
2
1
0.25
L
1
6
4
0.5
W
Tsukuyomi
xRSlickerz
Tsukuyomi
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
22,736
42,164
Taken
49,661
19,984
Mitigated
15,889
10,917
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,358
870
496
4,796
6,304
2,460
466
185
6,119
78,733
0
L
Guan Yu
Maurock19
Guan Yu
1,433
212
35
260
9,026
1,975
0
1,971
7,055
0
12,297
W
Apollo
5,931
3,046
0
866
7,496
2,093
600
2,735
4,761
0
22,830
L
10,071
3,511
0
2,694
13,870
3,512
234
1,733
11,958
0
31,621
W
Jormungandr
azuma_est
Jormungandr
2,572
1,155
0
1,195
10,376
5,871
12
6,856
3,520
19,626
0
L
Bakasura
biscuitsimon
Bakasura
1,286
719
0
867
11,107
3,318
0
2,931
8,176
0
18,460
L
Jormungandr
coyote_pack_gami
Jormungandr
4,565
2,225
0
250
8,759
5,590
416
4,149
4,610
25,951
0
W
Bellona
1,642
920
0
627
7,830
6,190
2,129
0
7,777
0
40,229
L
5,381
1,503
0
553
6,899
1,494
0
3,146
3,753
19,338
0
W
Tsukuyomi
xRSlickerz
Tsukuyomi
16,925
4,942
0
2,937
10,158
3,370
998
170
9,877
0
53,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
30,527
371
Minions Killed
191
0
Camps Cleared
0
1,403,109
Distance Traveled
1,183,040
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,068
719
136
10
0
295,583
4
L
Guan Yu
4,932
352
27
2
0
218,604
0
W
Apollo
6,965
498
35
3
0
305,474
0
L
Pele
7,993
571
50
4
0
266,526
1
W
Jormungandr
6,055
433
18
1
0
210,119
0
L
Bakasura
5,504
393
43
3
0
241,818
2
L
Jormungandr
6,453
461
51
4
0
246,550
2
W
Bellona
7,517
537
94
7
0
264,637
0
L
Scylla
5,645
403
20
1
0
209,542
4
W
Tsukuyomi
9,599
686
88
6
0
327,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role