Player Matchup

Cliodhna
Cliodhna
Itsatrapdan
Cliodhna
Level 32
God Stats
20W - 16L
1,580 SR
Queue Stats
96W - 111L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
MCdirtymage
Kukulkan
Level 5
God Stats
3W - 0L
1,485 SR
Queue Stats
5W - 3L
1,374 Elo+
Solo
Ymir
Ymir
MelVudas00
Ymir
Level 28
God Stats
29W - 26L
1,578 SR
Queue Stats
54W - 60L
1,429 Elo+
Solo
Neith
Neith
RUBMYSACK
Neith
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,396 Elo+
Party 2
Bellona
Bellona
Wetchata
Bellona
Level 27
God Stats
21W - 16L
1,521 SR
Queue Stats
76W - 90L
1,349 Elo+
Party 2
Team Averages
Level 20
1,533 SR
1,384 Elo+

VS

Team Averages
Level 24
1,461 SR
1,428 Elo+
Ra
Ra
Moyano01
Ra
Level 21
God Stats
0W - 2L
1,273 SR
Queue Stats
27W - 39L
1,400 Elo+
Solo
Thanatos
Thanatos
Oinker12
Thanatos
Level 29
God Stats
0W - 5L
1,322 SR
Queue Stats
92W - 93L
1,404 Elo+
Party 1
Yemoja
Yemoja
SpearLancer
Yemoja
Level 13
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
comitalbook67
Anhur
Level 29
God Stats
5W - 3L
1,693 SR
Queue Stats
56W - 66L
1,382 Elo+
Party 1
Chaac
Chaac
rumblingpug
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Itsatrapdan
Cliodhna
19
15 / 4 / 10
13,308
579
15,639
12,560
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MCdirtymage
Kukulkan
20
12 / 2 / 8
13,908
605
32,877
13,093
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 2
10,450
454
5,818
13,389
14,460
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
RUBMYSACK
Neith
16
5 / 4 / 7
11,591
504
11,169
14,211
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Wetchata
Bellona
19
4 / 2 / 13
12,664
551
9,440
13,877
15,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
11,661
507
7,818
17,586
7,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Oinker12
Thanatos
15
4 / 12 / 3
10,008
435
10,117
21,527
8,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
13
3 / 7 / 4
9,534
415
6,183
20,592
19,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 7
10,075
438
7,921
18,225
6,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 9 / 3
8,655
376
7,759
18,715
16,373
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
39
Kills
13
14
Deaths
39
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Itsatrapdan
Cliodhna
15
4
10
5
W
Kukulkan
MCdirtymage
Kukulkan
12
2
8
8
W
3
2
2
2
L
3
4
0
0.75
L
Thanatos
Oinker12
Thanatos
4
12
3
0.46
W
Neith
RUBMYSACK
Neith
5
4
7
2.13
L
Yemoja
3
7
4
0.71
W
Bellona
Wetchata
Bellona
4
2
13
5.25
L
2
7
7
0.79
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,943
Damage
39,798
67,130
Taken
96,645
45,182
Mitigated
58,724
20,328
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Itsatrapdan
Cliodhna
15,639
1,951
0
3,885
12,560
4,197
2,950
940
11,620
0
74,693
W
Kukulkan
MCdirtymage
Kukulkan
32,877
4,146
0
3,048
13,093
5,988
2,921
2,512
10,425
141,116
0
W
5,818
1,329
407
2,068
13,389
14,460
1,692
4,503
8,664
42,368
0
L
7,818
231
456
5,750
17,586
7,969
0
10,983
6,603
91,678
0
L
Thanatos
Oinker12
Thanatos
10,117
2,815
0
7,416
21,527
8,229
504
5,367
16,160
0
55,352
W
Neith
RUBMYSACK
Neith
11,169
5,272
0
5,244
14,211
5,183
2,439
3,698
10,415
0
51,382
L
Yemoja
6,183
1,596
3,752
2,875
20,592
19,726
0
9,640
10,952
27,633
0
W
Bellona
Wetchata
Bellona
9,440
2,022
275
5,401
13,877
15,354
2,979
1,780
12,005
0
65,706
L
7,921
2,373
0
2,786
18,225
6,427
642
6,040
12,185
0
45,899
L
7,759
704
0
2,507
18,715
16,373
166
6,665
12,050
0
35,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
49,933
618
Minions Killed
406
0
Camps Cleared
0
2,121,754
Distance Traveled
1,926,810
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,308
579
106
5
0
460,139
5
W
Kukulkan
13,908
605
206
9
0
452,033
2
W
Ymir
10,450
454
54
2
0
413,444
7
L
Ra
11,661
507
182
8
0
426,154
0
L
Thanatos
10,008
435
86
4
0
329,208
1
W
Neith
11,591
504
97
4
0
351,903
3
L
Yemoja
9,534
415
33
1
0
381,443
1
W
Bellona
12,664
551
155
7
0
444,235
5
L
Anhur
10,075
438
68
3
0
375,467
1
L
Chaac
8,655
376
37
2
0
414,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role