Player Matchup

He Bo
He Bo
Aidan_Cox88
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
CAPTIN75
Cabrakan
Level 29
God Stats
15W - 11L
1,590 SR
Queue Stats
82W - 95L
1,415 Elo+
Party 3
Khepri
Khepri
D-2Demented
Khepri
Level 69
God Stats
7W - 6L
1,420 SR
Queue Stats
29W - 36L
1,432 Elo+
Party 1
Fenrir
Fenrir
SpookiestDookie
Fenrir
Level 57
God Stats
22W - 26L
1,524 SR
Queue Stats
107W - 105L
1,477 Elo+
Party 3
Izanami
Izanami
THChernobyl
Izanami
Level 17
God Stats
5W - 7L
1,436 SR
Queue Stats
30W - 38L
1,628 Elo+
Party 1
Team Averages
Level 52
1,494 SR
1,482 Elo+

VS

Team Averages
Level 78
1,686 SR
1,492 Elo+
Fenrir
Fenrir
Coco Cristy
Fenrir
Level 107
God Stats
5W - 2L
1,699 SR
Queue Stats
203W - 243L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Duck XXVI
Danzaburou
Level 32
God Stats
7W - 4L
1,708 SR
Queue Stats
18W - 26L
1,370 Elo+
Solo
Nox
Nox
bigttgothgrl
Nox
Level 143
God Stats
11W - 3L
1,743 SR
Queue Stats
339W - 325L
1,598 Elo+
Party 2
Chang'e
Chang'e
ex l l i xs
Chang'e
Level 90
God Stats
29W - 32L
1,604 SR
Queue Stats
239W - 271L
1,508 Elo+
Party 2
Mulan
Mulan
the 4th rain
Mulan
Level 17
God Stats
4W - 1L
1,675 SR
Queue Stats
49W - 41L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,565
457
2,760
6,119
1,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
CAPTIN75
Cabrakan
10
1 / 0 / 0
5,124
512
4,719
5,862
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
8
0 / 0 / 2
5,106
511
1,669
4,017
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
5,132
513
2,323
5,797
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
THChernobyl
Izanami
8
0 / 2 / 1
4,964
496
925
3,852
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 2
6,169
617
4,647
6,896
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Duck XXVI
Danzaburou
8
0 / 1 / 2
4,910
491
1,547
5,214
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
5,164
516
2,086
3,089
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ex l l i xs
Chang'e
9
2 / 1 / 0
5,419
542
4,068
3,842
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,137
614
3,268
6,694
3,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cabrakan
CAPTIN75
Cabrakan
1
0
0
1
W
Fenrir
4
0
2
5
L
Khepri
0
0
2
1
W
Danzaburou
Duck XXVI
Danzaburou
0
1
2
1
L
1
2
1
0.75
L
Izanami
THChernobyl
Izanami
0
2
1
0.25
W
1
0
1
1.5
W
Chang'e
ex l l i xs
Chang'e
2
1
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
15,616
25,647
Taken
25,735
13,704
Mitigated
9,918
6,642
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,760
250
0
1,522
6,119
1,471
0
3,038
2,895
17,882
0
L
Cabrakan
CAPTIN75
Cabrakan
4,719
722
0
2,930
5,862
6,226
0
0
5,862
21,054
0
W
Fenrir
4,647
1,476
0
3,229
6,896
2,117
0
1,396
5,458
0
30,253
L
Khepri
1,669
262
0
886
4,017
2,826
0
969
2,958
10,666
0
W
Danzaburou
Duck XXVI
Danzaburou
1,547
143
0
898
5,214
1,345
0
691
4,523
0
23,396
L
2,323
155
195
1,109
5,797
2,316
0
1,298
4,413
0
20,109
L
Izanami
THChernobyl
Izanami
925
820
0
0
3,852
865
1,082
487
3,365
0
28,561
W
2,086
8
0
1,204
3,089
1,811
0
944
2,145
10,050
0
W
Chang'e
ex l l i xs
Chang'e
4,068
369
486
1,727
3,842
972
526
1,664
2,178
27,101
0
W
3,268
486
0
3,463
6,694
3,673
0
3,838
2,283
0
33,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
27,799
202
Minions Killed
269
0
Camps Cleared
0
914,557
Distance Traveled
933,515
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,565
457
29
3
0
179,578
3
L
Cabrakan
5,124
512
39
4
0
180,111
4
W
Fenrir
6,169
617
55
6
0
211,124
1
L
Khepri
5,106
511
25
3
0
180,792
3
W
Danzaburou
4,910
491
48
5
0
169,079
2
L
Fenrir
5,132
513
49
5
0
198,703
0
L
Izanami
4,964
496
60
6
0
175,373
1
W
Nox
5,164
516
15
2
0
176,172
2
W
Chang'e
5,419
542
66
7
0
189,489
2
W
Mulan
6,137
614
85
9
0
187,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role