Player Matchup

Ravana
Ravana
Allspotter
Ravana
Level 119
God Stats
2W - 1L
1,677 SR
Queue Stats
37W - 32L
1,516 Elo+
Party 1
Neith
Neith
DanGleesaak
Neith
Level 36
God Stats
0W - 2L
1,151 SR
Queue Stats
9W - 4L
1,712 Elo+
Party 1
Ra
Ra
KingAero_OG
Ra
Level 123
God Stats
13W - 20L
1,408 SR
Queue Stats
106W - 139L
1,350 Elo+
Party 2
Geb
Geb
XxThEASaSiN56Xx
Geb
Level 126
God Stats
46W - 42L
1,547 SR
Queue Stats
324W - 372L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
tO xSmoke
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,132 Elo+
Party 2
Team Averages
Level 82
1,457 SR
1,431 Elo+

VS

Team Averages
Level 62
1,536 SR
1,607 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Dare
Thanatos
Level 42
God Stats
17W - 4L
1,607 SR
Queue Stats
141W - 92L
1,545 Elo+
Solo
Bacchus
Bacchus
Dosen Sphat
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 15L
1,817 Elo+
Party 3
Yemoja
Yemoja
F3RRY423
Yemoja
Level 28
God Stats
3W - 1L
1,707 SR
Queue Stats
63W - 48L
1,580 Elo+
Party 3
Janus
Janus
ohhighdro
Janus
Level 58
God Stats
1W - 1L
1,367 SR
Queue Stats
10W - 8L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Allspotter
Ravana
11
2 / 2 / 1
6,707
516
6,148
8,230
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
6,333
487
3,257
4,044
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,466
420
3,090
7,182
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 1
5,758
443
3,499
11,430
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
tO xSmoke
Guan Yu
10
0 / 3 / 0
5,458
420
221
6,678
3,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 2 / 2
7,580
583
7,466
9,276
2,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Dare
Thanatos
11
4 / 0 / 4
7,065
543
3,552
7,472
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Dosen Sphat
Bacchus
13
4 / 1 / 2
7,904
608
7,744
7,068
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
F3RRY423
Yemoja
11
0 / 0 / 9
6,909
531
2,647
5,761
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
ohhighdro
Janus
11
2 / 1 / 3
6,995
538
3,968
4,105
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
2
3
L
Ravana
Allspotter
Ravana
2
2
1
1.25
L
1
1
2
2
W
Thanatos
Dare
Thanatos
4
0
4
6
W
Bacchus
Dosen Sphat
Bacchus
4
1
2
5
W
Yemoja
F3RRY423
Yemoja
0
0
9
4.5
L
0
5
1
0.1
L
1
4
1
0.38
W
Janus
ohhighdro
Janus
2
1
3
3.5
L
Guan Yu
tO xSmoke
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
25,377
37,564
Taken
33,682
14,018
Mitigated
17,005
6,970
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,466
2,757
0
2,384
9,276
2,488
181
1,665
7,585
0
56,701
L
Ravana
Allspotter
Ravana
6,148
1,953
0
1,558
8,230
2,014
0
2,859
5,088
0
29,022
L
3,257
1,816
0
759
4,044
497
0
156
3,888
0
27,821
W
Thanatos
Dare
Thanatos
3,552
1,053
0
9,290
7,472
2,253
0
869
6,595
0
34,220
W
Bacchus
Dosen Sphat
Bacchus
7,744
1,184
0
2,355
7,068
8,284
119
919
6,069
52,324
0
W
Yemoja
F3RRY423
Yemoja
2,647
579
1,620
2,206
5,761
2,867
185
1,857
3,784
14,144
0
L
3,090
143
61
1,106
7,182
2,047
229
3,801
3,241
26,028
0
L
3,499
272
65
2,865
11,430
5,941
0
3,563
7,729
20,588
0
W
Janus
ohhighdro
Janus
3,968
334
0
614
4,105
1,113
322
1,141
2,910
42,149
0
L
Guan Yu
tO xSmoke
Guan Yu
221
28
0
556
6,678
3,519
274
3,157
3,259
0
19,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
36,453
260
Minions Killed
378
0
Camps Cleared
0
1,254,122
Distance Traveled
1,244,910
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,580
583
89
7
0
223,681
0
L
Ravana
6,707
516
66
5
0
265,287
3
L
Neith
6,333
487
62
5
0
245,209
1
W
Thanatos
7,065
543
67
5
0
284,346
4
W
Bacchus
7,904
608
103
8
0
242,925
1
W
Yemoja
6,909
531
32
2
0
223,429
0
L
Ra
5,466
420
55
4
0
227,496
5
L
Geb
5,758
443
29
2
0
262,541
0
W
Janus
6,995
538
87
7
0
270,529
5
L
Guan Yu
5,458
420
48
4
0
253,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role