Player Matchup

Pele
Pele
SebastianGaaa
Pele
Level 24
God Stats
14W - 8L
1,516 SR
Queue Stats
98W - 100L
1,356 Elo+
Solo
Rama
Rama
Siqiures
Rama
Level 69
God Stats
2W - 1L
1,702 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 3
Ymir
Ymir
karamal31
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
ostrowiec
Geb
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tmiguel_19
Tsukuyomi
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,249 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,345 Elo+

VS

Team Averages
Level 16
1,567 SR
1,309 Elo+
The Morrigan
The Morrigan
ReviveFenix
The Morrigan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,244 Elo+
Solo
Loki
Loki
michaelms1992
Loki
Level 18
God Stats
5W - 6L
1,615 SR
Queue Stats
71W - 84L
1,416 Elo+
Party 1
Artemis
Artemis
tuto002
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
xTashiro
Cliodhna
Level 16
God Stats
1W - 2L
1,477 SR
Queue Stats
13W - 23L
1,232 Elo+
Party 2
Ra
Ra
xerphin
Ra
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
20W - 41L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 3
9,856
616
10,016
9,871
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
14 / 2 / 4
10,241
640
14,023
10,892
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
3 / 2 / 8
8,051
503
4,120
10,185
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 0 / 18
8,245
515
2,851
9,803
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
tmiguel_19
Tsukuyomi
12
4 / 2 / 10
8,056
504
3,903
8,753
3,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ReviveFenix
The Morrigan
9
2 / 9 / 1
6,889
431
7,192
7,804
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 2
8,048
503
5,847
10,258
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
tuto002
Artemis
9
0 / 11 / 2
5,823
364
3,884
10,272
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
xTashiro
Cliodhna
10
1 / 5 / 2
6,656
416
7,027
8,599
2,005
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 7 / 2
7,202
450
5,297
9,512
2,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
35
Kills
7
7
Deaths
35
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ReviveFenix
The Morrigan
2
9
1
0.28
W
13
1
3
14.5
W
Rama
14
2
4
8
W
Ymir
3
2
8
3.5
L
3
3
2
1.33
W
1
0
18
10
W
Tsukuyomi
tmiguel_19
Tsukuyomi
4
2
10
4.5
L
Artemis
tuto002
Artemis
0
11
2
0.09
L
Cliodhna
xTashiro
Cliodhna
1
5
2
0.4
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
29,247
49,504
Taken
46,445
30,586
Mitigated
12,227
12,098
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ReviveFenix
The Morrigan
7,192
2,773
0
448
7,804
2,255
310
1,182
6,542
17,380
4,502
W
10,016
1,902
0
3,929
9,871
3,744
1,024
1,355
8,516
0
68,846
W
Rama
14,023
11,824
0
4,633
10,892
4,388
4,484
1,961
8,931
0
83,963
W
Ymir
4,120
1,241
0
248
10,185
8,383
423
2,764
7,421
22,771
0
L
5,847
2,363
0
2,551
10,258
3,280
0
2,118
8,140
0
55,642
W
2,851
361
0
2,493
9,803
10,470
422
2,305
7,498
9,893
0
W
Tsukuyomi
tmiguel_19
Tsukuyomi
3,903
986
0
795
8,753
3,601
547
1,926
6,827
0
24,306
L
Artemis
tuto002
Artemis
3,884
2,250
0
250
10,272
2,274
0
998
9,247
0
13,086
L
Cliodhna
xTashiro
Cliodhna
7,027
519
0
468
8,599
2,005
378
1,424
7,175
0
30,387
L
5,297
1,394
332
1,401
9,512
2,413
396
1,249
8,263
31,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
34,618
386
Minions Killed
276
0
Camps Cleared
0
1,441,544
Distance Traveled
1,400,851
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,889
431
40
3
0
244,426
2
W
Pele
9,856
616
129
8
0
348,284
1
W
Rama
10,241
640
153
10
0
270,739
2
W
Ymir
8,051
503
46
3
0
241,921
1
L
Loki
8,048
503
94
6
0
350,921
0
W
Geb
8,245
515
17
1
0
322,870
1
W
Tsukuyomi
8,056
504
41
3
0
257,730
0
L
Artemis
5,823
364
23
1
0
266,540
0
L
Cliodhna
6,656
416
66
4
0
284,947
0
L
Ra
7,202
450
53
3
0
254,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role