Player Matchup

Horus
Horus
EvilSundew95745
Horus
Level 28
God Stats
6W - 4L
1,535 SR
Queue Stats
67W - 67L
1,426 Elo+
Solo
Sylvanus
Sylvanus
K ROCK 9
Sylvanus
Level 49
God Stats
9W - 10L
1,441 SR
Queue Stats
131W - 127L
1,442 Elo+
Party 1
Artemis
Artemis
jackgrizzly80
Artemis
Level 28
God Stats
12W - 6L
1,423 SR
Queue Stats
35W - 41L
1,401 Elo+
Solo
Ra
Ra
jacklucas2
Ra
Level 29
God Stats
15W - 22L
1,418 SR
Queue Stats
96W - 132L
1,391 Elo+
Solo
Bellona
Bellona
sircamaroni
Bellona
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 13L
1,606 Elo+
Party 1
Team Averages
Level 28
1,463 SR
1,453 Elo+

VS

Team Averages
Level 18
1,505 SR
1,411 Elo+
Odin
Odin
Deport_me69
Odin
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
14W - 20L
1,410 Elo+
Solo
Yemoja
Yemoja
FuzzyLobo
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Thanatos
Thanatos
HoyVux26
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,370 Elo+
Solo
Nemesis
Nemesis
Rateddinosaur32
Nemesis
Level 29
God Stats
3W - 3L
1,555 SR
Queue Stats
66W - 62L
1,462 Elo+
Solo
Merlin
Merlin
innerthyme93618
Merlin
Level 26
God Stats
0W - 1L
1,248 SR
Queue Stats
28W - 31L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
9,163
417
13,652
17,675
9,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
K ROCK 9
Sylvanus
14
4 / 3 / 11
10,110
460
11,640
22,169
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
18
5 / 1 / 5
11,356
516
10,795
11,473
5,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 6 / 7
9,814
446
16,207
18,643
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
sircamaroni
Bellona
17
9 / 4 / 3
11,121
506
15,711
16,230
15,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,902
405
12,962
17,333
15,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
FuzzyLobo
Yemoja
13
2 / 4 / 7
9,063
412
5,331
16,614
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
HoyVux26
Thanatos
13
1 / 11 / 0
8,486
386
6,027
18,462
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 8
10,981
499
16,492
19,843
8,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 9 / 6
9,787
445
24,335
20,248
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
27
Kills
17
18
Deaths
28
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
3
4
10
2
L
Yemoja
FuzzyLobo
Yemoja
2
4
7
1.38
L
Thanatos
HoyVux26
Thanatos
1
11
0
0.09
W
Sylvanus
K ROCK 9
Sylvanus
4
3
11
3.17
L
6
0
8
10
L
6
9
6
1
W
Artemis
5
1
5
7.5
W
6
6
7
1.58
W
Bellona
sircamaroni
Bellona
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,005
Damage
65,147
86,190
Taken
92,500
66,877
Mitigated
55,338
32,434
Healing
31,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,962
1,967
88
4,094
17,333
15,448
0
5,137
11,957
12,423
39,842
W
13,652
6,638
3,652
4,941
17,675
9,432
500
7,544
9,397
0
37,882
L
Yemoja
FuzzyLobo
Yemoja
5,331
1,664
4,910
2,477
16,614
17,150
421
5,671
10,643
28,365
0
L
Thanatos
HoyVux26
Thanatos
6,027
1,337
0
10,989
18,462
6,299
514
4,504
13,830
0
45,964
W
Sylvanus
K ROCK 9
Sylvanus
11,640
3,885
4,365
5,520
22,169
28,774
398
10,181
10,673
32,173
0
L
16,492
4,503
0
6,515
19,843
8,915
176
5,641
14,050
0
73,804
L
24,335
1,546
537
1,904
20,248
7,526
418
8,541
11,339
50,318
0
W
Artemis
10,795
4,613
0
2,524
11,473
5,421
3,926
1,770
9,462
0
93,510
W
16,207
2,708
4,100
4,946
18,643
7,550
1,223
7,724
10,224
64,503
0
W
Bellona
sircamaroni
Bellona
15,711
3,605
0
2,386
16,230
15,700
1,548
3,305
12,460
11,790
56,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
47,219
489
Minions Killed
394
0
Camps Cleared
0
1,836,641
Distance Traveled
1,963,916
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,902
405
91
4
0
415,983
4
W
Horus
9,163
417
58
3
0
425,281
1
L
Yemoja
9,063
412
45
2
0
311,519
2
L
Thanatos
8,486
386
87
4
0
390,215
2
W
Sylvanus
10,110
460
48
2
0
342,566
1
L
Nemesis
10,981
499
107
5
0
494,401
0
L
Merlin
9,787
445
64
3
0
351,798
0
W
Artemis
11,356
516
134
6
0
360,130
3
W
Ra
9,814
446
121
6
0
346,234
2
W
Bellona
11,121
506
128
6
0
362,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role