Player Matchup

Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
PapaTang
Geb
Level 125
God Stats
3W - 2L
1,658 SR
Queue Stats
148W - 92L
1,634 Elo+
Party 1
Yemoja
Yemoja
Regelitoo
Yemoja
Level 49
God Stats
1W - 2L
1,327 SR
Queue Stats
172W - 63L
1,736 Elo+
Party 1
Hercules
Hercules
TwinBiscuit206
Hercules
Level 103
God Stats
4W - 2L
1,755 SR
Queue Stats
83W - 39L
1,646 Elo+
Party 1
Ares
Ares
itsRad
Ares
Level 157
God Stats
1W - 0L
2,076 SR
Queue Stats
49W - 32L
1,669 Elo+
Party 1
Team Averages
Level 115
1,663 SR
1,637 Elo+

VS

Team Averages
Level 41
1,501 SR
1,442 Elo+
Sol
Sol
AGN Bulletproof
Sol
Level 33
God Stats
1W - 1L
1,919 SR
Queue Stats
21W - 17L
1,518 Elo+
Solo
Nemesis
Nemesis
Onisuna
Nemesis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,682 Elo+
Solo
Ganesha
Ganesha
SirRaffington
Ganesha
Level 49
God Stats
22W - 16L
1,636 SR
Queue Stats
361W - 307L
1,571 Elo+
Solo
Ares
Ares
matekitonga463
Ares
Level 19
God Stats
0W - 5L
1,142 SR
Queue Stats
57W - 123L
1,202 Elo+
Party 2
Xbalanque
Xbalanque
sdbd1782
Xbalanque
Level 62
God Stats
10W - 17L
1,306 SR
Queue Stats
82W - 159L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 0 / 31
11,682
1,168
11,229
18,425
27,693
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
12 / 1 / 22
11,928
1,193
20,348
16,620
16,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Regelitoo
Yemoja
18
4 / 0 / 31
10,795
1,080
15,726
9,101
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
6 / 1 / 27
10,451
1,045
25,073
13,817
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
itsRad
Ares
17
13 / 0 / 23
11,754
1,175
23,384
14,798
19,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 1
9,140
914
18,667
27,548
8,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Onisuna
Nemesis
14
0 / 2 / 0
8,063
806
1,309
1,681
664
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
14
0 / 5 / 2
8,978
898
7,708
21,248
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 7 / 2
8,733
873
7,577
24,619
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
sdbd1782
Xbalanque
14
1 / 13 / 1
9,066
907
12,710
24,994
7,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
8
40
Kills
2
2
Deaths
41
134
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
31
20.5
L
1
14
1
0.11
L
Nemesis
Onisuna
Nemesis
0
2
0
0
W
12
1
22
23
W
Yemoja
Regelitoo
Yemoja
4
0
31
19.5
L
Ganesha
0
5
2
0.2
W
Hercules
6
1
27
19.5
W
Ares
itsRad
Ares
13
0
23
24.5
L
0
7
2
0.14
L
Xbalanque
sdbd1782
Xbalanque
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,760
Damage
47,971
72,761
Taken
100,090
81,189
Mitigated
46,703
45,389
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,229
5,459
10,149
11,447
18,425
27,693
0
8,458
9,967
0
16,166
L
18,667
3,113
0
1,982
27,548
8,946
0
14,272
12,025
41,475
0
L
Nemesis
Onisuna
Nemesis
1,309
486
0
10
1,681
664
0
698
820
0
3,191
W
20,348
2,998
0
2,685
16,620
16,752
0
8,600
6,596
39,943
0
W
Yemoja
Regelitoo
Yemoja
15,726
4,075
10,884
2,598
9,101
4,970
0
5,288
3,813
33,036
0
L
Ganesha
7,708
171
0
985
21,248
9,492
0
13,321
7,135
11,273
0
W
Hercules
25,073
8,508
0
5,406
13,817
12,454
0
5,494
8,151
0
32,719
W
Ares
itsRad
Ares
23,384
2,164
0
2,220
14,798
19,320
0
6,112
8,353
29,793
0
L
7,577
587
0
318
24,619
20,212
0
17,135
6,524
10,892
0
L
Xbalanque
sdbd1782
Xbalanque
12,710
5,695
0
201
24,994
7,389
0
11,072
12,745
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,610
Gold Earned
43,980
135
Minions Killed
93
4
Camps Cleared
1
1,041,840
Distance Traveled
635,647
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,682
1,168
9
1
1
209,972
3
L
Sol
9,140
914
62
6
0
161,834
1
L
Nemesis
8,063
806
4
0
0
27,398
0
W
Geb
11,928
1,193
51
5
1
218,774
0
W
Yemoja
10,795
1,080
43
4
0
178,463
0
L
Ganesha
8,978
898
0
0
0
124,492
1
W
Hercules
10,451
1,045
18
2
1
205,708
0
W
Ares
11,754
1,175
14
1
1
228,923
0
L
Ares
8,733
873
6
1
1
159,974
1
L
Xbalanque
9,066
907
21
2
0
161,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role