Player Matchup

Scylla
Scylla
Gold II
Apenguini
Scylla
Gold II
Level 119
God Stats
13W - 7L
1,645 SR
Queue Stats
46W - 30L
1,644 MMR
Party 1
Ymir
Ymir
Silver III
ItzzNathanW
Ymir
Silver III
Level 89
God Stats
3W - 0L
1,509 SR
Queue Stats
6W - 5L
1,284 MMR
Party 1
Fenrir
Fenrir
Silver III
XX_sonicfan_XX
Fenrir
Silver III
Level 106
God Stats
7W - 1L
1,672 SR
Queue Stats
9W - 3L
1,546 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,609 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,507 SR
1,276 MMR
The Morrigan
The Morrigan
Silver I
ADBM666
The Morrigan
Silver I
Level 136
God Stats
0W - 2L
1,157 SR
Queue Stats
92W - 122L
1,141 MMR
Solo
Medusa
Medusa
Gold V
MiuSoulVerde
Medusa
Gold V
Level 156
God Stats
1W - 3L
1,781 SR
Queue Stats
24W - 30L
1,354 MMR
Solo
Cerberus
Cerberus
Gold V
TomTheBear1832
Cerberus
Gold V
Level 144
God Stats
48W - 52L
1,583 SR
Queue Stats
361W - 437L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apenguini
Scylla
13
3 / 3 / 10
8,703
791
10,261
8,298
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 10
8,929
812
3,990
8,916
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
10 / 3 / 3
9,712
883
10,693
12,712
5,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioAphroditeAthenaAnubisTiamat

VS

Bans
GilgameshChaacOdinHadesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ADBM666
The Morrigan
11
3 / 6 / 4
8,420
765
5,817
7,964
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
11
2 / 6 / 1
7,333
667
5,592
8,997
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
11
2 / 4 / 3
8,147
741
6,911
13,142
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
7
7
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ADBM666
The Morrigan
3
6
4
0.83
W
Scylla
Apenguini
Scylla
3
3
10
2.67
W
3
1
10
8
L
Medusa
2
6
1
0.42
L
Cerberus
2
4
3
0.88
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
18,320
29,926
Taken
30,103
16,838
Mitigated
17,923
8,297
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ADBM666
The Morrigan
5,817
1,413
38
745
7,964
3,153
0
4,432
3,436
14,568
0
W
Scylla
Apenguini
Scylla
10,261
979
0
2,330
8,298
2,968
636
3,710
4,588
40,497
0
W
3,990
1,289
0
2,143
8,916
8,869
126
3,471
5,445
8,452
0
L
Medusa
5,592
1,762
0
245
8,997
3,091
0
3,727
5,270
0
25,312
L
Cerberus
6,911
550
0
3,611
13,142
11,679
264
6,193
6,949
14,181
0
W
10,693
3,872
0
3,824
12,712
5,001
273
6,421
6,291
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
23,900
115
Minions Killed
101
9
Camps Cleared
3
623,692
Distance Traveled
518,164
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,420
765
24
2
1
170,436
0
W
Scylla
8,703
791
64
6
2
200,501
2
W
Ymir
8,929
812
10
1
0
195,322
0
L
Medusa
7,333
667
48
4
2
181,842
4
L
Cerberus
8,147
741
29
3
0
165,886
0
W
Fenrir
9,712
883
41
4
7
227,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role