Player Matchup

Anubis
Anubis
BerserkFr3ak
Anubis
Level 138
God Stats
0W - 1L
1,672 SR
Queue Stats
36W - 27L
1,587 Elo+
Party 2
King Arthur
King Arthur
NoticeableSenpai
King Arthur
Level 109
God Stats
7W - 4L
1,478 SR
Queue Stats
101W - 83L
1,607 Elo+
Party 2
Fenrir
Fenrir
Sully mannn
Fenrir
Level 146
God Stats
9W - 16L
1,455 SR
Queue Stats
117W - 108L
1,558 Elo+
Party 2
Team Averages
Level 131
1,535 SR
1,584 Elo+

VS

Team Averages
Level 93
1,692 SR
1,597 Elo+
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Fman0318
Zeus
Level 104
God Stats
2W - 0L
1,762 SR
Queue Stats
112W - 99L
1,531 Elo+
Solo
Achilles
Achilles
xZ3ROx1987
Achilles
Level 35
God Stats
107W - 36L
1,814 SR
Queue Stats
128W - 56L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 5 / 5
8,478
652
10,298
9,430
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NoticeableSenpai
King Arthur
11
2 / 4 / 6
7,922
609
12,188
13,534
10,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
3 / 5 / 5
8,048
619
6,202
10,881
4,885
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
7 / 1 / 7
10,974
844
9,809
12,905
17,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
12
1 / 5 / 9
8,317
640
12,536
7,827
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
xZ3ROx1987
Achilles
14
6 / 2 / 7
9,463
728
7,582
15,098
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
14
14
Deaths
8
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
1
7
10.5
L
Anubis
3
5
5
1.1
W
Zeus
1
5
9
1.1
L
King Arthur
NoticeableSenpai
King Arthur
2
4
6
1.25
L
Fenrir
3
5
5
1.1
W
Achilles
xZ3ROx1987
Achilles
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
29,927
33,845
Taken
35,830
19,631
Mitigated
30,652
6,225
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,809
3,389
0
4,398
12,905
17,196
132
5,312
7,593
24,372
0
L
Anubis
10,298
305
0
2,236
9,430
4,487
0
6,731
2,164
31,211
0
W
Zeus
12,536
1,877
1,124
1,083
7,827
2,393
774
1,712
6,115
32,051
0
L
King Arthur
NoticeableSenpai
King Arthur
12,188
1,203
0
2,365
13,534
10,259
0
8,721
4,165
4,260
25,338
L
Fenrir
6,202
1,986
0
1,624
10,881
4,885
0
6,478
3,887
0
19,046
W
Achilles
xZ3ROx1987
Achilles
7,582
1,861
617
7,360
15,098
11,063
452
6,162
8,936
0
18,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
28,754
116
Minions Killed
130
5
Camps Cleared
5
642,673
Distance Traveled
685,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,974
844
19
1
1
233,660
3
L
Anubis
8,478
652
69
5
2
200,359
0
W
Zeus
8,317
640
68
5
0
204,165
1
L
King Arthur
7,922
609
28
2
1
225,987
2
L
Fenrir
8,048
619
19
1
2
216,327
4
W
Achilles
9,463
728
43
3
4
247,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role