Player Matchup

Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Jоshyy
Fenrir
Platinum III
Level 89
God Stats
10W - 11L
1,513 SR
Queue Stats
272W - 268L
1,855 MMR
Solo
Charybdis
Charybdis
Gold II
SirXDrake
Charybdis
Gold II
Level 160
God Stats
0W - 1L
1,589 SR
Queue Stats
62W - 58L
1,847 MMR
Solo
Merlin
Merlin
Diamond V
SzKonig
Merlin
Diamond V
Level 157
God Stats
74W - 65L
1,662 SR
Queue Stats
286W - 285L
1,981 MMR
Party 1
Bacchus
Bacchus
Platinum I
tadeoXD
Bacchus
Platinum I
Level 156
God Stats
2W - 1L
1,970 SR
Queue Stats
220W - 217L
1,824 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,647 SR
1,801 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,536 SR
1,942 MMR
Nemesis
Nemesis
Platinum IV
Coolio
Nemesis
Platinum IV
Level 148
God Stats
6W - 6L
1,460 SR
Queue Stats
168W - 144L
2,037 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Noobmaster99
Nu Wa
Platinum II
Level 64
God Stats
1W - 0L
1,190 SR
Queue Stats
65W - 60L
1,942 MMR
Solo
Heimdallr
Heimdallr
Platinum II
SupportOrReport
Heimdallr
Platinum II
Level 157
God Stats
14W - 21L
1,628 SR
Queue Stats
429W - 429L
1,920 MMR
Solo
Nike
Nike
Platinum II
Veeksy
Nike
Platinum II
Level 160
God Stats
8W - 3L
1,681 SR
Queue Stats
463W - 458L
1,934 MMR
Solo
Yemoja
Yemoja
Platinum IV
okoklive
Yemoja
Platinum IV
Level 144
God Stats
38W - 21L
1,719 SR
Queue Stats
72W - 49L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 0
5,915
592
5,053
10,370
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Jоshyy
Fenrir
9
1 / 3 / 0
5,382
538
2,353
8,443
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
SirXDrake
Charybdis
9
1 / 3 / 0
5,567
557
5,768
7,201
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SzKonig
Merlin
10
0 / 1 / 2
5,726
573
4,570
4,387
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
tadeoXD
Bacchus
8
1 / 4 / 0
5,180
518
2,885
9,046
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaLokiGebZeus

VS

Bans
ArtioCamazotzKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coolio
Nemesis
11
6 / 0 / 3
6,244
624
5,898
6,615
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 4
6,226
623
4,804
3,491
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SupportOrReport
Heimdallr
10
3 / 1 / 2
6,054
605
5,930
7,004
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Veeksy
Nike
11
1 / 1 / 3
6,198
620
7,162
7,700
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
okoklive
Yemoja
9
1 / 1 / 7
5,772
577
3,532
7,090
4,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
13
13
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Nemesis
Coolio
Nemesis
6
0
3
7.5
L
Fenrir
Jоshyy
Fenrir
1
3
0
0.33
W
2
1
4
4
L
Charybdis
SirXDrake
Charybdis
1
3
0
0.33
W
Heimdallr
SupportOrReport
Heimdallr
3
1
2
4
L
Merlin
SzKonig
Merlin
0
1
2
1
W
Nike
Veeksy
Nike
1
1
3
2.5
W
Yemoja
okoklive
Yemoja
1
1
7
4.5
L
Bacchus
tadeoXD
Bacchus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
27,326
39,447
Taken
31,900
16,459
Mitigated
14,129
13,865
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,053
1,210
0
4,189
10,370
5,878
0
1,294
8,080
0
30,469
W
Nemesis
Coolio
Nemesis
5,898
3,035
0
1,874
6,615
2,587
0
1,607
5,008
0
33,249
L
Fenrir
Jоshyy
Fenrir
2,353
720
0
3,178
8,443
2,708
0
1,240
7,078
0
26,492
W
4,804
931
0
394
3,491
1,298
0
1,623
1,822
46,133
0
L
Charybdis
SirXDrake
Charybdis
5,768
3,150
0
2,717
7,201
1,093
0
442
6,751
0
34,983
W
Heimdallr
SupportOrReport
Heimdallr
5,930
3,850
0
1,999
7,004
2,089
0
674
6,330
0
36,565
L
Merlin
SzKonig
Merlin
4,570
366
0
1,671
4,387
1,202
0
1,723
2,574
44,097
0
W
Nike
Veeksy
Nike
7,162
1,357
0
2,669
7,700
3,564
0
0
7,028
0
35,097
W
Yemoja
okoklive
Yemoja
3,532
1,171
1,686
1,574
7,090
4,591
0
3,551
3,495
13,132
0
L
Bacchus
tadeoXD
Bacchus
2,885
361
0
2,110
9,046
5,578
0
3,332
5,649
13,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
30,494
319
Minions Killed
364
0
Camps Cleared
0
1,090,725
Distance Traveled
1,052,397
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,915
592
82
8
0
223,305
5
W
Nemesis
6,244
624
71
7
0
253,496
1
L
Fenrir
5,382
538
64
6
0
253,005
2
W
Nu Wa
6,226
623
108
11
0
191,617
5
L
Charybdis
5,567
557
65
7
0
186,703
3
W
Heimdallr
6,054
605
71
7
0
200,116
2
L
Merlin
5,726
573
89
9
0
208,081
3
W
Nike
6,198
620
87
9
0
223,642
2
W
Yemoja
5,772
577
27
3
0
183,526
3
L
Bacchus
5,180
518
19
2
0
219,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role