Player Matchup

Apollo
Apollo
Divächu
Apollo
Level 117
God Stats
9W - 7L
1,781 SR
Queue Stats
81W - 67L
1,657 Elo+
Party 2
Vamana
Vamana
Falibur
Vamana
Level 129
God Stats
0W - 4L
1,301 SR
Queue Stats
89W - 92L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
Mashago
Baron Samedi
Level 123
God Stats
82W - 54L
1,602 SR
Queue Stats
392W - 362L
1,610 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,606 Elo+

VS

Team Averages
Level 122
1,620 SR
1,658 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Excellence
Raijin
Level 160
God Stats
3W - 2L
1,532 SR
Queue Stats
109W - 72L
1,704 Elo+
Solo
Vamana
Vamana
Silenxed
Vamana
Level 108
God Stats
5W - 1L
1,828 SR
Queue Stats
75W - 39L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Divächu
Apollo
18
7 / 4 / 6
13,147
692
14,376
15,164
6,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Falibur
Vamana
16
2 / 6 / 11
12,339
649
13,764
26,651
28,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Mashago
Baron Samedi
16
5 / 6 / 7
12,919
680
12,945
14,987
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 5 / 8
11,784
620
12,708
12,921
5,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Excellence
Raijin
17
4 / 5 / 8
12,911
680
14,323
11,687
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Silenxed
Vamana
17
10 / 4 / 5
14,206
748
19,102
21,683
25,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
15
16
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
8
1
L
Apollo
Divächu
Apollo
7
4
6
2.5
W
Raijin
Excellence
Raijin
4
5
8
1.6
L
Vamana
Falibur
Vamana
2
6
11
1.25
L
Baron Samedi
Mashago
Baron Samedi
5
6
7
1.42
W
Vamana
Silenxed
Vamana
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
46,133
56,802
Taken
46,291
43,729
Mitigated
36,499
21,667
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,708
4,892
0
2,712
12,921
5,661
1,827
3,521
9,400
0
40,141
L
Apollo
Divächu
Apollo
14,376
8,080
0
5,098
15,164
6,683
1,045
4,066
10,878
0
63,833
W
Raijin
Excellence
Raijin
14,323
479
0
384
11,687
5,078
296
3,808
7,879
55,067
0
L
Vamana
Falibur
Vamana
13,764
6,208
0
8,157
26,651
28,810
540
5,505
20,439
0
52,272
L
Baron Samedi
Mashago
Baron Samedi
12,945
216
2,766
5,646
14,987
8,236
451
5,049
9,610
44,972
0
W
Vamana
Silenxed
Vamana
19,102
10,458
516
7,025
21,683
25,760
954
6,132
15,551
0
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
38,901
238
Minions Killed
233
11
Camps Cleared
6
1,045,330
Distance Traveled
1,040,736
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,784
620
51
3
1
342,602
8
L
Apollo
13,147
692
100
5
7
346,319
6
W
Raijin
12,911
680
106
6
3
333,336
5
L
Vamana
12,339
649
54
3
0
359,767
4
L
Baron Samedi
12,919
680
84
4
4
339,244
7
W
Vamana
14,206
748
76
4
2
364,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role