Player Matchup

Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nukezz_ByGremory
Cthulhu
Level 80
God Stats
5W - 5L
1,446 SR
Queue Stats
183W - 161L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
SpoofandOof
Baron Samedi
Level 156
God Stats
2W - 6L
1,398 SR
Queue Stats
172W - 175L
1,583 Elo+
Party 1
Nox
Nox
Truskeelz
Nox
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
369W - 368L
1,505 Elo+
Party 1
Thor
Thor
z-Jcan
Thor
Level 152
God Stats
9W - 18L
1,442 SR
Queue Stats
397W - 376L
1,599 Elo+
Party 2
Team Averages
Level 123
1,503 SR
1,538 Elo+

VS

Team Averages
Level 135
1,514 SR
1,537 Elo+
Bastet
Bastet
AlphaJ0KER1136
Bastet
Level 121
God Stats
10W - 12L
1,506 SR
Queue Stats
217W - 237L
1,526 Elo+
Solo
Athena
Athena
ChicoReturns
Athena
Level 126
God Stats
15W - 19L
1,468 SR
Queue Stats
118W - 116L
1,533 Elo+
Party 4
Apollo
Apollo
ReGiSyDe GhOsT
Apollo
Level 129
God Stats
3W - 4L
1,492 SR
Queue Stats
194W - 199L
1,491 Elo+
Party 3
Loki
Loki
ReGiSyDe SiN
Loki
Level 143
God Stats
23W - 20L
1,573 SR
Queue Stats
243W - 245L
1,542 Elo+
Party 3
Zeus
Zeus
SweetSy420
Zeus
Level 155
God Stats
5W - 2L
1,529 SR
Queue Stats
184W - 190L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 5 / 0
5,584
430
3,320
8,291
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,623
509
2,704
9,441
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SpoofandOof
Baron Samedi
12
2 / 2 / 1
7,545
580
6,467
8,459
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 5 / 0
5,972
459
1,314
6,642
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
z-Jcan
Thor
12
1 / 2 / 3
6,890
530
4,190
8,402
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,447
573
5,503
10,168
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
3 / 0 / 5
7,411
570
5,077
4,187
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 6
7,245
557
4,618
7,867
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 5
7,470
575
4,588
6,302
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 2
8,669
667
9,788
5,307
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
0
0
W
2
1
1
2.5
W
Athena
3
0
5
5.5
L
1
1
0
1
W
1
1
6
4
W
3
2
5
2.75
L
Baron Samedi
SpoofandOof
Baron Samedi
2
2
1
1.25
W
6
0
2
7
L
0
5
0
0
L
Thor
z-Jcan
Thor
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,995
Damage
29,574
41,235
Taken
33,831
18,524
Mitigated
13,607
14,161
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,320
1,208
867
1,566
8,291
1,853
0
2,908
5,365
0
37,521
W
5,503
664
0
4,269
10,168
5,032
8
3,412
5,964
0
34,817
W
Athena
5,077
950
0
1,487
4,187
2,591
0
961
3,226
19,272
0
L
2,704
243
62
2,722
9,441
5,207
0
4,753
4,688
26,013
0
W
4,618
2,904
0
2,888
7,867
2,167
159
1,359
6,466
0
60,530
W
4,588
822
0
1,996
6,302
2,086
0
2,175
3,940
0
41,933
L
Baron Samedi
SpoofandOof
Baron Samedi
6,467
592
131
3,136
8,459
6,360
0
241
7,551
39,632
0
W
9,788
1,296
0
647
5,307
1,731
677
1,473
3,750
66,631
0
L
1,314
0
0
1,830
6,642
2,223
0
3,927
2,715
27,307
0
L
Thor
z-Jcan
Thor
4,190
1,126
0
3,847
8,402
2,881
0
3,258
5,098
0
39,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
38,242
390
Minions Killed
441
0
Camps Cleared
0
1,234,502
Distance Traveled
1,420,965
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,584
430
74
6
0
243,609
3
W
Bastet
7,447
573
87
7
0
275,556
1
W
Athena
7,411
570
35
3
0
315,500
1
L
Cthulhu
6,623
509
55
4
0
242,383
3
W
Apollo
7,245
557
122
9
0
248,137
3
W
Loki
7,470
575
75
6
0
304,711
3
L
Baron Samedi
7,545
580
109
8
0
223,677
2
W
Zeus
8,669
667
122
9
0
277,061
4
L
Nox
5,972
459
69
5
0
248,763
1
L
Thor
6,890
530
83
6
0
276,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role