Player Matchup

Jormungandr
Jormungandr
DryWall101
Jormungandr
Level 16
God Stats
1W - 3L
1,084 SR
Queue Stats
19W - 28L
1,229 Elo+
Solo
Tsukuyomi
Tsukuyomi
Namelessxz
Tsukuyomi
Level 8
God Stats
2W - 5L
1,321 SR
Queue Stats
17W - 22L
946 Elo+
Party 1
Artemis
Artemis
twsNotes
Artemis
Level 3
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 9
1,233 SR
1,225 Elo+

VS

Team Averages
Level 14
1,414 SR
1,153 Elo+
Medusa
Medusa
Calciphied
Medusa
Level 25
God Stats
5W - 6L
1,519 SR
Queue Stats
67W - 76L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Quetzalc0at1
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,072 Elo+
Party 2
Ra
Ra
Raij1n
Ra
Level 7
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 8L
957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DryWall101
Jormungandr
16
5 / 3 / 11
13,053
768
11,484
21,243
23,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Namelessxz
Tsukuyomi
13
4 / 11 / 8
11,236
661
11,277
18,772
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
twsNotes
Artemis
17
11 / 11 / 5
13,639
802
21,742
16,083
5,455
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calciphied
Medusa
16
17 / 6 / 3
13,200
776
23,545
16,648
7,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Quetzalc0at1
Jormungandr
14
4 / 5 / 15
11,603
683
9,379
21,634
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
14
2 / 9 / 18
10,996
647
8,790
12,696
4,922
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
20
Kills
23
25
Deaths
20
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Calciphied
Medusa
17
6
3
3.08
W
Jormungandr
DryWall101
Jormungandr
5
3
11
3.5
W
Tsukuyomi
Namelessxz
Tsukuyomi
4
11
8
0.73
L
Jormungandr
Quetzalc0at1
Jormungandr
4
5
15
2.3
L
Ra
2
9
18
1.22
W
Artemis
twsNotes
Artemis
11
11
5
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,503
Damage
41,714
56,098
Taken
50,978
35,436
Mitigated
36,746
5,456
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Calciphied
Medusa
23,545
9,761
0
250
16,648
7,333
622
4,213
12,435
0
53,048
W
Jormungandr
DryWall101
Jormungandr
11,484
2,812
0
1,050
21,243
23,752
279
7,300
13,943
40,129
0
W
Tsukuyomi
Namelessxz
Tsukuyomi
11,277
4,024
1,298
2,276
18,772
6,229
605
5,598
13,174
0
23,271
L
Jormungandr
Quetzalc0at1
Jormungandr
9,379
2,590
0
1,022
21,634
24,491
60
4,813
16,670
28,950
0
L
Ra
8,790
2,887
554
231
12,696
4,922
778
2,760
9,936
32,077
0
W
Artemis
twsNotes
Artemis
21,742
16,332
0
832
16,083
5,455
2,125
5,446
10,637
0
50,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
35,799
137
Minions Killed
161
3
Camps Cleared
7
800,275
Distance Traveled
771,086
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,200
776
53
3
7
283,806
4
W
Jormungandr
13,053
768
48
3
0
315,738
1
W
Tsukuyomi
11,236
661
19
1
3
268,756
3
L
Jormungandr
11,603
683
50
3
0
247,681
0
L
Ra
10,996
647
58
3
0
239,599
0
W
Artemis
13,639
802
70
4
0
215,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role