Player Matchup

Morgan Le Fay
Morgan Le Fay
JDgills
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 130L
1,549 Elo+
Solo
Sobek
Sobek
Wv x IBeast
Sobek
Level 126
God Stats
4W - 6L
1,227 SR
Queue Stats
839W - 875L
1,479 Elo+
Solo
Cthulhu
Cthulhu
YourAuntie
Cthulhu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
doge666666
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
hairypeeper
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,647 Elo+
Solo
Team Averages
Level 63
1,445 SR
1,535 Elo+

VS

Team Averages
Level 129
1,462 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BiGbossSmith-007
Hera
Level 153
God Stats
12W - 9L
1,559 SR
Queue Stats
848W - 831L
1,459 Elo+
Solo
Raijin
Raijin
EMSHAWNN
Raijin
Level 144
God Stats
4W - 4L
1,533 SR
Queue Stats
510W - 554L
1,542 Elo+
Solo
Ullr
Ullr
Griselbanned
Ullr
Level 143
God Stats
1W - 3L
1,451 SR
Queue Stats
154W - 154L
1,545 Elo+
Solo
Olorun
Olorun
JcDperez1144
Olorun
Level 53
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JDgills
Morgan Le Fay
18
9 / 5 / 6
11,338
872
17,109
14,090
7,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 12
10,094
776
5,404
24,622
25,539
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
YourAuntie
Cthulhu
18
5 / 2 / 11
10,695
823
12,578
23,256
25,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cupid
17
4 / 2 / 13
10,216
786
6,571
13,858
6,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
hairypeeper
Zhong Kui
17
8 / 4 / 15
11,039
849
20,921
19,173
14,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 4 / 9
9,422
725
13,803
13,140
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 4 / 8
9,830
756
15,258
12,241
4,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
EMSHAWNN
Raijin
16
2 / 7 / 5
9,393
723
10,371
11,227
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 6
9,334
718
13,738
13,646
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
3 / 6 / 7
9,313
716
12,070
15,033
5,541
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
28
Kills
17
17
Deaths
28
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
9
1.88
L
4
4
8
2
L
Raijin
EMSHAWNN
Raijin
2
7
5
0.64
L
5
7
6
1.14
W
Morgan Le Fay
JDgills
Morgan Le Fay
9
5
6
2.4
L
Olorun
3
6
7
1.08
W
2
4
12
2
W
Cthulhu
YourAuntie
Cthulhu
5
2
11
5.25
W
Cupid
4
2
13
5.25
W
Zhong Kui
hairypeeper
Zhong Kui
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
65,240
94,999
Taken
65,287
79,257
Mitigated
22,468
48,440
Healing
24,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,803
5,324
2,257
5,348
13,140
4,465
1,142
10,902
2,238
24,882
1,902
L
15,258
3,333
477
3,708
12,241
4,233
80
11,088
1,153
27,637
0
L
Raijin
EMSHAWNN
Raijin
10,371
853
699
887
11,227
3,629
0
9,722
1,505
20,057
0
L
13,738
3,617
269
2,105
13,646
4,600
0
11,450
2,196
0
20,549
W
Morgan Le Fay
JDgills
Morgan Le Fay
17,109
1,008
1,435
3,001
14,090
7,060
235
8,389
5,701
37,354
0
L
Olorun
12,070
5,422
4,391
4,589
15,033
5,541
399
12,850
2,183
22,818
0
W
5,404
132
1,755
8,857
24,622
25,539
97
11,879
12,743
17,038
0
W
Cthulhu
YourAuntie
Cthulhu
12,578
235
1,592
7,256
23,256
25,958
386
15,031
8,225
21,019
0
W
Cupid
6,571
4,288
8,079
5,885
13,858
6,684
3,449
6,354
7,504
0
29,438
W
Zhong Kui
hairypeeper
Zhong Kui
20,921
410
2,670
7,910
19,173
14,016
1,173
8,394
10,779
37,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
47,292
144
Minions Killed
120
0
Camps Cleared
0
1,276,423
Distance Traveled
1,140,485
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,422
725
23
2
0
223,272
0
L
Hera
9,830
756
26
2
0
270,957
4
L
Raijin
9,393
723
28
2
0
224,606
2
L
Ullr
9,334
718
12
1
0
212,089
1
W
Morgan Le Fay
11,338
872
33
3
0
253,925
0
L
Olorun
9,313
716
31
2
0
209,561
2
W
Sobek
10,094
776
20
2
0
254,457
0
W
Cthulhu
10,695
823
25
2
0
271,178
3
W
Cupid
10,216
786
35
3
0
252,426
0
W
Zhong Kui
11,039
849
31
2
0
244,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role