Player Matchup

Fenrir
Fenrir
BlackAngel99916
Fenrir
Level 133
God Stats
0W - 1L
1,286 SR
Queue Stats
12W - 17L
1,397 Elo+
Solo
Chronos
Chronos
Clownsanity_
Chronos
Level 121
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 6L
1,483 Elo+
Party 3
Hercules
Hercules
Medievil16lu
Hercules
Level 52
God Stats
0W - 1L
1,270 SR
Queue Stats
8W - 17L
1,162 Elo+
Solo
Neith
Neith
Vector59650
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,625 Elo+
Party 3
Athena
Athena
mruvka
Athena
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,374 SR
1,433 Elo+

VS

Team Averages
Level 118
1,553 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CaptainScoopy
Osiris
Level 143
God Stats
2W - 2L
1,524 SR
Queue Stats
44W - 39L
1,510 Elo+
Party 1
Artio
Artio
fraserw
Artio
Level 107
God Stats
2W - 1L
1,742 SR
Queue Stats
23W - 25L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,386
710
1,978
7,836
3,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Clownsanity_
Chronos
12
0 / 4 / 5
6,303
700
5,171
8,616
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Medievil16lu
Hercules
12
0 / 2 / 6
6,131
681
2,268
8,468
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 2
7,235
804
6,220
7,751
2,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
mruvka
Athena
13
3 / 2 / 4
7,852
872
6,532
11,852
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 2 / 4
8,461
940
6,838
6,013
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
 
Discordia
15
3 / 0 / 5
8,226
914
11,402
3,780
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
12
1 / 2 / 9
7,280
809
5,479
7,801
2,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 8
8,059
895
8,421
8,857
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
fraserw
Artio
13
2 / 2 / 8
8,162
907
4,227
10,942
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
8
Kills
15
15
Deaths
8
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
4
4
W
Discordia
 
Discordia
3
0
5
5.5
W
Neith
 
Neith
1
2
9
2.75
L
2
3
3
1.17
W
3
2
8
3.5
L
Chronos
Clownsanity_
Chronos
0
4
5
0.63
L
Hercules
Medievil16lu
Hercules
0
2
6
1.5
L
3
4
2
1
W
Artio
fraserw
Artio
2
2
8
3
L
Athena
mruvka
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
36,367
44,523
Taken
37,393
23,057
Mitigated
27,678
4,416
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,838
3,780
0
934
6,013
2,316
1,997
3,128
2,885
0
36,214
W
Discordia
 
Discordia
11,402
403
0
373
3,780
1,453
630
306
3,474
34,501
0
W
Neith
 
Neith
5,479
2,499
478
1,716
7,801
2,765
144
2,275
5,526
0
19,240
L
1,978
886
458
770
7,836
3,012
0
2,120
5,394
0
4,010
W
8,421
1,137
0
2,277
8,857
9,760
706
3,237
5,620
0
18,125
L
Chronos
Clownsanity_
Chronos
5,171
637
0
313
8,616
2,972
0
3,520
5,013
19,412
0
L
Hercules
Medievil16lu
Hercules
2,268
370
0
1,607
8,468
4,930
0
3,077
5,214
0
12,352
L
6,220
2,471
0
552
7,751
2,641
0
2,012
5,485
0
21,833
W
Artio
fraserw
Artio
4,227
427
1,830
4,503
10,942
11,384
200
3,028
7,914
10,969
0
L
Athena
mruvka
Athena
6,532
1,233
0
716
11,852
9,502
2
5,014
6,625
17,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
40,188
118
Minions Killed
203
4
Camps Cleared
9
902,781
Distance Traveled
922,095
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,461
940
67
7
1
166,103
3
W
Discordia
8,226
914
60
7
3
188,126
3
W
Neith
7,280
809
25
3
3
175,717
4
L
Fenrir
6,386
710
6
1
1
191,078
0
W
Osiris
8,059
895
34
4
2
199,523
0
L
Chronos
6,303
700
37
4
0
178,226
4
L
Hercules
6,131
681
24
3
1
185,094
2
L
Neith
7,235
804
31
3
2
161,426
0
W
Artio
8,162
907
17
2
0
192,626
2
L
Athena
7,852
872
20
2
0
186,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role