Player Matchup

Horus
Horus
BrokenBone2324
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,420 Elo+
Party 2
Hun Batz
Hun Batz
Reidelas2131
Hun Batz
Level 18
God Stats
1W - 2L
1,453 SR
Queue Stats
18W - 37L
1,296 Elo+
Solo
Kali
Kali
Tiberius0012
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
UnicornWetFart69
Kukulkan
Level 26
God Stats
4W - 6L
1,423 SR
Queue Stats
106W - 110L
1,380 Elo+
Solo
Hachiman
Hachiman
sonnycheeba
Hachiman
Level 27
God Stats
22W - 32L
1,393 SR
Queue Stats
54W - 76L
1,363 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,382 Elo+

VS

Team Averages
Level 24
1,434 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BLG shadow7953
Gilgamesh
Level 8
God Stats
2W - 1L
1,424 SR
Queue Stats
3W - 5L
1,287 Elo+
Solo
Bellona
Bellona
Cha0stic
Bellona
Level 26
God Stats
1W - 0L
1,559 SR
Queue Stats
14W - 18L
1,430 Elo+
Solo
Discordia
Discordia
HircinesHunter
Discordia
Level 26
God Stats
24W - 15L
1,497 SR
Queue Stats
116W - 128L
1,400 Elo+
Solo
Nemesis
Nemesis
katzemadchen
Nemesis
Level 50
God Stats
1W - 1L
1,191 SR
Queue Stats
6W - 4L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
11,069
1,107
5,111
18,406
20,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Reidelas2131
Hun Batz
16
1 / 15 / 5
9,277
928
9,949
20,838
8,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 13 / 8
10,031
1,003
7,829
20,778
9,711
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 6 / 7
12,674
1,267
24,345
10,837
3,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
sonnycheeba
Hachiman
16
0 / 7 / 8
9,559
956
4,580
13,285
6,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

60

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 2 / 22
10,775
1,078
11,800
9,980
3,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
BLG shadow7953
Gilgamesh
17
2 / 0 / 17
9,818
982
5,110
8,396
6,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Cha0stic
Bellona
20
22 / 4 / 19
14,765
1,477
29,340
17,888
18,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
HircinesHunter
Discordia
20
16 / 2 / 19
13,318
1,332
24,173
8,372
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
katzemadchen
Nemesis
18
2 / 6 / 20
10,558
1,056
7,635
11,975
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
143
13
Kills
46
46
Deaths
14
36
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
22
7.5
W
Gilgamesh
BLG shadow7953
Gilgamesh
2
0
17
10.5
L
3
5
8
1.4
W
Bellona
Cha0stic
Bellona
22
4
19
7.88
W
Discordia
HircinesHunter
Discordia
16
2
19
12.75
L
Hun Batz
Reidelas2131
Hun Batz
1
15
5
0.23
L
2
13
8
0.46
L
7
6
7
1.75
W
Nemesis
katzemadchen
Nemesis
2
6
20
2
L
Hachiman
sonnycheeba
Hachiman
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,814
Damage
78,058
84,144
Taken
56,611
49,278
Mitigated
37,510
5,724
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,800
5,455
0
2,072
9,980
3,924
0
3,192
6,788
0
25,744
W
Gilgamesh
BLG shadow7953
Gilgamesh
5,110
665
0
520
8,396
6,119
0
5,367
3,029
5,069
9,248
L
5,111
2,671
996
3,066
18,406
20,613
0
6,449
11,810
0
17,523
W
Bellona
Cha0stic
Bellona
29,340
11,354
0
1,114
17,888
18,927
0
6,150
11,738
10,269
39,402
W
Discordia
HircinesHunter
Discordia
24,173
1,628
0
429
8,372
3,178
0
4,525
3,847
41,028
0
L
Hun Batz
Reidelas2131
Hun Batz
9,949
1,717
0
0
20,838
8,364
0
6,447
14,148
0
15,729
L
7,829
4,104
0
1,612
20,778
9,711
0
7,254
13,421
0
15,316
L
24,345
3,129
0
0
10,837
3,938
0
6,423
4,414
56,315
0
W
Nemesis
katzemadchen
Nemesis
7,635
2,728
0
998
11,975
5,362
0
5,111
6,864
80
15,871
L
Hachiman
sonnycheeba
Hachiman
4,580
2,956
0
50
13,285
6,652
0
4,126
9,109
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,610
Gold Earned
59,234
156
Minions Killed
146
4
Camps Cleared
7
872,163
Distance Traveled
868,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,775
1,078
28
3
0
168,373
0
W
Gilgamesh
9,818
982
20
2
1
133,659
0
L
Horus
11,069
1,107
20
2
1
217,360
0
W
Bellona
14,765
1,477
44
4
3
194,164
0
W
Discordia
13,318
1,332
37
4
1
204,569
0
L
Hun Batz
9,277
928
15
2
0
188,137
0
L
Kali
10,031
1,003
8
1
1
181,057
2
L
Kukulkan
12,674
1,267
79
8
2
152,836
0
W
Nemesis
10,558
1,056
17
2
2
167,548
0
L
Hachiman
9,559
956
34
3
0
132,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role