Player Matchup

Agni
Agni
Drxco x NL
Agni
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HollowDreams886
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 107L
1,393 Elo+
Solo
Loki
Loki
HoyVux26
Loki
Level 12
God Stats
1W - 5L
1,311 SR
Queue Stats
23W - 25L
1,400 Elo+
Solo
Anhur
Anhur
MAXIMUS_AKREDUS
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,446 Elo+
Solo
Arachne
Arachne
Zepheric_HK
Arachne
Level 27
God Stats
1W - 3L
1,513 SR
Queue Stats
48W - 84L
1,354 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,419 Elo+

VS

Team Averages
Level 23
1,361 SR
1,407 Elo+
Set
Set
Deport_me69
Set
Level 7
God Stats
1W - 6L
1,071 SR
Queue Stats
14W - 20L
1,386 Elo+
Solo
The Morrigan
The Morrigan
Mikeyisakuck
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,399 Elo+
Party 1
Ares
Ares
TheGrimRevenant
Ares
Level 36
God Stats
3W - 3L
1,642 SR
Queue Stats
102W - 97L
1,424 Elo+
Party 1
Hachiman
Hachiman
cherryybtw
Hachiman
Level 20
God Stats
13W - 15L
1,446 SR
Queue Stats
38W - 46L
1,446 Elo+
Solo
Guan Yu
Guan Yu
kahnda
Guan Yu
Level 26
God Stats
1W - 2L
1,144 SR
Queue Stats
12W - 16L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,269
285
350
780
161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
5,980
399
4,216
12,419
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
3 / 3 / 0
6,889
459
3,963
8,714
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,509
367
3,532
7,307
1,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Zepheric_HK
Arachne
12
1 / 2 / 0
6,590
439
2,625
10,400
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
6,098
407
976
3,215
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Mikeyisakuck
The Morrigan
13
3 / 2 / 1
8,102
540
6,860
8,402
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 6
7,804
520
5,799
11,119
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
cherryybtw
Hachiman
14
7 / 0 / 1
8,604
574
11,876
6,012
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
kahnda
Guan Yu
13
1 / 1 / 0
7,948
530
2,279
6,377
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
14
14
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
1
0
0
L
0
4
1
0.13
L
Loki
3
3
0
1
L
0
4
0
0
W
The Morrigan
Mikeyisakuck
The Morrigan
3
2
1
1.75
W
2
0
6
5
L
Arachne
Zepheric_HK
Arachne
1
2
0
0.5
W
Hachiman
cherryybtw
Hachiman
7
0
1
7.5
W
Guan Yu
kahnda
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
27,790
39,620
Taken
35,125
17,861
Mitigated
20,904
6,602
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
976
371
0
1,850
3,215
766
0
0
3,215
0
12,426
L
350
175
0
276
780
161
0
356
384
1,117
0
L
4,216
1,918
0
1,953
12,419
9,565
0
3,362
9,036
18,659
0
L
Loki
3,963
1,048
0
1,047
8,714
2,842
0
5,395
2,988
0
32,606
L
3,532
2,110
0
1,153
7,307
1,718
0
1,149
6,158
0
20,688
W
The Morrigan
Mikeyisakuck
The Morrigan
6,860
1,578
0
650
8,402
2,838
550
487
7,881
38,632
930
W
5,799
822
0
3,938
11,119
8,266
252
2,524
8,595
30,031
0
L
Arachne
Zepheric_HK
Arachne
2,625
1,928
0
2,173
10,400
3,575
0
1,700
8,327
0
40,206
W
Hachiman
cherryybtw
Hachiman
11,876
6,661
0
2,238
6,012
1,964
2,452
1,521
4,491
0
67,305
W
Guan Yu
kahnda
Guan Yu
2,279
307
0
2,742
6,377
7,070
966
0
6,377
257
41,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
38,556
211
Minions Killed
391
0
Camps Cleared
0
1,050,576
Distance Traveled
1,188,734
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,098
407
35
2
0
147,869
1
L
Agni
4,269
285
3
0
0
34,362
0
L
Kuzenbo
5,980
399
22
1
0
230,574
5
L
Loki
6,889
459
63
4
0
260,227
0
L
Anhur
5,509
367
49
3
0
213,278
1
W
The Morrigan
8,102
540
77
5
0
239,221
6
W
Ares
7,804
520
46
3
0
290,294
3
L
Arachne
6,590
439
74
5
0
312,135
0
W
Hachiman
8,604
574
138
9
0
260,020
0
W
Guan Yu
7,948
530
95
6
0
251,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role