Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FlinTee
Fenrir
Level 60
God Stats
1W - 4L
1,175 SR
Queue Stats
46W - 81L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
Pxnkkyy
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,392 SR
1,445 Elo+

VS

Team Averages
Level 43
1,574 SR
1,464 Elo+
Jormungandr
Jormungandr
BigGucciCharles
Jormungandr
Level 14
God Stats
4W - 2L
1,151 SR
Queue Stats
18W - 19L
1,336 Elo+
Party 1
Chaac
Chaac
Edwiin2Raw
Chaac
Level 102
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Edwin2raw
Baron Samedi
Level 14
God Stats
1W - 0L
1,864 SR
Queue Stats
7W - 4L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 7 / 5
6,885
689
4,741
9,140
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
FlinTee
Fenrir
9
4 / 9 / 1
7,661
766
6,785
12,398
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Pxnkkyy
Cliodhna
9
1 / 7 / 4
6,424
642
5,131
8,459
2,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigGucciCharles
Jormungandr
11
3 / 3 / 14
7,716
772
6,158
9,787
8,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
12
5 / 3 / 16
8,298
830
9,793
9,758
9,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Edwin2raw
Baron Samedi
13
14 / 1 / 6
9,486
949
9,439
7,546
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
22
23
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
5
0.64
W
Jormungandr
BigGucciCharles
Jormungandr
3
3
14
3.33
W
Chaac
5
3
16
4.33
W
Baron Samedi
Edwin2raw
Baron Samedi
14
1
6
17
L
Fenrir
FlinTee
Fenrir
4
9
1
0.5
L
Cliodhna
Pxnkkyy
Cliodhna
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
25,390
29,997
Taken
27,091
13,287
Mitigated
21,134
5,298
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,741
789
0
2,583
9,140
5,099
0
4,669
4,471
0
7,937
W
Jormungandr
BigGucciCharles
Jormungandr
6,158
3,193
0
1,201
9,787
8,090
488
210
9,577
13,665
0
W
Chaac
9,793
1,511
0
3,164
9,758
9,657
438
296
9,462
0
25,609
W
Baron Samedi
Edwin2raw
Baron Samedi
9,439
1,922
1,082
3,329
7,546
3,387
62
786
6,760
33,163
0
L
Fenrir
FlinTee
Fenrir
6,785
1,678
0
1,273
12,398
5,335
0
7,111
5,287
0
12,418
L
Cliodhna
Pxnkkyy
Cliodhna
5,131
289
0
1,442
8,459
2,853
0
3,817
4,642
0
16,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,970
Gold Earned
25,500
49
Minions Killed
98
1
Camps Cleared
4
497,444
Distance Traveled
550,661
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,885
689
10
1
0
168,262
0
W
Jormungandr
7,716
772
27
3
0
187,317
0
W
Chaac
8,298
830
32
3
1
183,676
1
W
Baron Samedi
9,486
949
39
4
3
179,668
4
L
Fenrir
7,661
766
14
1
1
159,768
1
L
Cliodhna
6,424
642
25
3
0
169,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role