Player Matchup

Zeus
Zeus
 
Zeus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BayNanza
Sun Wukong
Level 23
God Stats
3W - 4L
1,626 SR
Queue Stats
35W - 32L
1,444 Elo+
Solo
Bastet
Bastet
Dragon20064
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
UnDeadJacket
Cthulhu
Level 28
God Stats
20W - 18L
1,443 SR
Queue Stats
82W - 78L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
Wolfspirit979
Ao Kuang
Level 27
God Stats
1W - 4L
1,312 SR
Queue Stats
43W - 60L
1,358 Elo+
Party 1
Team Averages
Level 25
1,476 SR
1,406 Elo+

VS

Team Averages
Level 20
1,369 SR
1,385 Elo+
Merlin
Merlin
Linscay
Merlin
Level 15
God Stats
2W - 4L
1,033 SR
Queue Stats
13W - 19L
1,352 Elo+
Solo
Chaac
Chaac
NotNath
Chaac
Level 26
God Stats
6W - 4L
1,548 SR
Queue Stats
44W - 46L
1,497 Elo+
Solo
Guan Yu
Guan Yu
gritty_iron
Guan Yu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,472 Elo+
Solo
Loki
Loki
hefty-dilation1
Loki
Level 20
God Stats
3W - 2L
1,205 SR
Queue Stats
25W - 43L
1,265 Elo+
Solo
Geb
Geb
sauceupjo
Geb
Level 24
God Stats
13W - 8L
1,559 SR
Queue Stats
29W - 31L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 7 / 0
5,628
469
3,567
6,010
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
BayNanza
Sun Wukong
8
0 / 2 / 0
5,160
430
4,572
7,424
2,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
9
0 / 4 / 0
5,404
450
1,244
7,289
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
UnDeadJacket
Cthulhu
9
1 / 2 / 0
5,543
462
3,693
8,061
6,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
Wolfspirit979
Ao Kuang
9
3 / 8 / 1
5,882
490
5,843
9,848
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Linscay
Merlin
11
2 / 2 / 9
6,579
548
5,391
5,754
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
NotNath
Chaac
12
0 / 0 / 5
6,539
545
4,787
7,509
4,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
gritty_iron
Guan Yu
14
14 / 0 / 3
8,477
706
9,892
9,331
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 3 / 6
6,604
550
3,635
5,429
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 3
5,704
475
1,051
4,341
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
5
Kills
22
23
Deaths
5
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
7
0
0.14
L
Sun Wukong
BayNanza
Sun Wukong
0
2
0
0
L
Bastet
0
4
0
0
W
Merlin
Linscay
Merlin
2
2
9
3.25
W
Chaac
NotNath
Chaac
0
0
5
2.5
L
Cthulhu
UnDeadJacket
Cthulhu
1
2
0
0.5
L
Ao Kuang
Wolfspirit979
Ao Kuang
3
8
1
0.44
W
Guan Yu
gritty_iron
Guan Yu
14
0
3
15.5
W
5
3
6
2.67
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,919
Damage
24,756
38,632
Taken
32,364
13,876
Mitigated
18,516
6,540
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,567
401
0
485
6,010
968
584
475
5,485
24,652
0
L
Sun Wukong
BayNanza
Sun Wukong
4,572
647
0
1,950
7,424
2,155
61
1,034
6,390
0
23,997
L
Bastet
1,244
285
0
1,358
7,289
1,440
0
198
7,091
0
21,020
W
Merlin
Linscay
Merlin
5,391
541
0
974
5,754
1,833
594
3,748
1,950
32,929
0
W
Chaac
NotNath
Chaac
4,787
198
0
3,030
7,509
4,581
78
738
6,771
5,266
30,788
L
Cthulhu
UnDeadJacket
Cthulhu
3,693
289
180
879
8,061
6,510
225
1,091
6,841
26,629
0
L
Ao Kuang
Wolfspirit979
Ao Kuang
5,843
1,623
0
1,688
9,848
2,803
0
4,097
5,365
16,765
2,413
W
Guan Yu
gritty_iron
Guan Yu
9,892
500
838
3,888
9,331
8,622
114
3,332
5,899
0
51,359
W
3,635
825
0
304
5,429
1,561
185
3,226
2,091
0
17,222
W
1,051
0
97
1,610
4,341
1,919
46
1,075
3,198
8,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
33,903
228
Minions Killed
289
0
Camps Cleared
0
1,139,086
Distance Traveled
1,280,796
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,628
469
56
5
0
188,930
2
L
Sun Wukong
5,160
430
40
3
0
241,940
3
L
Bastet
5,404
450
55
5
0
248,775
0
W
Merlin
6,579
548
67
6
0
235,864
0
W
Chaac
6,539
545
74
6
0
213,368
2
L
Cthulhu
5,543
462
49
4
0
240,424
1
L
Ao Kuang
5,882
490
28
2
0
219,017
0
W
Guan Yu
8,477
706
99
8
0
295,924
0
W
Loki
6,604
550
31
3
0
265,600
1
W
Geb
5,704
475
18
2
0
270,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role