Player Matchup

Merlin
Merlin
Blackdealer
Merlin
Level 145
God Stats
29W - 21L
1,534 SR
Queue Stats
867W - 876L
1,600 Elo+
Solo
Ganesha
Ganesha
Lycaeon_501
Ganesha
Level 149
God Stats
3W - 5L
1,635 SR
Queue Stats
164W - 157L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
ZyarkShad
Sylvanus
Level 147
God Stats
0W - 1L
1,619 SR
Queue Stats
52W - 55L
1,574 Elo+
Party 1
Poseidon
Poseidon
leethax0r
Poseidon
Level 108
God Stats
2W - 1L
1,783 SR
Queue Stats
153W - 162L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
vladimyur
Kumbhakarna
Level 94
God Stats
1W - 2L
1,614 SR
Queue Stats
123W - 124L
1,556 Elo+
Party 2
Team Averages
Level 129
1,637 SR
1,559 Elo+

VS

Team Averages
Level 142
1,626 SR
1,504 Elo+
Janus
Janus
Alpentraum
Janus
Level 153
God Stats
2W - 1L
1,748 SR
Queue Stats
41W - 36L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Beenie
Sylvanus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Browniezz
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,404 SR
Queue Stats
50W - 43L
1,559 Elo+
Party 3
Xbalanque
Xbalanque
Chulgi
Xbalanque
Level 153
God Stats
4W - 2L
1,836 SR
Queue Stats
128W - 126L
1,481 Elo+
Solo
Loki
Loki
oI MeadzZ x
Loki
Level 159
God Stats
8W - 5L
1,642 SR
Queue Stats
142W - 138L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 2 / 8
12,358
824
22,097
13,448
8,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Lycaeon_501
Ganesha
18
0 / 4 / 15
10,457
697
8,743
24,648
36,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
ZyarkShad
Sylvanus
15
4 / 6 / 6
10,287
686
7,216
29,722
36,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
leethax0r
Poseidon
16
4 / 9 / 8
10,522
701
11,325
22,719
14,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
vladimyur
Kumbhakarna
16
1 / 6 / 13
10,074
672
6,266
26,296
37,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
8 / 4 / 13
12,011
801
28,236
9,162
4,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Beenie
Sylvanus
16
0 / 5 / 22
9,753
650
9,923
20,289
30,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Browniezz
Morgan Le Fay
19
8 / 2 / 18
11,583
772
26,319
11,112
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Chulgi
Xbalanque
18
7 / 4 / 17
11,734
782
24,513
16,772
8,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 5 / 21
10,981
732
15,531
17,543
23,215
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
118
20
Kills
27
27
Deaths
20
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Janus
8
4
13
3.63
W
Sylvanus
Beenie
Sylvanus
0
5
22
2.2
L
Merlin
11
2
8
7.5
W
Morgan Le Fay
Browniezz
Morgan Le Fay
8
2
18
8.5
W
Xbalanque
Chulgi
Xbalanque
7
4
17
3.88
L
Ganesha
Lycaeon_501
Ganesha
0
4
15
1.88
L
Sylvanus
ZyarkShad
Sylvanus
4
6
6
1.17
L
Poseidon
leethax0r
Poseidon
4
9
8
0.89
W
4
5
21
2.9
L
Kumbhakarna
vladimyur
Kumbhakarna
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
104,522
116,833
Taken
74,878
133,466
Mitigated
72,125
48,175
Healing
31,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
28,236
1,774
0
610
9,162
4,375
375
6,780
2,382
42,479
0
W
Sylvanus
Beenie
Sylvanus
9,923
1,889
9,584
6,499
20,289
30,575
377
15,178
5,111
12,317
0
L
Merlin
22,097
507
5,210
2,770
13,448
8,078
987
7,657
5,791
56,839
0
W
Morgan Le Fay
Browniezz
Morgan Le Fay
26,319
1,467
548
2,903
11,112
5,474
1,207
9,220
1,892
45,029
0
W
Xbalanque
Chulgi
Xbalanque
24,513
9,545
1,835
6,036
16,772
8,486
3,037
12,024
4,748
0
49,633
L
Ganesha
Lycaeon_501
Ganesha
8,743
627
1,748
4,469
24,648
36,276
230
13,870
10,778
17,944
0
L
Sylvanus
ZyarkShad
Sylvanus
7,216
1,391
14,659
10,800
29,722
36,708
429
16,750
12,972
9,196
0
L
Poseidon
leethax0r
Poseidon
11,325
2,068
2,043
1,775
22,719
14,790
92
12,200
10,519
21,787
0
W
15,531
2,789
1,511
2,473
17,543
23,215
306
12,445
5,098
0
32,171
L
Kumbhakarna
vladimyur
Kumbhakarna
6,266
360
2,166
2,535
26,296
37,614
9
14,001
12,295
12,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
56,062
145
Minions Killed
163
0
Camps Cleared
0
1,286,796
Distance Traveled
1,304,724
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,011
801
49
3
0
270,352
0
W
Sylvanus
9,753
650
7
0
0
247,684
0
L
Merlin
12,358
824
85
6
0
287,760
0
W
Morgan Le Fay
11,583
772
31
2
0
301,336
1
W
Xbalanque
11,734
782
56
4
0
227,182
3
L
Ganesha
10,457
697
0
0
0
281,867
1
L
Sylvanus
10,287
686
12
1
0
243,228
0
L
Poseidon
10,522
701
31
2
0
209,188
0
W
Loki
10,981
732
20
1
0
258,170
1
L
Kumbhakarna
10,074
672
17
1
0
264,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role