Player Matchup

Chaac
Chaac
Dragon20064
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,323 Elo+
Party 2
Ah Puch
Ah Puch
JoshingMean2
Ah Puch
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
31W - 38L
1,396 Elo+
Party 1
Loki
Loki
Lode Delta
Loki
Level 62
God Stats
8W - 10L
1,425 SR
Queue Stats
262W - 289L
1,346 Elo+
Party 1
Ymir
Ymir
Master Ceviche
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,146 Elo+
Party 1
Anhur
Anhur
Wolfspirit979
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,348 Elo+
Party 2
Team Averages
Level 23
1,445 SR
1,312 Elo+

VS

Team Averages
Level 23
1,554 SR
1,444 Elo+
Chernobog
Chernobog
FOREHEADGRWOTH
Chernobog
Level 27
God Stats
26W - 21L
1,586 SR
Queue Stats
71W - 71L
1,445 Elo+
Solo
Thanatos
Thanatos
IM_STUCKID
Thanatos
Level 29
God Stats
14W - 10L
1,282 SR
Queue Stats
363W - 370L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
LordMorag
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,568 Elo+
Solo
Vamana
Vamana
chanitodecalifas
Vamana
Level 26
God Stats
18W - 5L
1,903 SR
Queue Stats
80W - 77L
1,366 Elo+
Solo
Nemesis
Nemesis
sheedsan
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,744
410
3,967
12,396
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
JoshingMean2
Ah Puch
3
0 / 3 / 1
4,471
319
243
2,138
520
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 7 / 0
7,408
529
5,676
10,043
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 9 / 2
5,835
417
1,557
12,496
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 11 / 3
6,515
465
4,716
12,981
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FOREHEADGRWOTH
Chernobog
13
7 / 1 / 11
8,373
598
8,758
6,780
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
IM_STUCKID
Thanatos
13
3 / 1 / 9
7,965
569
3,516
9,268
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LordMorag
Zhong Kui
14
15 / 1 / 7
9,528
681
10,946
7,421
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 5
8,671
619
7,087
9,806
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
sheedsan
Nemesis
12
6 / 6 / 10
7,797
557
5,781
10,181
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
38
38
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Chernobog
FOREHEADGRWOTH
Chernobog
7
1
11
12.5
W
Thanatos
IM_STUCKID
Thanatos
3
1
9
7.5
L
Ah Puch
JoshingMean2
Ah Puch
0
3
1
0.17
L
6
7
0
0.86
W
Zhong Kui
LordMorag
Zhong Kui
15
1
7
18.5
L
0
9
2
0.11
L
1
11
3
0.23
W
7
1
5
9.5
W
Nemesis
sheedsan
Nemesis
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
36,088
50,054
Taken
43,456
18,409
Mitigated
18,726
4,657
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,967
1,406
0
3,376
12,396
6,092
0
844
11,512
40
24,317
W
Chernobog
FOREHEADGRWOTH
Chernobog
8,758
5,408
0
2,299
6,780
2,208
885
591
6,189
0
38,647
W
Thanatos
IM_STUCKID
Thanatos
3,516
1,202
0
8,445
9,268
3,123
186
233
8,959
0
48,868
L
Ah Puch
JoshingMean2
Ah Puch
243
122
0
0
2,138
520
0
1,175
841
1,577
0
L
5,676
569
0
430
10,043
3,036
107
2,708
7,112
0
30,389
W
Zhong Kui
LordMorag
Zhong Kui
10,946
1,524
0
3,623
7,421
4,629
2,472
417
7,004
48,747
0
L
1,557
825
0
328
12,496
5,417
0
2,330
10,032
14,530
0
L
4,716
1,621
0
523
12,981
3,344
0
3,995
8,791
0
25,688
W
7,087
3,198
0
4,155
9,806
6,029
701
292
9,310
4,853
43,781
W
Nemesis
sheedsan
Nemesis
5,781
1,698
0
1,290
10,181
2,737
0
292
9,764
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
42,334
173
Minions Killed
379
0
Camps Cleared
0
968,416
Distance Traveled
1,403,365
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,744
410
56
4
0
227,911
0
W
Chernobog
8,373
598
61
4
0
268,389
1
W
Thanatos
7,965
569
91
7
0
294,811
0
L
Ah Puch
4,471
319
1
0
0
52,481
0
L
Loki
7,408
529
50
4
0
255,790
0
W
Zhong Kui
9,528
681
75
5
0
258,963
1
L
Ymir
5,835
417
20
1
0
209,240
2
L
Anhur
6,515
465
46
3
0
222,994
0
W
Vamana
8,671
619
112
8
0
291,867
2
W
Nemesis
7,797
557
40
3
0
289,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role