Player Matchup

Vamana
Vamana
Gold IV
B1GANDY1
Vamana
Gold IV
Level 122
God Stats
0W - 4L
1,448 SR
Queue Stats
44W - 50L
1,434 MMR
Solo
Ne Zha
Ne Zha
Gold III
BoutkakLuv
Ne Zha
Gold III
Level 156
God Stats
9W - 9L
1,475 SR
Queue Stats
298W - 314L
1,413 MMR
Solo
Heimdallr
Heimdallr
Gold V
DeluXe Saint
Heimdallr
Gold V
Level 100
God Stats
34W - 40L
1,578 SR
Queue Stats
223W - 235L
1,295 MMR
Party 1
Terra
Terra
Gold III
MIKEQUlSE
Terra
Gold III
Level 97
God Stats
7W - 9L
1,608 SR
Queue Stats
249W - 260L
1,426 MMR
Party 1
Ra
Ra
Silver I
zlBoobie_pR
Ra
Silver I
Level 144
God Stats
0W - 2L
1,341 SR
Queue Stats
36W - 39L
1,396 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,490 SR
1,393 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,557 SR
1,406 MMR
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
EventualFish415
Susano
Gold V
Level 157
God Stats
10W - 15L
1,610 SR
Queue Stats
151W - 153L
1,338 MMR
Solo
Rama
Rama
Silver I
Everyone_Bleeds
Rama
Silver I
Level 141
God Stats
1W - 1L
1,485 SR
Queue Stats
28W - 24L
1,430 MMR
Party 2
Bacchus
Bacchus
Silver II
RonaShrek
Bacchus
Silver II
Level 125
God Stats
1W - 0L
1,693 SR
Queue Stats
54W - 56L
1,324 MMR
Party 2
Merlin
Merlin
Gold IV
TheDarkSaiyan70
Merlin
Gold IV
Level 154
God Stats
7W - 9L
1,497 SR
Queue Stats
543W - 560L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B1GANDY1
Vamana
19
0 / 2 / 0
10,658
444
10,679
18,757
20,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
BoutkakLuv
Ne Zha
16
1 / 6 / 3
10,286
429
5,990
19,259
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
DeluXe Saint
Heimdallr
17
5 / 4 / 1
10,460
436
7,847
14,507
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
MIKEQUlSE
Terra
16
1 / 3 / 5
9,570
399
11,842
23,571
16,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 5 / 2
11,657
486
9,292
13,548
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CliodhnaOdinCu ChulainnLoki

VS

Bans
AchillesCthulhuCharybdisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 0 / 9
13,912
580
16,593
23,207
38,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 1 / 7
15,785
658
20,683
17,282
7,868
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 8
12,555
523
8,796
13,489
4,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RonaShrek
Bacchus
18
2 / 3 / 12
12,159
507
10,254
20,413
22,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 2 / 8
13,358
557
9,548
8,172
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
20
20
Deaths
8
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
9
6.5
L
Vamana
B1GANDY1
Vamana
0
2
0
0
L
Ne Zha
BoutkakLuv
Ne Zha
1
6
3
0.42
L
Heimdallr
DeluXe Saint
Heimdallr
5
4
1
1.38
W
13
1
7
16.5
W
2
2
8
3
L
Terra
MIKEQUlSE
Terra
1
3
5
1.17
W
Bacchus
RonaShrek
Bacchus
2
3
12
2.67
W
1
2
8
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,650
Damage
65,874
89,642
Taken
82,563
51,301
Mitigated
76,623
34,539
Healing
41,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,593
1,292
3,899
14,022
23,207
38,590
820
3,465
19,436
0
108,554
L
Vamana
B1GANDY1
Vamana
10,679
4,152
0
8,216
18,757
20,180
0
2,648
14,278
0
87,398
L
Ne Zha
BoutkakLuv
Ne Zha
5,990
1,783
0
5,696
19,259
5,244
494
1,357
17,713
0
80,103
L
Heimdallr
DeluXe Saint
Heimdallr
7,847
3,789
0
4,189
14,507
4,944
644
3,348
11,159
0
73,242
W
20,683
3,796
0
8,606
17,282
7,868
2,018
3,469
13,384
0
133,636
W
8,796
6,890
0
7,036
13,489
4,492
6,239
2,470
10,869
0
113,835
L
Terra
MIKEQUlSE
Terra
11,842
823
737
8,989
23,571
16,482
310
10,223
13,238
57,914
0
W
Bacchus
RonaShrek
Bacchus
10,254
467
615
5,585
20,413
22,456
771
7,016
12,174
41,708
0
W
9,548
693
0
1,926
8,172
3,217
2,315
2,757
5,243
108,860
0
L
9,292
301
1,872
4,840
13,548
4,451
0
2,226
11,322
99,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
67,769
704
Minions Killed
826
0
Camps Cleared
0
2,287,946
Distance Traveled
2,521,078
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,912
580
188
8
0
535,283
3
L
Vamana
10,658
444
161
7
0
447,718
4
L
Ne Zha
10,286
429
133
6
0
448,426
8
L
Heimdallr
10,460
436
127
5
0
456,830
6
W
Susano
15,785
658
187
8
0
567,288
8
W
Rama
12,555
523
190
8
0
432,639
4
L
Terra
9,570
399
92
4
0
454,380
3
W
Bacchus
12,159
507
55
2
0
540,937
7
W
Merlin
13,358
557
206
9
0
444,931
9
L
Ra
11,657
486
191
8
0
480,592
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role