Player Matchup

Cliodhna
Cliodhna
Itsatrapdan
Cliodhna
Level 33
God Stats
20W - 16L
1,599 SR
Queue Stats
96W - 111L
1,392 Elo+
Party 2
Zeus
Zeus
KingHyrule
Zeus
Level 58
God Stats
2W - 0L
1,738 SR
Queue Stats
54W - 65L
1,359 Elo+
Party 2
Bacchus
Bacchus
Preddy1
Bacchus
Level 49
God Stats
2W - 1L
1,276 SR
Queue Stats
39W - 44L
1,423 Elo+
Party 3
Izanami
Izanami
TATERPRO
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,415 Elo+
Party 3
Bellona
Bellona
Wetchata
Bellona
Level 27
God Stats
21W - 16L
1,543 SR
Queue Stats
76W - 90L
1,372 Elo+
Party 2
Team Averages
Level 39
1,531 SR
1,392 Elo+

VS

Team Averages
Level 75
1,516 SR
1,278 Elo+
The Morrigan
The Morrigan
AnnaAmeythist
The Morrigan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Fenrir
Fenrir
BiggsMafia03
Fenrir
Level 160
God Stats
15W - 13L
1,575 SR
Queue Stats
304W - 334L
1,568 Elo+
Solo
Nu Wa
Nu Wa
FanaticalDemon
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Zeus
Zeus
Th3Germ
Zeus
Level 65
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Arachne
Arachne
Vvelriss
Arachne
Level 50
God Stats
1W - 1L
1,211 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Itsatrapdan
Cliodhna
16
11 / 4 / 4
10,514
618
16,041
15,368
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 4
10,046
591
5,999
8,377
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Preddy1
Bacchus
14
5 / 1 / 13
9,944
585
7,663
13,375
16,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TATERPRO
Izanami
15
15 / 1 / 4
10,220
601
15,735
9,698
4,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Wetchata
Bellona
14
2 / 3 / 3
9,247
544
4,326
11,279
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnnaAmeythist
The Morrigan
10
0 / 11 / 1
6,170
363
2,931
11,354
2,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
4 / 4 / 1
9,173
540
11,588
14,562
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 10 / 5
6,597
388
7,542
12,260
2,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Th3Germ
Zeus
15
4 / 6 / 2
9,052
532
10,939
13,184
5,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Vvelriss
Arachne
12
3 / 6 / 2
7,975
469
4,550
13,849
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
37
Kills
11
11
Deaths
37
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnnaAmeythist
The Morrigan
0
11
1
0.05
L
Fenrir
4
4
1
1.13
L
0
10
5
0.25
W
Cliodhna
Itsatrapdan
Cliodhna
11
4
4
3.25
W
4
2
4
3
W
Bacchus
Preddy1
Bacchus
5
1
13
11.5
W
Izanami
TATERPRO
Izanami
15
1
4
17
L
Zeus
Th3Germ
Zeus
4
6
2
0.83
L
Arachne
Vvelriss
Arachne
3
6
2
0.67
W
Bellona
Wetchata
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,764
Damage
37,550
58,097
Taken
65,209
38,035
Mitigated
23,021
21,736
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnnaAmeythist
The Morrigan
2,931
814
0
116
11,354
2,778
0
3,234
7,892
26,872
0
L
Fenrir
11,588
2,525
0
4,620
14,562
7,967
0
999
13,559
765
54,683
L
7,542
2,403
139
1,406
12,260
2,617
0
3,054
9,166
21,775
0
W
Cliodhna
Itsatrapdan
Cliodhna
16,041
2,797
0
5,100
15,368
5,978
0
5,994
9,374
0
66,650
W
5,999
853
0
2,043
8,377
2,802
539
3,859
4,518
56,178
0
W
Bacchus
Preddy1
Bacchus
7,663
1,181
2,509
4,300
13,375
16,232
670
4,504
8,871
25,041
0
W
Izanami
TATERPRO
Izanami
15,735
12,172
0
3,894
9,698
4,102
5,016
4,763
4,935
0
77,297
L
Zeus
Th3Germ
Zeus
10,939
2,407
0
5,108
13,184
5,760
1,035
2,405
10,539
53,159
0
L
Arachne
Vvelriss
Arachne
4,550
3,411
0
3,085
13,849
3,899
0
3,520
10,163
0
25,185
W
Bellona
Wetchata
Bellona
4,326
1,680
82
3,808
11,279
8,921
256
2,729
8,550
0
41,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,971
Gold Earned
38,967
522
Minions Killed
329
0
Camps Cleared
0
1,683,139
Distance Traveled
1,489,309
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,170
363
48
3
0
238,377
0
L
Fenrir
9,173
540
112
7
0
329,330
1
L
Nu Wa
6,597
388
25
1
0
279,960
1
W
Cliodhna
10,514
618
109
6
0
347,661
2
W
Zeus
10,046
591
133
8
0
309,543
0
W
Bacchus
9,944
585
20
1
0
368,687
1
W
Izanami
10,220
601
150
9
0
325,711
4
L
Zeus
9,052
532
93
5
0
301,172
0
L
Arachne
7,975
469
51
3
0
340,470
0
W
Bellona
9,247
544
110
6
0
331,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role