Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
FlyntFloss
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,370 Elo+
Solo
Hachiman
Hachiman
Hangimom
Hachiman
Level 25
God Stats
36W - 31L
1,562 SR
Queue Stats
88W - 75L
1,551 Elo+
Party 3
Chaac
Chaac
Votum123
Chaac
Level 102
God Stats
3W - 1L
1,665 SR
Queue Stats
144W - 118L
1,572 Elo+
Party 3
Zeus
Zeus
dukezzz
Zeus
Level 26
God Stats
31W - 13L
1,647 SR
Queue Stats
95W - 88L
1,557 Elo+
Party 3
Team Averages
Level 45
1,575 SR
1,510 Elo+

VS

Team Averages
Level 87
1,583 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BIGBLOBCHINNY
Tyr
Level 104
God Stats
170W - 139L
1,593 SR
Queue Stats
380W - 313L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
Bellser
Danzaburou
Level 62
God Stats
1W - 0L
1,283 SR
Queue Stats
22W - 29L
1,462 Elo+
Party 1
Sol
Sol
Englade
Sol
Level 106
God Stats
1W - 0L
1,614 SR
Queue Stats
43W - 45L
1,495 Elo+
Party 1
Sobek
Sobek
SaduStuck
Sobek
Level 14
God Stats
12W - 2L
1,922 SR
Queue Stats
37W - 11L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 5 / 1
8,755
876
8,336
16,575
15,336
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
FlyntFloss
Vulcan
15
0 / 9 / 3
8,415
842
7,141
12,002
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Hangimom
Hachiman
15
1 / 5 / 2
8,781
878
12,633
12,652
5,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Votum123
Chaac
15
1 / 3 / 3
9,056
906
12,106
13,425
16,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
dukezzz
Zeus
15
0 / 5 / 3
8,593
859
16,436
8,823
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

146

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 3 / 13
9,785
979
12,082
13,703
6,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
10 / 0 / 11
11,294
1,129
11,070
10,729
13,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Bellser
Danzaburou
17
2 / 1 / 14
9,820
982
7,294
7,222
3,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
17
3 / 0 / 14
10,246
1,025
18,232
10,535
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
SaduStuck
Sobek
17
8 / 0 / 12
11,529
1,153
11,040
19,342
31,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
4
Kills
27
27
Deaths
4
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
1
0.5
W
Neith
 
Neith
4
3
13
3.5
W
10
0
11
15.5
W
Danzaburou
Bellser
Danzaburou
2
1
14
9
W
Sol
3
0
14
10
L
Vulcan
FlyntFloss
Vulcan
0
9
3
0.17
L
Hachiman
Hangimom
Hachiman
1
5
2
0.4
W
Sobek
SaduStuck
Sobek
8
0
12
14
L
Chaac
Votum123
Chaac
1
3
3
0.83
L
Zeus
dukezzz
Zeus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,652
Damage
59,718
63,477
Taken
61,531
44,943
Mitigated
59,348
2,977
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,336
2,350
0
180
16,575
15,336
0
8,516
8,059
22,771
0
W
Neith
 
Neith
12,082
6,087
0
3,216
13,703
6,219
0
7,947
5,756
0
30,668
W
11,070
553
926
1,769
10,729
13,157
0
5,845
4,884
0
14,003
W
Danzaburou
Bellser
Danzaburou
7,294
2,654
0
1,474
7,222
3,320
0
4,352
2,870
0
20,965
W
Sol
18,232
8,359
0
4,720
10,535
5,382
0
4,592
5,943
44,606
4,140
L
Vulcan
FlyntFloss
Vulcan
7,141
2,371
0
0
12,002
5,025
0
4,586
7,416
19,663
0
L
Hachiman
Hangimom
Hachiman
12,633
6,262
0
0
12,652
5,106
0
6,181
6,471
0
31,522
W
Sobek
SaduStuck
Sobek
11,040
953
854
6,193
19,342
31,270
0
9,177
10,165
22,154
0
L
Chaac
Votum123
Chaac
12,106
813
0
2,797
13,425
16,251
0
5,948
7,477
0
31,712
L
Zeus
dukezzz
Zeus
16,436
1,989
0
0
8,823
3,225
0
2,376
6,447
34,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
52,674
179
Minions Killed
197
6
Camps Cleared
5
922,984
Distance Traveled
1,047,927
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,755
876
24
2
1
161,530
0
W
Neith
9,785
979
55
6
0
154,185
1
W
Tyr
11,294
1,129
8
1
0
250,768
0
W
Danzaburou
9,820
982
37
4
2
216,999
0
W
Sol
10,246
1,025
82
8
1
201,238
0
L
Vulcan
8,415
842
42
4
0
177,480
0
L
Hachiman
8,781
878
42
4
2
190,615
0
W
Sobek
11,529
1,153
15
2
2
224,737
1
L
Chaac
9,056
906
37
4
2
216,245
0
L
Zeus
8,593
859
34
3
1
177,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role