Player Matchup

Guan Yu
Guan Yu
InstalockSet
Guan Yu
Level 28
God Stats
4W - 2L
1,625 SR
Queue Stats
114W - 140L
1,340 Elo+
Party 1
Geb
Geb
XxKillSinsxX
Geb
Level 29
God Stats
2W - 0L
1,695 SR
Queue Stats
71W - 82L
1,373 Elo+
Party 1
Bellona
Bellona
crunchiedaddy
Bellona
Level 6
God Stats
3W - 0L
1,548 SR
Queue Stats
4W - 6L
1,214 Elo+
Party 2
Olorun
Olorun
imdown2clown
Olorun
Level 17
God Stats
3W - 3L
1,183 SR
Queue Stats
37W - 41L
1,277 Elo+
Party 2
Apollo
Apollo
s3anyb0y
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,609 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,363 Elo+

VS

Team Averages
Level 8
1,545 SR
1,441 Elo+
Amaterasu
Amaterasu
Differentwen
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Solo
Set
Set
GoCrazye1
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hamaruko
Jormungandr
Level 24
God Stats
2W - 3L
1,726 SR
Queue Stats
32W - 62L
1,258 Elo+
Solo
Olorun
Olorun
MxWolfgang503
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,527 Elo+
Solo
Ra
Ra
TeddyTheDrBear
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
InstalockSet
Guan Yu
10
6 / 0 / 2
6,145
615
3,810
6,226
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 9
5,498
550
2,056
7,519
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
10
10 / 0 / 4
6,829
683
3,529
3,343
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
9
3 / 1 / 11
5,958
596
6,441
6,021
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
s3anyb0y
Apollo
11
8 / 0 / 5
6,898
690
4,986
4,534
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Differentwen
Amaterasu
7
0 / 3 / 0
4,354
435
1,613
4,935
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 6 / 0
3,519
352
1,199
4,110
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Hamaruko
Jormungandr
6
0 / 7 / 0
4,000
400
2,755
7,092
2,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 6 / 0
4,205
421
2,567
7,186
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 6 / 0
3,567
357
1,063
4,114
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
28
Kills
0
1
Deaths
28
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Differentwen
Amaterasu
0
3
0
0
L
0
6
0
0
L
Jormungandr
Hamaruko
Jormungandr
0
7
0
0
W
Guan Yu
InstalockSet
Guan Yu
6
0
2
7
L
0
6
0
0
L
0
6
0
0
W
1
0
9
5.5
W
Bellona
10
0
4
12
W
Olorun
3
1
11
8.5
W
Apollo
s3anyb0y
Apollo
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
9,197
27,643
Taken
27,437
12,537
Mitigated
7,954
10,937
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Differentwen
Amaterasu
1,613
551
0
1,056
4,935
2,399
192
450
4,097
0
11,953
L
1,199
853
0
86
4,110
1,036
0
2,601
1,467
0
3,121
L
Jormungandr
Hamaruko
Jormungandr
2,755
1,297
30
315
7,092
2,355
0
1,927
5,165
11,723
0
W
Guan Yu
InstalockSet
Guan Yu
3,810
838
515
2,836
6,226
2,792
104
249
5,883
0
21,717
L
2,567
1,161
74
1,285
7,186
1,535
0
2,759
4,427
19,675
0
L
1,063
484
65
488
4,114
629
0
760
3,239
4,972
0
W
2,056
480
0
899
7,519
4,472
203
1,921
5,510
11,064
0
W
Bellona
3,529
1,309
0
787
3,343
1,979
479
415
2,928
0
27,220
W
Olorun
6,441
5,134
218
3,434
6,021
1,941
1,810
1,897
4,124
26,652
0
W
Apollo
s3anyb0y
Apollo
4,986
2,181
0
2,248
4,534
1,353
2,207
1,711
2,813
0
42,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
19,645
244
Minions Killed
85
0
Camps Cleared
0
963,167
Distance Traveled
747,302
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,354
435
27
3
0
175,749
1
L
Set
3,519
352
4
0
0
132,207
1
L
Jormungandr
4,000
400
20
2
0
145,068
0
W
Guan Yu
6,145
615
48
5
0
195,815
2
L
Olorun
4,205
421
31
3
0
153,800
1
L
Ra
3,567
357
3
0
0
140,478
2
W
Geb
5,498
550
17
2
0
194,304
0
W
Bellona
6,829
683
59
6
0
209,540
0
W
Olorun
5,958
596
37
4
0
177,846
2
W
Apollo
6,898
690
83
8
0
185,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role