Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
PapaTang
Rama
Level 125
God Stats
12W - 4L
1,794 SR
Queue Stats
580W - 467L
1,657 Elo+
Party 1
Janus
Janus
Regelitoo
Janus
Level 48
God Stats
11W - 3L
1,738 SR
Queue Stats
150W - 65L
1,777 Elo+
Party 1
Sun Wukong
Sun Wukong
TwinBiscuit206
Sun Wukong
Level 103
God Stats
5W - 1L
1,675 SR
Queue Stats
308W - 250L
1,646 Elo+
Party 1
Susano
Susano
itsRad
Susano
Level 157
God Stats
23W - 30L
1,694 SR
Queue Stats
229W - 203L
1,722 Elo+
Party 1
Team Averages
Level 115
1,680 SR
1,661 Elo+

VS

Team Averages
Level 90
1,539 SR
1,471 Elo+
Artemis
Artemis
ALTAIR_93MGS
Artemis
Level 84
God Stats
52W - 41L
1,627 SR
Queue Stats
370W - 350L
1,505 Elo+
Party 2
He Bo
He Bo
DeadstrokeMine
He Bo
Level 116
God Stats
4W - 4L
1,512 SR
Queue Stats
314W - 276L
1,518 Elo+
Party 2
Ra
Ra
Dorrammu
Ra
Level 66
God Stats
13W - 18L
1,381 SR
Queue Stats
46W - 65L
1,332 Elo+
Solo
Bakasura
Bakasura
Main_BadBunny
Bakasura
Level 60
God Stats
2W - 4L
1,525 SR
Queue Stats
200W - 175L
1,504 Elo+
Party 2
Hades
Hades
TU-TANGA-TON
Hades
Level 125
God Stats
10W - 5L
1,653 SR
Queue Stats
444W - 442L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 6
5,772
577
1,657
7,620
4,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
10
5 / 2 / 1
5,924
592
5,411
6,830
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Regelitoo
Janus
10
2 / 3 / 5
5,861
586
3,878
4,914
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TwinBiscuit206
Sun Wukong
11
5 / 1 / 3
6,433
643
5,931
6,732
2,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
itsRad
Susano
11
7 / 2 / 4
6,865
687
5,024
6,717
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALTAIR_93MGS
Artemis
10
4 / 1 / 1
5,893
589
4,363
3,401
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 6 / 1
4,902
490
4,288
7,532
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,483
448
1,303
5,396
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Main_BadBunny
Bakasura
7
1 / 5 / 5
5,051
505
1,710
7,371
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 4 / 2
5,739
574
3,904
5,514
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
8
9
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
6
4
L
Artemis
ALTAIR_93MGS
Artemis
4
1
1
4.5
L
2
6
1
0.42
L
0
4
0
0
L
Bakasura
Main_BadBunny
Bakasura
1
5
5
0.7
W
Rama
5
2
1
2.75
W
Janus
Regelitoo
Janus
2
3
5
1.5
L
1
4
2
0.5
W
Sun Wukong
TwinBiscuit206
Sun Wukong
5
1
3
6.5
W
Susano
itsRad
Susano
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
15,568
32,813
Taken
29,214
12,208
Mitigated
9,087
12,197
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,657
271
1,931
2,574
7,620
4,171
346
1,746
5,863
14,696
0
L
Artemis
ALTAIR_93MGS
Artemis
4,363
1,554
0
1,080
3,401
823
0
463
2,938
0
22,919
L
4,288
280
0
660
7,532
1,433
0
845
6,611
21,006
0
L
1,303
241
137
1,697
5,396
1,316
0
719
4,665
17,836
0
L
Bakasura
Main_BadBunny
Bakasura
1,710
893
0
1,711
7,371
2,518
0
1,538
5,753
0
15,002
W
Rama
5,411
4,044
0
2,677
6,830
1,960
1,389
977
5,805
0
36,084
W
Janus
Regelitoo
Janus
3,878
430
0
850
4,914
1,348
0
2,236
2,678
33,201
0
L
3,904
232
0
1,103
5,514
2,997
50
1,746
3,712
26,030
0
W
Sun Wukong
TwinBiscuit206
Sun Wukong
5,931
1,791
0
1,865
6,732
2,493
0
2,636
4,041
0
35,037
W
Susano
itsRad
Susano
5,024
1,884
0
2,300
6,717
2,236
133
1,900
4,792
0
34,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
26,068
307
Minions Killed
211
0
Camps Cleared
0
1,031,092
Distance Traveled
902,663
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,772
577
29
3
0
205,327
3
L
Artemis
5,893
589
42
4
0
184,936
4
L
He Bo
4,902
490
43
4
0
185,201
0
L
Ra
4,483
448
40
4
0
162,946
2
L
Bakasura
5,051
505
35
4
0
207,337
3
W
Rama
5,924
592
68
7
0
161,551
0
W
Janus
5,861
586
71
7
0
207,839
2
L
Hades
5,739
574
51
5
0
162,243
4
W
Sun Wukong
6,433
643
60
6
0
222,705
2
W
Susano
6,865
687
79
8
0
233,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role