Player Matchup

Hun Batz
Hun Batz
CrholloLucifer
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,141 Elo+
Solo
Anubis
Anubis
HypeZinh
Anubis
Level 25
God Stats
2W - 4L
1,259 SR
Queue Stats
56W - 39L
1,500 Elo+
Party 1
Ares
Ares
Rolewest
Ares
Level 27
God Stats
7W - 3L
1,728 SR
Queue Stats
66W - 58L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
So-Crosso
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
YShep04
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,476 Elo+
Party 1
Team Averages
Level 18
1,497 SR
1,418 Elo+

VS

Team Averages
Level 14
1,478 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ghosty18
Bellona
Level 19
God Stats
12W - 7L
1,597 SR
Queue Stats
57W - 54L
1,454 Elo+
Solo
Anubis
Anubis
Hymeragi
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Izanami
Izanami
SilverDeath16
Izanami
Level 12
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 4L
1,021 Elo+
Solo
Geb
Geb
SnowBool
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 5 / 5
6,399
427
2,144
11,227
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
HypeZinh
Anubis
12
8 / 3 / 5
7,753
517
12,258
9,688
4,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
8
0 / 3 / 12
6,310
421
1,907
12,042
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
So-Crosso
Guan Yu
9
2 / 7 / 2
6,201
413
3,014
11,562
9,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
YShep04
Charybdis
10
6 / 6 / 5
7,072
471
10,151
11,238
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 2 / 7
9,229
615
11,672
9,787
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Ghosty18
Bellona
15
9 / 0 / 2
9,510
634
9,122
9,737
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Hymeragi
Anubis
11
4 / 5 / 5
7,553
504
8,640
9,139
3,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
9
2 / 7 / 4
6,903
460
5,245
9,838
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 3 / 6
8,168
545
6,714
10,473
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
16
Kills
24
24
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
7
4.25
L
Hun Batz
0
5
5
0.5
W
Bellona
Ghosty18
Bellona
9
0
2
10
W
Anubis
Hymeragi
Anubis
4
5
5
1.3
L
Anubis
HypeZinh
Anubis
8
3
5
3.5
L
Ares
0
3
12
2
W
Izanami
2
7
4
0.57
W
4
3
6
2.33
L
Guan Yu
So-Crosso
Guan Yu
2
7
2
0.43
L
Charybdis
YShep04
Charybdis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
41,393
55,757
Taken
48,974
27,807
Mitigated
22,500
13,425
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,672
3,149
0
4,725
9,787
2,977
0
887
8,900
0
64,677
L
Hun Batz
2,144
949
0
3,392
11,227
2,982
0
1,430
9,797
0
34,707
W
Bellona
Ghosty18
Bellona
9,122
4,444
0
5,129
9,737
6,398
1,918
1,756
7,981
0
60,228
W
Anubis
Hymeragi
Anubis
8,640
965
0
2,989
9,139
3,294
496
3,823
5,316
31,920
0
L
Anubis
HypeZinh
Anubis
12,258
587
0
3,586
9,688
4,485
990
3,326
6,362
38,678
0
L
Ares
1,907
221
0
2,548
12,042
7,794
0
5,470
6,572
7,001
0
W
Izanami
5,245
3,850
0
2,439
9,838
1,875
1,799
3,604
6,234
0
27,237
W
6,714
798
0
2,174
10,473
7,956
758
4,357
6,116
21,895
0
L
Guan Yu
So-Crosso
Guan Yu
3,014
1,414
274
934
11,562
9,575
23
1,503
10,059
0
15,765
L
Charybdis
YShep04
Charybdis
10,151
5,599
0
2,691
11,238
2,971
90
3,625
7,613
0
39,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
41,363
247
Minions Killed
335
0
Camps Cleared
0
1,335,361
Distance Traveled
1,382,624
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,229
615
99
7
0
328,960
3
L
Hun Batz
6,399
427
65
4
0
275,592
3
W
Bellona
9,510
634
119
8
0
313,871
0
W
Anubis
7,553
504
51
3
0
230,258
1
L
Anubis
7,753
517
71
5
0
256,411
0
L
Ares
6,310
421
10
1
0
277,906
0
W
Izanami
6,903
460
39
3
0
208,508
3
W
Geb
8,168
545
27
2
0
301,027
6
L
Guan Yu
6,201
413
35
2
0
283,518
0
L
Charybdis
7,072
471
66
4
0
241,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role