Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Boomcow
Danzaburou
Level 95
God Stats
5W - 2L
1,652 SR
Queue Stats
101W - 71L
1,595 Elo+
Solo
Ymir
Ymir
TEQUETE
Ymir
Level 118
God Stats
9W - 11L
1,330 SR
Queue Stats
857W - 866L
1,539 Elo+
Solo
Set
Set
blasfern
Set
Level 118
God Stats
33W - 34L
1,584 SR
Queue Stats
1,123W - 1,111L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
xSkaarf
Baron Samedi
Level 139
God Stats
2W - 3L
1,326 SR
Queue Stats
144W - 130L
1,591 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,558 Elo+

VS

Team Averages
Level 111
1,571 SR
1,591 Elo+
Odin
Odin
Malefichor
Odin
Level 80
God Stats
22W - 21L
1,594 SR
Queue Stats
607W - 609L
1,583 Elo+
Solo
Izanami
Izanami
PapaBingus
Izanami
Level 118
God Stats
6W - 7L
1,608 SR
Queue Stats
77W - 47L
1,615 Elo+
Solo
Ra
Ra
Stanford2024
Ra
Level 78
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 4L
1,572 Elo+
Solo
Geb
Geb
The Vengerid
Geb
Level 155
God Stats
4W - 5L
1,709 SR
Queue Stats
490W - 523L
1,587 Elo+
Solo
Thanatos
Thanatos
kvic1144
Thanatos
Level 124
God Stats
36W - 19L
1,672 SR
Queue Stats
749W - 786L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 6
5,842
1,168
3,793
2,978
1,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Boomcow
Danzaburou
11
0 / 0 / 7
5,550
1,110
3,780
1,760
450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
TEQUETE
Ymir
11
2 / 0 / 6
5,974
1,195
2,442
3,565
2,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 0 / 4
6,365
1,273
2,907
2,228
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xSkaarf
Baron Samedi
11
1 / 0 / 6
5,482
1,096
2,336
987
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

419

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,062
1,012
1,846
6,361
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
PapaBingus
Izanami
10
0 / 0 / 1
5,136
1,027
1,523
2,150
665
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 1
4,891
978
2,281
2,201
734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
5,073
1,015
808
2,566
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
kvic1144
Thanatos
10
0 / 3 / 1
5,039
1,008
2,588
4,109
1,267
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
10
Kills
1
1
Deaths
10
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
6
5
W
Danzaburou
Boomcow
Danzaburou
0
0
7
3.5
L
0
4
1
0.13
L
Izanami
PapaBingus
Izanami
0
0
1
0.5
L
0
1
1
0.5
W
Ymir
TEQUETE
Ymir
2
0
6
5
L
1
2
0
0.5
W
5
0
4
7
L
Thanatos
kvic1144
Thanatos
0
3
1
0.17
W
Baron Samedi
xSkaarf
Baron Samedi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
9,046
11,518
Taken
17,387
5,761
Mitigated
7,958
2,389
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,793
990
0
385
2,978
1,462
0
537
2,277
0
8,143
W
Danzaburou
Boomcow
Danzaburou
3,780
2,039
0
841
1,760
450
0
329
1,431
0
14,055
L
1,846
227
0
457
6,361
4,133
0
2,236
3,995
0
6,167
L
Izanami
PapaBingus
Izanami
1,523
1,370
0
0
2,150
665
0
642
1,508
0
16,212
L
2,281
367
284
424
2,201
734
0
284
1,784
8,500
0
W
Ymir
TEQUETE
Ymir
2,442
677
90
666
3,565
2,734
0
729
2,749
6,790
0
L
808
131
0
73
2,566
1,159
0
892
1,674
1,224
0
W
2,907
746
0
72
2,228
784
0
696
1,452
0
8,561
L
Thanatos
kvic1144
Thanatos
2,588
0
0
933
4,109
1,267
0
724
3,346
0
7,340
W
Baron Samedi
xSkaarf
Baron Samedi
2,336
271
207
128
987
331
0
798
189
18,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
25,201
99
Minions Killed
75
4
Camps Cleared
3
510,913
Distance Traveled
321,549
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,842
1,168
7
1
2
101,805
2
W
Danzaburou
5,550
1,110
42
8
1
104,176
0
L
Odin
5,062
1,012
10
2
1
78,162
0
L
Izanami
5,136
1,027
40
8
2
86,866
0
L
Ra
4,891
978
19
4
0
41,567
1
W
Ymir
5,974
1,195
7
1
0
99,702
0
L
Geb
5,073
1,015
1
0
0
22,477
0
W
Set
6,365
1,273
9
2
1
109,794
1
L
Thanatos
5,039
1,008
5
1
0
92,477
0
W
Baron Samedi
5,482
1,096
34
7
0
95,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role