Player Matchup

Merlin
Merlin
NopzyOnTop
Merlin
Level 5
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 1
Fenrir
Fenrir
jokeurQc1986
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
miniritzfromage
Guan Yu
Level 65
God Stats
3W - 4L
1,641 SR
Queue Stats
238W - 215L
1,603 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,424 Elo+

VS

Team Averages
Level 38
1,527 SR
1,279 Elo+
Skadi
Skadi
FaZe-Jftheking1
Skadi
Level 63
God Stats
3W - 1L
1,801 SR
Queue Stats
9W - 16L
1,257 Elo+
Party 2
Baron Samedi
Baron Samedi
tareschan
Baron Samedi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,434 Elo+
Solo
Guan Yu
Guan Yu
thebeef2008
Guan Yu
Level 27
God Stats
1W - 2L
1,279 SR
Queue Stats
9W - 24L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NopzyOnTop
Merlin
11
2 / 10 / 3
8,814
678
8,040
13,881
3,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
1 / 14 / 2
8,297
638
2,569
16,330
7,270
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 3 / 3
10,269
790
16,391
20,590
21,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
21 / 3 / 4
12,370
952
21,978
11,055
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
tareschan
Baron Samedi
14
4 / 3 / 18
10,168
782
12,652
10,063
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
thebeef2008
Guan Yu
14
2 / 4 / 24
10,144
780
6,550
15,127
14,438
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
27
27
Deaths
10
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
21
3
4
7.67
L
Merlin
NopzyOnTop
Merlin
2
10
3
0.35
L
Fenrir
1
14
2
0.14
L
6
3
3
2.5
W
Baron Samedi
tareschan
Baron Samedi
4
3
18
4.33
W
Guan Yu
thebeef2008
Guan Yu
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
41,180
50,801
Taken
36,245
32,198
Mitigated
20,796
6,981
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,978
10,613
0
2,387
11,055
2,746
2,094
1,802
9,253
0
57,220
L
Merlin
NopzyOnTop
Merlin
8,040
286
28
379
13,881
3,599
581
4,335
9,546
27,596
0
L
Fenrir
2,569
1,088
0
0
16,330
7,270
423
4,773
11,557
0
13,337
L
16,391
2,355
1,842
4,732
20,590
21,329
0
4,226
16,364
380
29,088
W
Baron Samedi
tareschan
Baron Samedi
12,652
1,885
1,085
2,896
10,063
3,612
309
3,062
7,001
40,443
0
W
Guan Yu
thebeef2008
Guan Yu
6,550
1,764
912
4,870
15,127
14,438
215
4,593
10,534
1,325
16,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
32,682
96
Minions Killed
137
2
Camps Cleared
9
604,085
Distance Traveled
671,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,370
952
62
5
3
219,064
1
L
Merlin
8,814
678
56
4
1
175,024
1
L
Fenrir
8,297
638
18
1
1
154,270
2
L
Guan Yu
10,269
790
22
2
0
274,791
3
W
Baron Samedi
10,168
782
52
4
4
210,682
4
W
Guan Yu
10,144
780
23
2
2
242,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role