Player Matchup

Danzaburou
Danzaburou
Koopdville
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,430 Elo+
Solo
Yemoja
Yemoja
Patricius379
Yemoja
Level 27
God Stats
6W - 4L
1,511 SR
Queue Stats
37W - 39L
1,619 Elo+
Solo
Cliodhna
Cliodhna
VoodooCuban
Cliodhna
Level 25
God Stats
10W - 13L
1,549 SR
Queue Stats
111W - 156L
1,424 Elo+
Solo
Olorun
Olorun
Xromos
Olorun
Level 29
God Stats
0W - 1L
1,366 SR
Queue Stats
7W - 4L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
q芷梓f
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,520 Elo+

VS

Team Averages
Level 16
1,613 SR
1,371 Elo+
Thor
Thor
Deficon40
Thor
Level 7
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 1L
1,286 Elo+
Solo
Yemoja
Yemoja
GapedSoda
Yemoja
Level 29
God Stats
11W - 8L
1,674 SR
Queue Stats
151W - 135L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
GokuCLM
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,172 Elo+
Solo
Ra
Ra
WongWayz
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,327 Elo+
Solo
Medusa
Medusa
j0kerrcasts
Medusa
Level 27
God Stats
3W - 1L
1,642 SR
Queue Stats
19W - 17L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Koopdville
Danzaburou
9
1 / 1 / 5
5,365
488
4,545
5,174
1,457
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 2 / 3
5,166
470
437
5,202
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
VoodooCuban
Cliodhna
12
7 / 3 / 4
6,972
634
8,282
9,354
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Xromos
Olorun
11
5 / 1 / 2
6,684
608
5,310
5,726
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
q芷梓f
Erlang Shen
4
1 / 3 / 0
4,362
397
1,084
2,664
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 3 / 2
5,430
494
1,459
5,880
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
GapedSoda
Yemoja
9
0 / 2 / 4
5,648
513
3,736
7,163
4,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
GokuCLM
Erlang Shen
10
2 / 3 / 2
5,934
539
2,660
7,711
4,957
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 0
7,251
659
5,357
5,692
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
3 / 3 / 0
5,842
531
5,461
5,459
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
9
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
0
3
2
0.33
W
Yemoja
GapedSoda
Yemoja
0
2
4
1
W
Erlang Shen
GokuCLM
Erlang Shen
2
3
2
1
L
Danzaburou
Koopdville
Danzaburou
1
1
5
3.5
L
Yemoja
0
2
3
0.75
L
Cliodhna
VoodooCuban
Cliodhna
7
3
4
3
W
4
3
0
1.33
L
Olorun
Xromos
Olorun
5
1
2
6
W
Medusa
3
3
0
1
L
Erlang Shen
q芷梓f
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
18,673
28,120
Taken
31,905
10,349
Mitigated
14,101
8,662
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,459
618
0
1,037
5,880
1,565
1,034
909
4,971
0
18,006
W
Yemoja
GapedSoda
Yemoja
3,736
849
452
280
7,163
4,395
441
1,299
5,864
13,628
0
W
Erlang Shen
GokuCLM
Erlang Shen
2,660
1,366
0
2,657
7,711
4,957
1,685
620
7,091
0
25,063
L
Danzaburou
Koopdville
Danzaburou
4,545
1,916
0
1,448
5,174
1,457
0
1,555
3,599
0
21,769
L
Yemoja
437
54
797
678
5,202
2,562
0
1,366
3,826
9,962
0
L
Cliodhna
VoodooCuban
Cliodhna
8,282
1,436
0
2,791
9,354
3,382
0
3,748
5,404
0
41,144
W
5,357
578
480
1,613
5,692
1,767
546
1,489
4,203
35,228
0
L
Olorun
Xromos
Olorun
5,310
2,749
0
2,693
5,726
1,956
1,264
2,100
3,534
31,732
0
W
Medusa
5,461
2,690
0
1,122
5,459
1,417
511
1,430
4,029
0
29,769
L
Erlang Shen
q芷梓f
Erlang Shen
1,084
515
0
255
2,664
992
105
0
2,664
0
5,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
30,105
209
Minions Killed
247
0
Camps Cleared
0
894,100
Distance Traveled
986,569
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,430
494
45
4
0
210,145
0
W
Yemoja
5,648
513
27
2
0
188,904
3
W
Erlang Shen
5,934
539
48
4
0
181,136
0
L
Danzaburou
5,365
488
38
3
0
212,133
2
L
Yemoja
5,166
470
23
2
0
179,183
0
L
Cliodhna
6,972
634
79
7
0
223,494
1
W
Ra
7,251
659
72
7
0
198,621
4
L
Olorun
6,684
608
59
5
0
198,871
4
W
Medusa
5,842
531
55
5
0
207,763
2
L
Erlang Shen
4,362
397
10
1
0
80,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role