Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
AlphaChef
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,628 Elo+
Party 4
Apollo
Apollo
HugJam02
Apollo
Level 68
God Stats
20W - 15L
1,276 SR
Queue Stats
243W - 269L
1,486 Elo+
Party 1
Awilix
Awilix
Iniectio
Awilix
Level 29
God Stats
1W - 1L
1,210 SR
Queue Stats
115W - 61L
1,664 Elo+
Party 1
Geb
Geb
Vampwood
Geb
Level 82
God Stats
17W - 7L
1,593 SR
Queue Stats
362W - 328L
1,592 Elo+
Party 4
Team Averages
Level 71
1,416 SR
1,574 Elo+

VS

Team Averages
Level 69
1,464 SR
1,467 Elo+
Sobek
Sobek
BigXan
Sobek
Level 86
God Stats
5W - 7L
1,559 SR
Queue Stats
105W - 99L
1,611 Elo+
Party 3
Achilles
Achilles
Buffordobu
Achilles
Level 46
God Stats
10W - 14L
1,402 SR
Queue Stats
59W - 91L
1,337 Elo+
Party 2
Medusa
Medusa
RYUL69
Medusa
Level 39
God Stats
12W - 14L
1,505 SR
Queue Stats
89W - 86L
1,578 Elo+
Party 3
Cliodhna
Cliodhna
Tukuhh
Cliodhna
Level 47
God Stats
2W - 1L
1,773 SR
Queue Stats
194W - 184L
1,460 Elo+
Solo
Ra
Ra
ZingJester
Ra
Level 129
God Stats
0W - 6L
1,084 SR
Queue Stats
126W - 159L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 2
7,778
598
7,378
8,469
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
AlphaChef
Janus
13
1 / 2 / 4
7,518
578
6,744
7,382
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
HugJam02
Apollo
11
2 / 2 / 3
6,464
497
5,943
6,608
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Iniectio
Awilix
16
9 / 0 / 2
8,771
675
7,773
7,549
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 6
6,504
500
3,827
7,465
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigXan
Sobek
9
1 / 2 / 1
6,137
472
3,707
11,028
7,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Buffordobu
Achilles
11
1 / 4 / 0
6,365
490
4,819
12,677
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
RYUL69
Medusa
11
1 / 1 / 1
6,379
491
5,876
7,034
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Tukuhh
Cliodhna
12
1 / 3 / 2
6,803
523
4,007
9,860
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 1
6,963
536
4,211
8,886
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Janus
AlphaChef
Janus
1
2
4
1.5
L
Sobek
BigXan
Sobek
1
2
1
0.75
L
Achilles
Buffordobu
Achilles
1
4
0
0.25
W
Apollo
HugJam02
Apollo
2
2
3
1.75
W
Awilix
Iniectio
Awilix
9
0
2
10
L
Medusa
RYUL69
Medusa
1
1
1
1.5
L
Cliodhna
Tukuhh
Cliodhna
1
3
2
0.67
W
0
0
6
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
22,620
37,473
Taken
49,485
15,523
Mitigated
26,814
17,159
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,378
1,081
59
4,580
8,469
3,368
313
0
8,469
47,019
0
W
Janus
AlphaChef
Janus
6,744
436
0
2,953
7,382
2,497
0
3,405
3,799
58,639
0
L
Sobek
BigXan
Sobek
3,707
383
2,411
3,978
11,028
7,927
0
2,307
8,721
15,370
0
L
Achilles
Buffordobu
Achilles
4,819
1,035
0
2,516
12,677
10,740
0
7,378
5,299
0
33,482
W
Apollo
HugJam02
Apollo
5,943
2,930
0
2,672
6,608
1,926
0
1,308
5,300
0
40,354
W
Awilix
Iniectio
Awilix
7,773
2,335
0
4,788
7,549
2,773
0
1,192
6,223
0
56,331
L
Medusa
RYUL69
Medusa
5,876
2,028
318
1,482
7,034
1,960
0
1,727
5,307
0
47,354
L
Cliodhna
Tukuhh
Cliodhna
4,007
628
0
4,593
9,860
3,185
0
2,053
7,807
0
43,823
W
3,827
323
0
2,107
7,465
4,959
0
1,683
5,764
14,851
0
L
4,211
508
245
2,443
8,886
3,002
238
4,484
4,402
45,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
32,647
407
Minions Killed
381
0
Camps Cleared
0
1,333,061
Distance Traveled
1,216,119
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,778
598
96
7
0
227,828
0
W
Janus
7,518
578
113
9
0
252,445
1
L
Sobek
6,137
472
24
2
0
227,700
4
L
Achilles
6,365
490
62
5
0
254,729
2
W
Apollo
6,464
497
73
6
0
241,848
4
W
Awilix
8,771
675
108
8
0
323,331
2
L
Medusa
6,379
491
94
7
0
212,329
5
L
Cliodhna
6,803
523
99
8
0
261,937
4
W
Geb
6,504
500
17
1
0
287,609
6
L
Ra
6,963
536
102
8
0
259,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role