Player Matchup

Rama
Rama
Juandiotto
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Saraca
Kukulkan
Level 29
God Stats
7W - 1L
1,611 SR
Queue Stats
83W - 67L
1,443 Elo+
Party 2
Geb
Geb
SrSpinelli
Geb
Level 18
God Stats
26W - 19L
1,563 SR
Queue Stats
45W - 44L
1,484 Elo+
Solo
Hun Batz
Hun Batz
Valyth
Hun Batz
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 103L
1,477 Elo+
Party 2
Bellona
Bellona
dharakmon
Bellona
Level 20
God Stats
5W - 5L
1,430 SR
Queue Stats
62W - 71L
1,380 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,444 Elo+

VS

Team Averages
Level 17
1,381 SR
1,446 Elo+
Thoth
Thoth
 
Thoth
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Coringa_Haze
Olorun
Level 12
God Stats
2W - 3L
1,297 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Chernobog
Chernobog
MrFlin
Chernobog
Level 25
God Stats
3W - 2L
1,400 SR
Queue Stats
43W - 40L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
OutMaple
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
tiosaitamaonehit
Cthulhu
Level 6
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 5L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 18
10,904
991
11,220
9,617
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Saraca
Kukulkan
20
18 / 2 / 18
14,881
1,353
27,262
10,037
3,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 4 / 30
12,350
1,123
16,700
20,369
27,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Valyth
Hun Batz
18
10 / 7 / 15
12,385
1,126
20,324
13,530
5,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
dharakmon
Bellona
19
7 / 3 / 24
12,830
1,166
18,744
18,106
18,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 6 / 5
10,908
992
10,173
18,137
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
17
2 / 8 / 7
10,378
943
7,599
15,807
6,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
MrFlin
Chernobog
17
4 / 4 / 10
11,499
1,045
16,592
19,473
7,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
OutMaple
Hun Batz
18
7 / 10 / 8
12,911
1,174
20,844
24,432
9,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 14 / 5
9,864
897
8,076
25,116
24,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
52
41
Kills
17
17
Deaths
42
105
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
5
1.08
L
Olorun
2
8
7
0.69
W
4
1
18
13
L
Chernobog
MrFlin
Chernobog
4
4
10
2.25
L
Hun Batz
OutMaple
Hun Batz
7
10
8
1.1
W
Kukulkan
Saraca
Kukulkan
18
2
18
13.5
W
2
4
30
4.25
W
Hun Batz
Valyth
Hun Batz
10
7
15
2.5
W
Bellona
dharakmon
Bellona
7
3
24
6.33
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,250
Damage
63,284
71,659
Taken
102,965
58,059
Mitigated
54,359
11,280
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,173
512
0
114
18,137
5,900
0
6,644
11,493
28,802
0
L
Olorun
7,599
4,120
556
3,113
15,807
6,434
0
7,399
8,408
21,050
0
W
11,220
10,203
0
2,649
9,617
3,400
0
4,463
5,154
0
25,507
L
Chernobog
MrFlin
Chernobog
16,592
11,843
0
1,352
19,473
7,154
0
7,004
12,469
0
40,056
L
Hun Batz
OutMaple
Hun Batz
20,844
5,307
0
250
24,432
9,897
0
11,479
12,953
0
41,999
W
Kukulkan
Saraca
Kukulkan
27,262
6,098
0
302
10,037
3,872
0
5,196
4,841
58,299
0
W
16,700
2,432
438
2,455
20,369
27,420
0
7,673
12,696
26,801
0
W
Hun Batz
Valyth
Hun Batz
20,324
4,436
0
250
13,530
5,278
0
2,702
10,828
0
33,063
W
Bellona
dharakmon
Bellona
18,744
7,562
2,338
2,848
18,106
18,089
0
5,814
11,845
668
36,471
L
8,076
719
0
0
25,116
24,974
0
11,804
13,312
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
55,560
204
Minions Killed
177
6
Camps Cleared
5
979,870
Distance Traveled
949,818
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,908
992
38
3
1
191,073
0
L
Olorun
10,378
943
24
2
0
186,669
3
W
Rama
10,904
991
35
3
1
189,206
0
L
Chernobog
11,499
1,045
49
4
2
209,433
0
L
Hun Batz
12,911
1,174
44
4
1
224,295
0
W
Kukulkan
14,881
1,353
93
8
0
204,048
0
W
Geb
12,350
1,123
11
1
1
219,403
1
W
Hun Batz
12,385
1,126
29
3
1
167,381
1
W
Bellona
12,830
1,166
36
3
3
199,832
0
L
Cthulhu
9,864
897
22
2
1
138,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role