Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LargoWinch7
Ah Puch
Level 88
God Stats
3W - 2L
1,613 SR
Queue Stats
25W - 12L
1,678 Elo+
Solo
Kumbhakarna
Kumbhakarna
MENOS980
Kumbhakarna
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,367 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,515 Elo+

VS

Team Averages
Level 137
1,610 SR
1,453 Elo+
Tiamat
Tiamat
killer-mann45678
Tiamat
Level 123
God Stats
4W - 3L
1,448 SR
Queue Stats
115W - 89L
1,484 Elo+
Party 1
Chaac
Chaac
no3ll3-2000
Chaac
Level 129
God Stats
8W - 0L
1,946 SR
Queue Stats
177W - 146L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
viche stratos
Cliodhna
Level 160
God Stats
109W - 148L
1,436 SR
Queue Stats
638W - 796L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 5 / 0
7,910
494
3,763
7,353
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
LargoWinch7
Ah Puch
13
2 / 4 / 0
9,276
580
11,226
9,294
3,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MENOS980
Kumbhakarna
13
0 / 0 / 2
9,477
592
2,780
12,573
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,883
618
4,718
7,418
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 4
10,140
634
9,640
13,231
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
viche stratos
Cliodhna
15
3 / 0 / 5
10,497
656
10,191
12,063
5,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
L
Ah Puch
LargoWinch7
Ah Puch
2
4
0
0.5
L
Kumbhakarna
MENOS980
Kumbhakarna
0
0
2
1
W
2
1
6
5
W
4
1
4
6
W
Cliodhna
viche stratos
Cliodhna
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
24,549
29,220
Taken
32,712
19,660
Mitigated
26,002
3,706
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,763
54
0
21
7,353
2,483
0
648
6,275
0
16,124
L
Ah Puch
LargoWinch7
Ah Puch
11,226
644
0
1,406
9,294
3,620
0
2,645
5,987
41,491
0
L
Kumbhakarna
MENOS980
Kumbhakarna
2,780
409
340
1,939
12,573
13,557
0
2,200
9,463
18,912
0
W
4,718
249
0
1,138
7,418
4,876
0
4,715
2,703
22,549
0
W
9,640
844
0
5,021
13,231
15,735
299
4,750
8,481
3,397
34,842
W
Cliodhna
viche stratos
Cliodhna
10,191
151
0
6,687
12,063
5,391
0
5,408
6,655
0
49,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
30,520
141
Minions Killed
221
3
Camps Cleared
12
796,055
Distance Traveled
987,247
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,910
494
18
1
1
223,494
6
L
Ah Puch
9,276
580
96
6
2
278,700
4
L
Kumbhakarna
9,477
592
27
2
0
293,861
3
W
Tiamat
9,883
618
61
4
7
313,585
0
W
Chaac
10,140
634
50
3
5
323,020
1
W
Cliodhna
10,497
656
110
7
0
350,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role