Player Matchup

He Bo
He Bo
ExotixYT
He Bo
Level 7
God Stats
2W - 6L
1,375 SR
Queue Stats
120W - 113L
1,315 Elo+
Party 2
Neith
Neith
IClutchThunderI
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 139L
1,274 Elo+
Party 2
Jormungandr
Jormungandr
shad_ligh
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 6
1,458 SR
1,363 Elo+

VS

Team Averages
Level 35
1,495 SR
1,333 Elo+
Hercules
Hercules
Mac42
Hercules
Level 64
God Stats
2W - 2L
1,290 SR
Queue Stats
67W - 121L
1,262 Elo+
Party 1
Hou Yi
Hou Yi
Shabado
Hou Yi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 240L
1,287 Elo+
Party 1
Anubis
Anubis
alaztorock
Anubis
Level 17
God Stats
2W - 1L
1,695 SR
Queue Stats
2W - 3L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ExotixYT
He Bo
11
2 / 4 / 1
7,455
678
4,218
6,563
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 1
6,381
580
5,633
9,349
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
shad_ligh
Jormungandr
9
0 / 8 / 3
6,764
615
1,686
14,589
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mac42
Hercules
11
4 / 0 / 8
8,021
729
7,707
7,125
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Shabado
Hou Yi
13
10 / 1 / 5
8,851
805
8,553
5,146
1,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
alaztorock
Anubis
11
2 / 3 / 10
7,822
711
4,783
4,548
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
16
17
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
ExotixYT
He Bo
2
4
1
0.63
L
1
5
1
0.3
W
Hercules
Mac42
Hercules
4
0
8
8
W
Hou Yi
Shabado
Hou Yi
10
1
5
12.5
W
Anubis
alaztorock
Anubis
2
3
10
2.33
L
Jormungandr
shad_ligh
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
21,043
30,501
Taken
16,819
13,069
Mitigated
8,595
2,153
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ExotixYT
He Bo
4,218
90
93
216
6,563
1,682
0
1,036
5,317
15,841
0
L
5,633
1,873
0
796
9,349
2,633
0
2,035
7,191
0
13,379
W
Hercules
Mac42
Hercules
7,707
2,182
16
3,498
7,125
5,152
176
2,463
4,442
0
15,543
W
Hou Yi
Shabado
Hou Yi
8,553
5,685
0
336
5,146
1,634
594
1,798
3,276
0
22,934
W
Anubis
alaztorock
Anubis
4,783
578
0
0
4,548
1,809
316
1,558
2,796
27,076
0
L
Jormungandr
shad_ligh
Jormungandr
1,686
519
46
1,002
14,589
8,754
222
1,945
12,352
10,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,600
Gold Earned
24,694
67
Minions Killed
107
3
Camps Cleared
6
466,779
Distance Traveled
569,262
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,455
678
33
3
3
169,055
0
L
Neith
6,381
580
14
1
0
149,429
1
W
Hercules
8,021
729
25
2
1
200,985
2
W
Hou Yi
8,851
805
31
3
1
191,732
4
W
Anubis
7,822
711
51
5
4
176,545
2
L
Jormungandr
6,764
615
20
2
0
148,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role