Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CowboysRcool
Achilles
Level 142
God Stats
43W - 28L
1,608 SR
Queue Stats
373W - 298L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
Drooly
Zhong Kui
Level 159
God Stats
27W - 15L
1,561 SR
Queue Stats
81W - 59L
1,637 Elo+
Solo
Ah Puch
Ah Puch
TheNumNumHeads
Ah Puch
Level 64
God Stats
11W - 5L
1,676 SR
Queue Stats
22W - 15L
1,609 Elo+
Party 1
Ymir
Ymir
iSuperRob
Ymir
Level 148
God Stats
21W - 20L
1,658 SR
Queue Stats
408W - 352L
1,595 Elo+
Party 1
Team Averages
Level 134
1,601 SR
1,592 Elo+

VS

Team Averages
Level 126
1,647 SR
1,554 Elo+
Ravana
Ravana
JHONNYX100
Ravana
Level 122
God Stats
1W - 1L
1,819 SR
Queue Stats
74W - 56L
1,618 Elo+
Solo
Olorun
Olorun
ManuCop5
Olorun
Level 160
God Stats
10W - 13L
1,600 SR
Queue Stats
205W - 236L
1,501 Elo+
Solo
Cthulhu
Cthulhu
XalKaias
Cthulhu
Level 67
God Stats
8W - 11L
1,496 SR
Queue Stats
38W - 36L
1,555 Elo+
Solo
Poseidon
Poseidon
XaviiRD
Poseidon
Level 148
God Stats
3W - 2L
1,749 SR
Queue Stats
41W - 49L
1,502 Elo+
Solo
Ne Zha
Ne Zha
fatcataw
Ne Zha
Level 134
God Stats
0W - 2L
1,569 SR
Queue Stats
559W - 530L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 2 / 11
10,643
1,064
6,543
10,172
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
CowboysRcool
Achilles
17
9 / 1 / 8
11,346
1,135
12,136
10,247
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Drooly
Zhong Kui
17
4 / 0 / 12
10,722
1,072
10,828
5,464
4,152
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 14
10,091
1,009
13,292
7,844
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
0 / 0 / 16
9,707
971
4,774
14,975
11,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JHONNYX100
Ravana
16
3 / 4 / 2
9,673
967
9,605
10,226
4,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
ManuCop5
Olorun
16
1 / 3 / 3
9,613
961
5,367
6,711
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
XalKaias
Cthulhu
16
1 / 4 / 5
9,223
922
10,104
13,560
12,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
XaviiRD
Poseidon
16
1 / 6 / 4
9,323
932
12,922
9,997
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
fatcataw
Ne Zha
16
1 / 4 / 5
9,209
921
5,714
10,282
8,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
21
Kills
7
7
Deaths
21
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
11
5.25
W
Achilles
CowboysRcool
Achilles
9
1
8
13
W
Zhong Kui
Drooly
Zhong Kui
4
0
12
10
L
Ravana
JHONNYX100
Ravana
3
4
2
1
L
Olorun
ManuCop5
Olorun
1
3
3
0.83
W
3
4
14
2.5
L
Cthulhu
XalKaias
Cthulhu
1
4
5
0.88
L
Poseidon
XaviiRD
Poseidon
1
6
4
0.5
L
Ne Zha
fatcataw
Ne Zha
1
4
5
0.88
W
Ymir
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
43,712
48,702
Taken
50,776
31,912
Mitigated
31,894
6,186
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,543
1,556
0
530
10,172
4,150
0
5,375
4,797
0
17,426
W
Achilles
CowboysRcool
Achilles
12,136
3,343
0
1,113
10,247
9,131
0
6,145
4,102
1,044
15,781
W
Zhong Kui
Drooly
Zhong Kui
10,828
758
0
2,898
5,464
4,152
0
3,610
1,854
42,815
0
L
Ravana
JHONNYX100
Ravana
9,605
2,346
0
350
10,226
4,240
0
5,807
4,196
0
18,807
L
Olorun
ManuCop5
Olorun
5,367
2,753
639
1,118
6,711
3,390
0
4,300
2,320
36,165
2,791
W
13,292
160
0
616
7,844
2,918
0
3,438
4,406
38,379
0
L
Cthulhu
XalKaias
Cthulhu
10,104
797
58
250
13,560
12,155
0
7,680
5,689
19,341
0
L
Poseidon
XaviiRD
Poseidon
12,922
1,266
0
37
9,997
3,285
0
5,257
4,657
36,375
0
L
Ne Zha
fatcataw
Ne Zha
5,714
1,963
0
421
10,282
8,824
0
6,490
3,530
0
16,410
W
Ymir
4,774
677
452
577
14,975
11,561
0
9,272
5,703
14,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,509
Gold Earned
47,041
198
Minions Killed
209
9
Camps Cleared
8
975,087
Distance Traveled
903,041
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,643
1,064
18
2
7
201,677
0
W
Achilles
11,346
1,135
12
1
1
218,769
0
W
Zhong Kui
10,722
1,072
75
8
1
198,043
1
L
Ravana
9,673
967
18
2
3
197,383
0
L
Olorun
9,613
961
99
10
1
156,857
1
W
Ah Puch
10,091
1,009
68
7
0
152,328
0
L
Cthulhu
9,223
922
27
3
0
189,481
0
L
Poseidon
9,323
932
54
5
3
167,111
0
L
Ne Zha
9,209
921
11
1
1
192,209
2
W
Ymir
9,707
971
25
3
0
204,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role