Player Matchup

King Arthur
King Arthur
BosttaDeVaca
King Arthur
Level 93
God Stats
19W - 29L
1,282 SR
Queue Stats
318W - 325L
1,374 Elo+
Solo
Ganesha
Ganesha
NyanmoiChan
Ganesha
Level 160
God Stats
13W - 12L
1,581 SR
Queue Stats
920W - 835L
1,573 Elo+
Party 1
Anhur
Anhur
Nyuzinho
Anhur
Level 160
God Stats
19W - 20L
1,562 SR
Queue Stats
985W - 910L
1,534 Elo+
Party 1
Hera
Hera
Suipz
Hera
Level 152
God Stats
42W - 43L
1,546 SR
Queue Stats
1,054W - 890L
1,531 Elo+
Party 1
Thanatos
Thanatos
semdmen
Thanatos
Level 109
God Stats
5W - 2L
1,447 SR
Queue Stats
66W - 70L
1,459 Elo+
Party 1
Team Averages
Level 135
1,484 SR
1,494 Elo+

VS

Team Averages
Level 48
1,442 SR
1,365 Elo+
Jormungandr
Jormungandr
Bib1sAm1go-_-F3R
Jormungandr
Level 84
God Stats
9W - 9L
1,504 SR
Queue Stats
127W - 133L
1,415 Elo+
Solo
Nemesis
Nemesis
F4k3-Pr00
Nemesis
Level 46
God Stats
6W - 9L
1,479 SR
Queue Stats
182W - 237L
1,362 Elo+
Party 3
Gilgamesh
Gilgamesh
Taddy-GRAXA
Gilgamesh
Level 29
God Stats
15W - 24L
1,404 SR
Queue Stats
124W - 184L
1,352 Elo+
Party 3
Skadi
Skadi
banfield2003
Skadi
Level 33
God Stats
2W - 4L
1,324 SR
Queue Stats
13W - 21L
1,351 Elo+
Party 2
Janus
Janus
luca270249
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BosttaDeVaca
King Arthur
11
4 / 2 / 2
6,664
666
4,396
5,837
2,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
NyanmoiChan
Ganesha
8
0 / 0 / 6
5,663
566
1,695
4,044
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Nyuzinho
Anhur
12
6 / 0 / 0
7,110
711
5,291
5,757
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Suipz
Hera
10
3 / 0 / 0
6,048
605
2,828
3,622
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
semdmen
Thanatos
10
1 / 2 / 6
5,818
582
3,991
6,702
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bib1sAm1go-_-F3R
Jormungandr
7
0 / 3 / 1
4,907
491
3,255
7,613
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
F4k3-Pr00
Nemesis
9
3 / 5 / 0
5,769
577
4,303
7,437
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Taddy-GRAXA
Gilgamesh
9
1 / 3 / 1
5,442
544
1,980
4,744
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,257
426
1,154
3,489
380
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
9
0 / 0 / 0
5,217
522
1,573
3,370
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
4
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bib1sAm1go-_-F3R
Jormungandr
0
3
1
0.17
W
King Arthur
BosttaDeVaca
King Arthur
4
2
2
2.5
L
Nemesis
F4k3-Pr00
Nemesis
3
5
0
0.6
W
Ganesha
NyanmoiChan
Ganesha
0
0
6
3
W
Anhur
Nyuzinho
Anhur
6
0
0
6
W
Hera
Suipz
Hera
3
0
0
3
L
Gilgamesh
Taddy-GRAXA
Gilgamesh
1
3
1
0.5
L
0
3
0
0
L
Janus
0
0
0
0
W
Thanatos
semdmen
Thanatos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,201
Damage
12,265
25,962
Taken
26,653
9,686
Mitigated
7,285
14,377
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bib1sAm1go-_-F3R
Jormungandr
3,255
661
0
1,024
7,613
2,677
0
2,021
5,523
23,145
0
W
King Arthur
BosttaDeVaca
King Arthur
4,396
254
0
1,470
5,837
2,925
0
628
5,209
2,855
27,477
L
Nemesis
F4k3-Pr00
Nemesis
4,303
1,547
0
2,150
7,437
1,452
0
655
6,714
0
23,037
W
Ganesha
NyanmoiChan
Ganesha
1,695
184
0
1,781
4,044
2,263
0
1,164
2,844
11,046
0
W
Anhur
Nyuzinho
Anhur
5,291
2,715
0
4,076
5,757
1,747
932
800
4,957
0
49,860
W
Hera
Suipz
Hera
2,828
706
0
1,085
3,622
1,026
0
1,510
1,998
31,852
0
L
Gilgamesh
Taddy-GRAXA
Gilgamesh
1,980
936
0
391
4,744
1,981
0
384
4,360
0
17,633
L
1,154
489
0
178
3,489
380
0
72
3,417
0
12,614
L
Janus
1,573
36
0
500
3,370
795
0
1,635
1,657
25,861
0
W
Thanatos
semdmen
Thanatos
3,991
973
0
5,965
6,702
1,725
650
595
6,087
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
25,592
321
Minions Killed
221
0
Camps Cleared
0
1,023,322
Distance Traveled
979,724
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,907
491
43
4
0
190,103
2
W
King Arthur
6,664
666
83
8
0
220,501
4
L
Nemesis
5,769
577
47
5
0
215,925
0
W
Ganesha
5,663
566
3
0
0
220,291
1
W
Anhur
7,110
711
99
10
0
171,464
5
W
Hera
6,048
605
83
8
0
207,125
4
L
Gilgamesh
5,442
544
47
5
0
192,197
0
L
Skadi
4,257
426
25
3
0
154,894
0
L
Janus
5,217
522
59
6
0
226,605
2
W
Thanatos
5,818
582
53
5
0
203,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role