Player Matchup

Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Earlygamenoob
Fenrir
Level 5
God Stats
3W - 1L
1,393 SR
Queue Stats
11W - 7L
1,614 Elo+
Party 1
Artemis
Artemis
Lategamenoob
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,692 Elo+
Party 1
Neith
Neith
LsForDays
Neith
Level 25
God Stats
3W - 1L
1,666 SR
Queue Stats
24W - 13L
1,643 Elo+
Solo
Ra
Ra
Mitixz1013
Ra
Level 17
God Stats
80W - 65L
1,540 SR
Queue Stats
83W - 69L
1,576 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,605 Elo+

VS

Team Averages
Level 45
1,550 SR
1,627 Elo+
Erlang Shen
Erlang Shen
Bryce99
Erlang Shen
Level 18
God Stats
1W - 2L
1,575 SR
Queue Stats
75W - 56L
1,612 Elo+
Solo
Mercury
Mercury
DrTocino99
Mercury
Level 26
God Stats
13W - 7L
1,704 SR
Queue Stats
53W - 51L
1,563 Elo+
Solo
Apollo
Apollo
Its FYB
Apollo
Level 5
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Ymir
Ymir
ItsTheRealest
Ymir
Level 145
God Stats
3W - 6L
1,479 SR
Queue Stats
257W - 240L
1,664 Elo+
Party 2
Ra
Ra
Yodas2001Civic
Ra
Level 29
God Stats
3W - 3L
1,666 SR
Queue Stats
124W - 103L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 4
5,149
572
2,164
5,439
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 0 / 1
6,178
686
4,976
5,936
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Lategamenoob
Artemis
11
3 / 0 / 0
5,826
647
3,946
4,749
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
LsForDays
Neith
10
2 / 1 / 2
5,818
646
3,158
2,854
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,206
690
3,431
4,942
1,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bryce99
Erlang Shen
10
1 / 2 / 1
5,252
584
3,678
6,362
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
DrTocino99
Mercury
7
1 / 3 / 0
4,808
534
1,839
6,239
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Its FYB
Apollo
4
0 / 3 / 0
3,730
414
2,276
4,198
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 0
3,975
442
1,415
5,462
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 2
5,461
607
2,372
4,497
1,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
4
2
L
Erlang Shen
Bryce99
Erlang Shen
1
2
1
0.75
L
Mercury
DrTocino99
Mercury
1
3
0
0.33
W
5
0
1
5.5
L
Apollo
Its FYB
Apollo
0
3
0
0
L
0
1
0
0
W
Artemis
Lategamenoob
Artemis
3
0
0
3
W
Neith
LsForDays
Neith
2
1
2
3
W
2
0
2
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
11,580
23,920
Taken
26,758
9,108
Mitigated
7,778
10,828
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,164
568
0
1,304
5,439
2,848
0
1,804
3,417
11,666
0
L
Erlang Shen
Bryce99
Erlang Shen
3,678
1,880
0
2,813
6,362
2,147
0
2,575
3,787
0
28,932
L
Mercury
DrTocino99
Mercury
1,839
486
0
1,136
6,239
1,176
0
587
5,652
0
14,794
W
4,976
1,819
0
2,680
5,936
2,011
0
919
4,931
0
26,873
L
Apollo
Its FYB
Apollo
2,276
1,748
0
1,202
4,198
706
0
579
3,619
0
10,072
L
1,415
133
0
1,223
5,462
2,141
0
1,359
4,103
8,821
0
W
Artemis
Lategamenoob
Artemis
3,946
1,773
0
2,136
4,749
1,259
993
365
4,384
0
35,145
W
Neith
LsForDays
Neith
3,158
1,476
0
720
2,854
1,279
186
200
2,574
0
34,075
W
3,431
702
43
3,945
4,942
1,711
640
115
4,827
43,801
0
L
2,372
522
170
1,164
4,497
1,608
0
495
4,002
33,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
23,226
323
Minions Killed
214
0
Camps Cleared
0
862,214
Distance Traveled
777,202
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,149
572
13
1
0
175,028
1
L
Erlang Shen
5,252
584
60
7
0
187,832
2
L
Mercury
4,808
534
39
4
0
203,095
1
W
Fenrir
6,178
686
64
7
0
184,828
0
L
Apollo
3,730
414
18
2
0
103,823
0
L
Ymir
3,975
442
15
2
0
114,269
1
W
Artemis
5,826
647
72
8
0
151,377
0
W
Neith
5,818
646
70
8
0
164,389
2
W
Ra
6,206
690
104
12
0
186,592
2
L
Ra
5,461
607
82
9
0
168,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role