Player Matchup

Thor
Thor
LastFlamz
Thor
Level 26
God Stats
0W - 5L
1,066 SR
Queue Stats
108W - 141L
1,265 Elo+
Party 1
Chang'e
Chang'e
QBNYRK
Chang'e
Level 72
God Stats
1W - 2L
1,499 SR
Queue Stats
207W - 295L
1,251 Elo+
Solo
Zeus
Zeus
itsGrimGaming
Zeus
Level 25
God Stats
17W - 23L
1,378 SR
Queue Stats
102W - 146L
1,203 Elo+
Party 1
Team Averages
Level 41
1,314 SR
1,240 Elo+

VS

Team Averages
Level 25
1,360 SR
1,275 Elo+
Odin
Odin
FeaR HavoC
Odin
Level 18
God Stats
4W - 7L
1,290 SR
Queue Stats
9W - 13L
1,194 Elo+
Party 2
Janus
Janus
III2SICK4UIII
Janus
Level 27
God Stats
3W - 2L
1,365 SR
Queue Stats
28W - 33L
1,307 Elo+
Solo
Neith
Neith
StinkEyeKing
Neith
Level 29
God Stats
32W - 29L
1,424 SR
Queue Stats
136W - 143L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 9 / 7
10,479
655
9,003
18,665
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
QBNYRK
Chang'e
9
0 / 4 / 6
8,713
545
3,950
7,424
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 7 / 5
10,898
681
13,671
13,189
4,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
10,685
668
5,456
11,322
6,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 11
11,168
698
12,704
12,024
2,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
14 / 1 / 4
12,888
806
13,151
10,474
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
9
Kills
20
20
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
3
7
11
1.21
L
Thor
4
9
7
0.83
L
Chang'e
QBNYRK
Chang'e
0
4
6
0.75
W
14
1
4
16
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
31,311
39,278
Taken
33,820
17,230
Mitigated
12,736
4,489
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,456
959
0
664
11,322
6,723
0
6,574
4,570
2,324
8,217
W
12,704
2,107
45
1,343
12,024
2,537
673
5,836
6,080
46,750
0
L
Thor
9,003
2,010
0
900
18,665
7,124
0
7,467
10,858
0
26,012
L
Chang'e
QBNYRK
Chang'e
3,950
298
200
1,134
7,424
5,184
0
2,442
4,850
10,578
0
W
13,151
8,691
0
2,353
10,474
3,476
1,701
5,064
5,288
0
48,017
L
13,671
1,147
0
2,255
13,189
4,922
0
3,682
9,185
35,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
34,741
113
Minions Killed
169
0
Camps Cleared
8
570,891
Distance Traveled
819,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,685
668
15
1
1
312,658
2
W
Janus
11,168
698
80
5
1
235,937
1
L
Thor
10,479
655
42
3
0
236,541
1
L
Chang'e
8,713
545
21
1
0
125,761
3
W
Neith
12,888
806
74
5
6
271,046
1
L
Zeus
10,898
681
50
3
0
208,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role