Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MustVares
Nemesis
Level 28
God Stats
0W - 5L
1,717 SR
Queue Stats
73W - 69L
1,542 Elo+
Solo
Hun Batz
Hun Batz
SantyXD2
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,880 Elo+
Solo
Susano
Susano
Zanzajin
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,799 Elo+
Party 1
Artio
Artio
brimonster2001
Artio
Level 7
God Stats
2W - 5L
1,723 SR
Queue Stats
3W - 7L
1,799 Elo+
Party 1
Team Averages
Level 36
1,588 SR
1,704 Elo+

VS

Team Averages
Level 21
1,684 SR
1,703 Elo+
Merlin
Merlin
Claytorious
Merlin
Level 29
God Stats
6W - 8L
1,962 SR
Queue Stats
6W - 8L
1,882 Elo+
Party 2
Ymir
Ymir
Deialmo-Spotify
Ymir
Level 14
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 0L
1,917 Elo+
Party 3
Gilgamesh
Gilgamesh
YugiGameKing
Gilgamesh
Level 16
God Stats
11W - 0L
1,886 SR
Queue Stats
37W - 6L
1,716 Elo+
Party 3
Nox
Nox
coppersly7
Nox
Level 29
God Stats
17W - 11L
1,755 SR
Queue Stats
23W - 19L
1,604 Elo+
Party 2
Artio
Artio
labirdie
Artio
Level 15
God Stats
2W - 3L
1,238 SR
Queue Stats
24W - 54L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 2 / 0
8,959
896
10,007
12,430
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
MustVares
Nemesis
14
0 / 6 / 0
8,482
848
7,554
13,093
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
SantyXD2
Hun Batz
14
0 / 12 / 0
8,177
818
4,354
14,264
5,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Zanzajin
Susano
14
0 / 9 / 0
8,165
817
4,311
12,727
4,423
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 0
8,949
895
2,575
22,554
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

12

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 0 / 21
10,179
1,018
15,570
4,666
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 27
11,344
1,134
8,019
9,350
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
YugiGameKing
Gilgamesh
18
12 / 0 / 20
11,271
1,127
19,413
9,706
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
13 / 0 / 24
12,108
1,211
22,692
5,915
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
labirdie
Artio
17
4 / 0 / 21
10,919
1,092
2,350
6,448
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
150
0
Kills
37
37
Deaths
0
0
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Merlin
4
0
21
14.5
W
4
0
27
17.5
L
Nemesis
MustVares
Nemesis
0
6
0
0
L
Hun Batz
SantyXD2
Hun Batz
0
12
0
0
W
Gilgamesh
YugiGameKing
Gilgamesh
12
0
20
22
L
Susano
Zanzajin
Susano
0
9
0
0
L
0
8
0
0
W
13
0
24
25
W
Artio
labirdie
Artio
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
68,044
75,068
Taken
36,085
40,607
Mitigated
32,633
5,183
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,007
935
0
1,989
12,430
6,441
0
7,569
4,680
34,688
0
W
Merlin
15,570
1,578
0
1,953
4,666
1,698
0
2,552
2,114
40,832
0
W
8,019
2,250
0
2,455
9,350
9,948
0
4,202
5,148
18,016
0
L
Nemesis
MustVares
Nemesis
7,554
1,333
0
1,532
13,093
5,163
0
8,512
4,150
0
22,285
L
Hun Batz
SantyXD2
Hun Batz
4,354
1,242
0
56
14,264
5,413
0
10,420
3,540
0
12,033
W
Gilgamesh
YugiGameKing
Gilgamesh
19,413
5,812
0
2,107
9,706
8,673
0
2,716
6,990
8,423
25,577
L
Susano
Zanzajin
Susano
4,311
693
0
20
12,727
4,423
0
9,545
3,091
0
11,091
L
2,575
378
12
1,574
22,554
19,167
0
15,670
6,429
10,441
0
W
22,692
2,264
0
2,010
5,915
4,279
0
1,748
4,167
34,712
0
W
Artio
labirdie
Artio
2,350
369
1,222
2,763
6,448
8,035
0
1,364
5,084
16,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
55,821
132
Minions Killed
181
6
Camps Cleared
7
826,909
Distance Traveled
1,005,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,959
896
71
7
1
199,273
0
W
Merlin
10,179
1,018
47
5
2
190,578
0
W
Ymir
11,344
1,134
29
3
1
167,774
0
L
Nemesis
8,482
848
22
2
4
215,229
1
L
Hun Batz
8,177
818
8
1
0
143,169
0
W
Gilgamesh
11,271
1,127
38
4
2
227,287
0
L
Susano
8,165
817
12
1
1
108,225
0
L
Artio
8,949
895
19
2
0
161,013
0
W
Nox
12,108
1,211
33
3
1
197,198
0
W
Artio
10,919
1,092
34
3
1
222,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role