Player Matchup

Bellona
Bellona
DevilsGirl77
Bellona
Level 26
God Stats
3W - 4L
1,477 SR
Queue Stats
20W - 26L
1,323 Elo+
Party 1
Ah Puch
Ah Puch
Gojosintern
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Greenscab420
Tiamat
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 36L
1,165 Elo+
Party 1
Serqet
Serqet
dmkellison
Serqet
Level 42
God Stats
1W - 2L
1,236 SR
Queue Stats
60W - 86L
1,307 Elo+
Party 1
Neith
Neith
majinbuufoda
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,359 Elo+

VS

Team Averages
Level 12
1,500 SR
1,474 Elo+
Hun Batz
Hun Batz
Blowsurnin
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 92L
1,163 Elo+
Solo
Bellona
Bellona
Curs3dB3n
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DiegoDoby
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LovelySkylerLinx
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Sylvanus
Sylvanus
froggerings
Sylvanus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DevilsGirl77
Bellona
18
6 / 4 / 2
12,345
494
12,168
17,501
17,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Gojosintern
Ah Puch
4
0 / 0 / 0
7,110
284
0
464
81
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
3 / 7 / 4
11,010
440
6,671
15,183
9,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
dmkellison
Serqet
20
14 / 2 / 5
13,815
553
19,564
15,367
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 0 / 1
13,494
540
17,574
9,319
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blowsurnin
Hun Batz
16
1 / 6 / 3
10,028
401
7,581
23,224
14,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Curs3dB3n
Bellona
16
4 / 12 / 2
10,499
420
10,647
22,451
20,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
DiegoDoby
Jormungandr
4
0 / 3 / 0
6,664
267
91
3,186
1,108
12
4 / 12 / 0
8,973
359
5,983
16,465
4,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
froggerings
Sylvanus
16
3 / 2 / 3
10,861
434
5,617
19,638
27,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
32
Kills
12
13
Deaths
35
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blowsurnin
Hun Batz
1
6
3
0.42
L
Bellona
Curs3dB3n
Bellona
4
12
2
0.42
W
Bellona
DevilsGirl77
Bellona
6
4
2
1.75
L
Jormungandr
DiegoDoby
Jormungandr
0
3
0
0
W
Ah Puch
Gojosintern
Ah Puch
0
0
0
0
W
Tiamat
3
7
4
0.71
L
4
12
0
0.33
W
Serqet
dmkellison
Serqet
14
2
5
8.25
L
Sylvanus
froggerings
Sylvanus
3
2
3
2.25
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,977
Damage
29,919
57,834
Taken
84,964
39,675
Mitigated
67,741
10,181
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blowsurnin
Hun Batz
7,581
2,406
0
6,780
23,224
14,691
395
96
23,044
0
59,404
L
Bellona
Curs3dB3n
Bellona
10,647
3,223
0
990
22,451
20,725
454
5,005
15,979
15,488
37,787
W
Bellona
DevilsGirl77
Bellona
12,168
5,506
0
1,833
17,501
17,930
3,602
1,382
16,119
0
65,440
L
Jormungandr
DiegoDoby
Jormungandr
91
61
0
309
3,186
1,108
144
185
3,001
7,727
0
W
Ah Puch
Gojosintern
Ah Puch
0
0
0
0
464
81
0
0
464
915
0
W
Tiamat
6,671
2,202
0
2,376
15,183
9,757
2,777
1,902
13,281
38,093
0
L
5,983
5,099
0
2,030
16,465
4,104
1,126
560
15,905
0
25,182
W
Serqet
dmkellison
Serqet
19,564
5,825
0
2,062
15,367
7,504
0
1,980
13,387
0
104,642
L
Sylvanus
froggerings
Sylvanus
5,617
878
3,707
6,220
19,638
27,113
62
825
16,117
20,831
0
W
17,574
6,336
0
3,910
9,319
4,403
5,612
2,961
6,358
0
81,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,774
Gold Earned
47,025
481
Minions Killed
248
0
Camps Cleared
0
1,741,675
Distance Traveled
1,608,632
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,028
401
93
4
0
445,287
0
L
Bellona
10,499
420
85
3
0
379,727
0
W
Bellona
12,345
494
111
4
0
456,969
1
L
Jormungandr
6,664
267
12
0
0
83,940
2
W
Ah Puch
7,110
284
3
0
0
12,504
0
W
Tiamat
11,010
440
65
3
0
380,827
5
L
Jing Wei
8,973
359
30
1
0
310,207
0
W
Serqet
13,815
553
130
5
0
499,862
3
L
Sylvanus
10,861
434
28
1
0
389,471
11
W
Neith
13,494
540
172
7
0
391,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role