Player Matchup

Zeus
Zeus
GumboShrimp69
Zeus
Level 15
God Stats
5W - 1L
1,727 SR
Queue Stats
12W - 16L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
HiMyNameIsThomas
Xing Tian
Level 108
God Stats
2W - 3L
1,336 SR
Queue Stats
56W - 56L
1,490 Elo+
Party 1
Pele
Pele
McMurrayy
Pele
Level 98
God Stats
4W - 3L
1,506 SR
Queue Stats
258W - 202L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
ScrappyCocoa630
Baron Samedi
Level 64
God Stats
7W - 5L
1,485 SR
Queue Stats
70W - 83L
1,470 Elo+
Party 1
Vamana
Vamana
Vestom
Vamana
Level 84
God Stats
13W - 4L
1,683 SR
Queue Stats
78W - 84L
1,516 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,492 Elo+

VS

Team Averages
Level 75
1,491 SR
1,448 Elo+
Bellona
Bellona
Ayyy_iTz_Albert
Bellona
Level 45
God Stats
61W - 67L
1,513 SR
Queue Stats
120W - 138L
1,447 Elo+
Solo
Chiron
Chiron
Blasteroid488
Chiron
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,300 Elo+
Party 2
Hades
Hades
DrGryzzly
Hades
Level 51
God Stats
26W - 20L
1,596 SR
Queue Stats
55W - 67L
1,510 Elo+
Party 2
Tiamat
Tiamat
drymartini13
Tiamat
Level 112
God Stats
1W - 5L
1,446 SR
Queue Stats
59W - 60L
1,537 Elo+
Party 2
Anubis
Anubis
isaiasv
Anubis
Level 137
God Stats
2W - 4L
1,399 SR
Queue Stats
215W - 230L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
9,727
572
12,151
7,538
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
13
2 / 2 / 9
8,607
506
4,175
15,640
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
16
5 / 4 / 5
9,591
564
6,722
14,574
4,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ScrappyCocoa630
Baron Samedi
13
2 / 6 / 8
8,218
483
6,865
11,518
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Vestom
Vamana
15
3 / 0 / 1
9,166
539
6,878
11,321
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,813
460
6,379
11,750
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 8 / 6
8,023
472
8,950
11,495
4,026
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
DrGryzzly
Hades
11
0 / 0 / 0
7,090
417
3,692
7,218
4,442
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
4 / 2 / 3
8,783
517
9,113
9,232
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
isaiasv
Anubis
10
4 / 7 / 3
6,836
402
7,005
11,186
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
15
15
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
5
8
6
1
L
Hades
DrGryzzly
Hades
0
0
0
0
W
8
3
4
3.33
W
Xing Tian
2
2
9
3.25
W
Pele
5
4
5
1.88
W
Baron Samedi
ScrappyCocoa630
Baron Samedi
2
6
8
1
W
Vamana
Vestom
Vamana
3
0
1
3.5
L
Tiamat
4
2
3
2.75
L
Anubis
isaiasv
Anubis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
35,139
60,591
Taken
50,881
30,604
Mitigated
28,818
19,562
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,379
2,794
0
2,668
11,750
9,459
0
2,949
8,384
0
55,568
L
8,950
3,454
582
1,744
11,495
4,026
0
8,049
2,988
0
29,555
L
Hades
DrGryzzly
Hades
3,692
740
88
4,899
7,218
4,442
108
0
6,487
34,028
0
W
12,151
1,799
0
729
7,538
2,143
900
1,947
5,591
47,046
0
W
Xing Tian
4,175
587
61
4,236
15,640
10,303
566
5,725
9,477
19,611
0
W
Pele
6,722
1,265
0
5,909
14,574
4,690
1,365
2,249
12,282
0
67,200
W
Baron Samedi
ScrappyCocoa630
Baron Samedi
6,865
367
997
2,876
11,518
3,980
1,529
4,560
6,753
39,249
0
W
Vamana
Vestom
Vamana
6,878
2,353
0
4,754
11,321
9,488
1,614
4,817
6,460
574
54,726
L
Tiamat
9,113
1,487
0
2,545
9,232
5,319
537
5,150
3,684
54,328
0
L
Anubis
isaiasv
Anubis
7,005
125
0
3,469
11,186
5,572
0
5,818
4,944
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
38,545
410
Minions Killed
379
0
Camps Cleared
0
1,624,148
Distance Traveled
1,314,687
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,813
460
93
5
0
333,694
0
L
Chiron
8,023
472
58
3
0
280,419
3
L
Hades
7,090
417
91
5
0
194,387
4
W
Zeus
9,727
572
103
6
0
321,830
0
W
Xing Tian
8,607
506
23
1
0
331,447
0
W
Pele
9,591
564
101
6
0
338,640
0
W
Baron Samedi
8,218
483
83
5
0
299,881
2
W
Vamana
9,166
539
100
6
0
332,350
0
L
Tiamat
8,783
517
97
6
0
316,972
3
L
Anubis
6,836
402
40
2
0
189,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role