Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
OhAle
Bastet
Level 147
God Stats
3W - 0L
1,726 SR
Queue Stats
63W - 42L
1,714 Elo+
Party 1
Chaac
Chaac
marisacaleche
Chaac
Level 7
God Stats
5W - 2L
1,671 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1
Team Averages
Level 73
1,632 SR
1,644 Elo+

VS

Team Averages
Level 96
1,589 SR
1,511 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Elite guard9354
Jing Wei
Level 27
God Stats
1W - 2L
1,767 SR
Queue Stats
10W - 13L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 3 / 9
7,259
726
7,585
7,035
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
OhAle
Bastet
13
11 / 1 / 3
8,791
879
14,497
10,236
4,326
Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 13
7,733
773
6,519
9,811
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 2 / 2
6,791
679
8,091
10,655
6,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
 
Zhong Kui
11
1 / 4 / 3
6,587
659
7,184
11,910
7,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
9
1 / 8 / 2
6,367
637
3,649
10,564
2,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
9
2.17
L
Gilgamesh
 
Gilgamesh
3
2
2
2
L
Zhong Kui
 
Zhong Kui
1
4
3
0.63
L
Jing Wei
1
8
2
0.25
W
Bastet
OhAle
Bastet
11
1
3
12.5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
18,924
27,082
Taken
33,129
16,571
Mitigated
15,218
10,121
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,585
538
0
2,812
7,035
2,432
403
1,832
5,203
20,361
0
L
Gilgamesh
 
Gilgamesh
8,091
889
0
230
10,655
6,172
0
3,701
6,954
3,656
16,529
L
Zhong Kui
 
Zhong Kui
7,184
655
84
4,227
11,910
7,014
0
2,831
9,079
21,890
0
L
Jing Wei
3,649
1,829
0
193
10,564
2,032
0
1,528
9,036
0
11,917
W
Bastet
OhAle
Bastet
14,497
2,917
0
3,955
10,236
4,326
524
3,913
6,323
0
32,091
W
6,519
1,139
397
2,957
9,811
9,813
240
2,901
6,910
0
15,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
19,745
93
Minions Killed
86
5
Camps Cleared
4
606,761
Distance Traveled
541,827
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,259
726
27
3
2
176,808
2
L
Gilgamesh
6,791
679
19
2
0
192,886
1
L
Zhong Kui
6,587
659
41
4
3
168,094
2
L
Jing Wei
6,367
637
26
3
1
180,847
0
W
Bastet
8,791
879
44
4
3
213,242
3
W
Chaac
7,733
773
22
2
0
216,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role