Player Matchup

Cerberus
Cerberus
HotTaco34
Cerberus
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 77L
1,500 Elo+
Party 1
Khepri
Khepri
Murphdragon10
Khepri
Level 45
God Stats
3W - 3L
1,771 SR
Queue Stats
109W - 109L
1,488 Elo+
Party 1
Tiamat
Tiamat
MysteryPie1
Tiamat
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
59W - 75L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
NERPYDERPY12
Ratatoskr
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 84L
1,195 Elo+
Party 1
Medusa
Medusa
dggagf33412
Medusa
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Team Averages
Level 28
1,554 SR
1,437 Elo+

VS

Team Averages
Level 57
1,499 SR
1,460 Elo+
Persephone
Persephone
Avyours
Persephone
Level 17
God Stats
1W - 0L
1,209 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 2
Mulan
Mulan
Reeprx
Mulan
Level 123
God Stats
2W - 0L
1,758 SR
Queue Stats
55W - 47L
1,620 Elo+
Party 2
Sol
Sol
TheKingLord567
Sol
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,623 Elo+
Party 2
Cerberus
Cerberus
nincompuo69
Cerberus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Susano
Susano
rgz03
Susano
Level 21
God Stats
17W - 20L
1,527 SR
Queue Stats
112W - 121L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HotTaco34
Cerberus
11
0 / 2 / 0
6,080
405
3,488
7,661
4,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 6 / 1
5,506
367
2,436
8,380
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
10
2 / 10 / 0
6,765
451
6,915
11,737
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
NERPYDERPY12
Ratatoskr
9
2 / 3 / 0
6,641
443
5,388
8,971
2,455
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
8
0 / 10 / 1
5,371
358
5,184
10,141
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Avyours
Persephone
12
4 / 1 / 13
8,547
570
7,113
6,564
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Reeprx
Mulan
15
4 / 0 / 4
8,899
593
6,605
8,298
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
14 / 2 / 4
9,585
639
13,937
9,333
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
nincompuo69
Cerberus
10
3 / 0 / 13
7,771
518
4,109
11,218
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
rgz03
Susano
15
5 / 1 / 2
9,053
604
6,569
9,659
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
30
31
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Persephone
Avyours
Persephone
4
1
13
10.5
L
Cerberus
HotTaco34
Cerberus
0
2
0
0
L
0
6
1
0.08
L
Tiamat
2
10
0
0.2
L
Ratatoskr
NERPYDERPY12
Ratatoskr
2
3
0
0.67
W
Mulan
Reeprx
Mulan
4
0
4
6
W
14
2
4
8
L
Medusa
0
10
1
0.05
W
Cerberus
nincompuo69
Cerberus
3
0
13
9.5
W
Susano
rgz03
Susano
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
38,333
46,890
Taken
45,072
21,512
Mitigated
27,679
5,817
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Avyours
Persephone
7,113
778
66
2,762
6,564
1,945
1,020
2,937
3,416
34,422
0
L
Cerberus
HotTaco34
Cerberus
3,488
21
0
1,832
7,661
4,923
0
2,821
4,208
26,306
0
L
2,436
344
0
1,019
8,380
4,629
0
4,741
3,597
9,712
0
L
Tiamat
6,915
1,091
0
1,381
11,737
6,306
0
6,612
4,836
31,279
0
L
Ratatoskr
NERPYDERPY12
Ratatoskr
5,388
2,540
0
1,585
8,971
2,455
0
2,794
6,103
0
23,385
W
Mulan
Reeprx
Mulan
6,605
424
0
3,088
8,298
5,625
885
2,574
5,676
0
57,923
W
13,937
7,002
0
3,295
9,333
5,776
5,776
2,109
7,108
53,552
6,537
L
Medusa
5,184
2,835
0
0
10,141
3,199
0
6,231
3,902
0
20,975
W
Cerberus
nincompuo69
Cerberus
4,109
755
0
1,629
11,218
10,613
381
3,171
7,867
15,932
0
W
Susano
rgz03
Susano
6,569
1,666
0
4,617
9,659
3,720
0
1,447
8,166
0
65,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
43,855
212
Minions Killed
460
0
Camps Cleared
0
1,275,276
Distance Traveled
1,389,656
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,547
570
68
5
0
266,747
1
L
Cerberus
6,080
405
56
4
0
267,190
0
L
Khepri
5,506
367
18
1
0
213,411
0
L
Tiamat
6,765
451
57
4
0
246,947
0
L
Ratatoskr
6,641
443
37
2
0
288,918
4
W
Mulan
8,899
593
121
8
0
268,330
0
W
Sol
9,585
639
107
7
0
249,567
2
L
Medusa
5,371
358
44
3
0
258,810
0
W
Cerberus
7,771
518
36
2
0
306,227
0
W
Susano
9,053
604
128
9
0
298,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role