Player Matchup

Merlin
Merlin
DRE45069
Merlin
Level 9
God Stats
4W - 4L
1,460 SR
Queue Stats
13W - 17L
1,272 Elo+
Solo
Izanami
Izanami
Doit4Coach
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Lautrec24
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,351 Elo+
Party 1
Scylla
Scylla
RainbowCastel553
Scylla
Level 15
God Stats
5W - 4L
1,392 SR
Queue Stats
13W - 19L
1,365 Elo+
Solo
Horus
Horus
o_MoneyQui_o
Horus
Level 27
God Stats
18W - 7L
1,428 SR
Queue Stats
47W - 26L
1,402 Elo+
Party 1
Team Averages
Level 21
1,456 SR
1,375 Elo+

VS

Team Averages
Level 11
1,446 SR
1,365 Elo+
Izanami
Izanami
 
Izanami
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Razzamere
Chaac
Level 27
God Stats
28W - 20L
1,573 SR
Queue Stats
196W - 221L
1,360 Elo+
Solo
Kukulkan
Kukulkan
RockThaRuf
Kukulkan
Level 16
God Stats
6W - 10L
1,349 SR
Queue Stats
57W - 48L
1,397 Elo+
Solo
Merlin
Merlin
TTV_Eshay-Lad
Merlin
Level 5
God Stats
2W - 2L
1,307 SR
Queue Stats
15W - 17L
1,070 Elo+
Party 2
Thor
Thor
Tweeko-17
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DRE45069
Merlin
18
1 / 4 / 16
10,721
975
5,666
8,680
4,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Doit4Coach
Izanami
20
31 / 4 / 11
16,286
1,481
45,286
17,425
7,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Lautrec24
Ao Kuang
19
4 / 1 / 27
11,766
1,070
10,430
14,683
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 0 / 24
11,448
1,041
13,309
10,406
4,133
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 22
12,063
1,097
14,853
11,381
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 9 / 6
10,979
998
14,144
17,311
5,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Razzamere
Chaac
17
4 / 3 / 4
11,444
1,040
14,992
20,689
21,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
RockThaRuf
Kukulkan
17
2 / 9 / 4
10,713
974
9,765
16,674
6,222
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 13 / 5
9,576
871
7,196
17,032
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
3 / 16 / 6
10,862
987
9,971
23,644
8,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
36
49
Kills
11
11
Deaths
50
100
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
6
0.56
W
Merlin
DRE45069
Merlin
1
4
16
2.25
W
Izanami
Doit4Coach
Izanami
31
4
11
9.13
W
Ao Kuang
Lautrec24
Ao Kuang
4
1
27
17.5
W
4
0
24
16
L
Chaac
Razzamere
Chaac
4
3
4
2
L
Kukulkan
RockThaRuf
Kukulkan
2
9
4
0.44
L
0
13
5
0.19
L
Thor
3
16
6
0.38
W
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,544
Damage
56,068
62,575
Taken
95,350
28,263
Mitigated
47,455
17,019
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,144
8,234
0
58
17,311
5,600
0
5,216
12,095
0
35,059
W
Merlin
DRE45069
Merlin
5,666
2,164
0
396
8,680
4,531
0
3,721
4,959
27,920
0
W
Izanami
Doit4Coach
Izanami
45,286
39,069
0
9,215
17,425
7,697
0
3,917
13,508
0
68,908
W
Ao Kuang
Lautrec24
Ao Kuang
10,430
2,502
515
3,522
14,683
6,161
0
3,832
10,851
17,692
0
W
13,309
1,292
0
989
10,406
4,133
0
2,898
7,508
17,631
0
L
Chaac
Razzamere
Chaac
14,992
1,342
0
3,117
20,689
21,294
0
5,820
14,869
135
37,496
L
Kukulkan
RockThaRuf
Kukulkan
9,765
1,379
0
160
16,674
6,222
0
5,538
11,136
24,741
0
L
7,196
572
0
622
17,032
6,054
0
4,950
12,082
21,599
0
L
Thor
9,971
2,589
0
0
23,644
8,285
0
7,881
15,763
0
22,189
W
14,853
8,140
890
1,492
11,381
5,741
0
2,728
8,653
0
32,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,284
Gold Earned
53,574
177
Minions Killed
186
5
Camps Cleared
3
864,821
Distance Traveled
932,160
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,979
998
40
4
0
182,699
0
W
Merlin
10,721
975
50
5
1
133,957
0
W
Izanami
16,286
1,481
67
6
1
151,185
0
W
Ao Kuang
11,766
1,070
7
1
2
216,936
0
W
Scylla
11,448
1,041
8
1
1
179,645
0
L
Chaac
11,444
1,040
64
6
2
232,548
0
L
Kukulkan
10,713
974
39
4
1
186,085
1
L
Merlin
9,576
871
26
2
0
165,435
1
L
Thor
10,862
987
17
2
0
165,393
0
W
Horus
12,063
1,097
45
4
0
183,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role