Player Matchup

Jing Wei
Jing Wei
TinyBattle 22
Jing Wei
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
139W - 151L
1,448 Elo+
Party 1
Janus
Janus
UwUshutup9733
Janus
Level 7
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 1
Ares
Ares
llLastneaonll
Ares
Level 65
God Stats
3W - 4L
1,503 SR
Queue Stats
138W - 158L
1,448 Elo+
Party 1
Team Averages
Level 47
1,578 SR
1,512 Elo+

VS

Team Averages
Level 31
1,344 SR
1,357 Elo+
Kukulkan
Kukulkan
Fungua
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,346 Elo+
Party 2
Odin
Odin
JimmytehHand
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,303 Elo+
Party 2
Skadi
Skadi
Naptha560
Skadi
Level 31
God Stats
5W - 13L
1,033 SR
Queue Stats
40W - 49L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TinyBattle 22
Jing Wei
11
4 / 0 / 13
7,296
811
8,591
5,039
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
8 / 0 / 9
8,085
898
9,692
3,669
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 11
7,629
848
6,118
12,055
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fungua
Kukulkan
8
0 / 4 / 1
5,207
579
6,784
7,736
2,713
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 1
5,167
574
2,692
12,443
7,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Naptha560
Skadi
9
1 / 7 / 0
5,593
621
6,721
8,646
2,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
17
Kills
1
1
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fungua
Kukulkan
0
4
1
0.13
L
0
6
1
0.08
L
Skadi
Naptha560
Skadi
1
7
0
0.14
W
Jing Wei
TinyBattle 22
Jing Wei
4
0
13
10.5
W
8
0
9
12.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
16,197
20,763
Taken
28,825
12,715
Mitigated
13,353
7,027
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fungua
Kukulkan
6,784
1,393
0
1,588
7,736
2,713
0
4,163
3,573
13,001
0
L
2,692
1,052
424
2,077
12,443
7,753
0
6,642
5,801
0
7,593
L
Skadi
Naptha560
Skadi
6,721
2,963
0
710
8,646
2,887
0
5,535
3,111
0
18,620
W
Jing Wei
TinyBattle 22
Jing Wei
8,591
5,419
0
2,153
5,039
2,049
1,332
2,085
2,906
0
20,407
W
9,692
554
0
748
3,669
1,350
582
1,324
2,251
31,671
0
W
6,118
377
322
3,804
12,055
9,316
230
3,379
8,548
13,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
15,967
86
Minions Killed
55
4
Camps Cleared
2
482,522
Distance Traveled
387,749
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,207
579
17
2
0
128,964
1
L
Odin
5,167
574
16
2
2
138,785
2
L
Skadi
5,593
621
22
2
0
120,000
2
W
Jing Wei
7,296
811
25
3
3
156,384
2
W
Janus
8,085
898
45
5
1
168,950
0
W
Ares
7,629
848
16
2
0
157,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role