Player Matchup

Loki
Loki
 
Loki
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Itsatrapdan
Bellona
Level 33
God Stats
6W - 12L
1,246 SR
Queue Stats
96W - 111L
1,382 Elo+
Party 1
Zeus
Zeus
KingHyrule
Zeus
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 65L
1,343 Elo+
Party 1
Neith
Neith
RUBMYSACK
Neith
Level 9
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Athena
Athena
Wetchata
Athena
Level 27
God Stats
10W - 5L
1,207 SR
Queue Stats
76W - 90L
1,361 Elo+
Party 1
Team Averages
Level 28
1,432 SR
1,403 Elo+

VS

Team Averages
Level 25
1,540 SR
1,392 Elo+
Aphrodite
Aphrodite
Bigblueben
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Ichimakase
Tiamat
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 2
Susano
Susano
OmniSaturn
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 2
Poseidon
Poseidon
Rakroim
Poseidon
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 2
Zeus
Zeus
ZahFlexa
Zeus
Level 18
God Stats
0W - 3L
1,281 SR
Queue Stats
39W - 52L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 3
6,140
614
2,781
5,239
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Itsatrapdan
Bellona
10
5 / 0 / 0
6,229
623
3,899
5,796
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,668
567
2,422
4,370
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
RUBMYSACK
Neith
10
6 / 2 / 2
6,092
609
4,269
5,921
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Wetchata
Athena
8
2 / 1 / 11
5,834
583
3,135
6,285
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bigblueben
Aphrodite
5
0 / 4 / 1
3,870
387
1,130
3,239
1,040
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ichimakase
Tiamat
8
1 / 3 / 3
4,966
497
2,183
4,425
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
OmniSaturn
Susano
7
2 / 4 / 0
4,764
476
2,320
4,353
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Rakroim
Poseidon
7
0 / 3 / 0
4,258
426
3,325
4,928
1,149
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
8
2 / 5 / 1
5,292
529
4,942
6,186
1,493
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
5
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
L
Aphrodite
Bigblueben
Aphrodite
0
4
1
0.13
L
Tiamat
Ichimakase
Tiamat
1
3
3
0.83
W
Bellona
Itsatrapdan
Bellona
5
0
0
5
W
1
2
0
0.5
L
Susano
OmniSaturn
Susano
2
4
0
0.5
W
Neith
RUBMYSACK
Neith
6
2
2
3.5
L
Poseidon
Rakroim
Poseidon
0
3
0
0
W
Athena
Wetchata
Athena
2
1
11
7.5
L
Zeus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
13,900
27,611
Taken
23,131
13,795
Mitigated
7,291
10,010
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,781
1,107
0
2,484
5,239
1,457
0
876
4,305
0
31,564
L
Aphrodite
Bigblueben
Aphrodite
1,130
282
178
672
3,239
1,040
241
1,069
2,116
10,545
0
L
Tiamat
Ichimakase
Tiamat
2,183
481
0
552
4,425
2,044
93
1,610
2,709
8,315
0
W
Bellona
Itsatrapdan
Bellona
3,899
1,115
0
2,328
5,796
3,844
358
2,392
3,353
0
22,133
W
2,422
595
0
587
4,370
1,221
52
1,772
2,330
28,748
0
L
Susano
OmniSaturn
Susano
2,320
742
211
623
4,353
1,565
0
1,327
3,008
0
15,400
W
Neith
RUBMYSACK
Neith
4,269
1,842
0
3,153
5,921
2,040
721
3,151
2,739
0
27,271
L
Poseidon
Rakroim
Poseidon
3,325
994
0
558
4,928
1,149
0
0
4,928
13,921
0
W
Athena
Wetchata
Athena
3,135
1,555
38
1,420
6,285
5,233
220
2,961
3,304
10,330
0
L
Zeus
4,942
1,672
0
628
6,186
1,493
0
1,373
4,813
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
23,150
254
Minions Killed
142
0
Camps Cleared
0
904,930
Distance Traveled
834,018
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,140
614
66
7
0
227,728
5
L
Aphrodite
3,870
387
15
2
0
137,202
0
L
Tiamat
4,966
497
23
2
0
186,941
0
W
Bellona
6,229
623
55
6
0
184,186
4
W
Zeus
5,668
567
65
7
0
157,500
0
L
Susano
4,764
476
31
3
0
197,074
0
W
Neith
6,092
609
47
5
0
148,026
0
L
Poseidon
4,258
426
32
3
0
158,576
2
W
Athena
5,834
583
21
2
0
187,490
3
L
Zeus
5,292
529
41
4
0
154,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role