Player Matchup

Tiamat
Tiamat
HeadCapAlot
Tiamat
Level 89
God Stats
0W - 4L
1,359 SR
Queue Stats
117W - 88L
1,524 Elo+
Solo
Ah Puch
Ah Puch
KSI LUFFY OG
Ah Puch
Level 155
God Stats
12W - 8L
1,609 SR
Queue Stats
559W - 524L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
KSI Molten
Amaterasu
Level 61
God Stats
2W - 3L
1,624 SR
Queue Stats
43W - 64L
1,323 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,458 Elo+

VS

Team Averages
Level 100
1,666 SR
1,494 Elo+
Ymir
Ymir
Kaixuu_PrvnDrgn5
Ymir
Level 92
God Stats
2W - 2L
1,707 SR
Queue Stats
92W - 91L
1,501 Elo+
Party 2
Hades
Hades
MeMatoUnBot3569
Hades
Level 60
God Stats
13W - 9L
1,772 SR
Queue Stats
126W - 184L
1,409 Elo+
Solo
Medusa
Medusa
ScorchedWind
Medusa
Level 149
God Stats
8W - 7L
1,519 SR
Queue Stats
210W - 171L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 2
6,172
617
4,368
6,519
2,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KSI LUFFY OG
Ah Puch
8
0 / 3 / 2
5,872
587
1,502
2,856
807
Amaterasu
KSI Molten
Amaterasu
10
2 / 5 / 0
6,711
671
3,819
11,881
8,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,389
739
3,069
5,580
5,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 6
7,697
770
6,953
9,466
4,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
6 / 1 / 4
8,094
809
8,389
4,059
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
2
0.33
L
Ah Puch
KSI LUFFY OG
Ah Puch
0
3
2
0.33
L
Amaterasu
KSI Molten
Amaterasu
2
5
0
0.4
W
1
0
10
6
W
4
1
6
7
W
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,689
Damage
18,411
21,256
Taken
19,105
11,757
Mitigated
11,662
5,142
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,368
465
0
1,428
6,519
2,754
0
3,570
2,949
17,576
0
L
Ah Puch
KSI LUFFY OG
Ah Puch
1,502
19
0
0
2,856
807
0
1,225
1,631
2,411
0
L
Amaterasu
KSI Molten
Amaterasu
3,819
1,369
252
3,462
11,881
8,196
0
5,227
6,654
0
14,107
W
3,069
322
1,083
1,839
5,580
5,051
0
1,613
3,717
12,651
0
W
6,953
1,868
128
3,388
9,466
4,550
659
2,897
6,344
28,008
0
W
Medusa
8,389
3,648
0
1,824
4,059
2,061
1,103
1,506
2,371
0
32,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,755
Gold Earned
23,180
73
Minions Killed
143
0
Camps Cleared
9
468,523
Distance Traveled
584,461
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,172
617
46
5
0
203,493
2
L
Ah Puch
5,872
587
5
1
0
77,868
0
L
Amaterasu
6,711
671
22
2
0
187,162
2
W
Ymir
7,389
739
23
2
2
202,287
1
W
Hades
7,697
770
51
5
2
185,704
1
W
Medusa
8,094
809
69
7
5
196,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role