Player Matchup

Hun Batz
Hun Batz
Jediwaschbär
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Party 2
Loki
Loki
Mogrymilian
Loki
Level 125
God Stats
5W - 4L
1,672 SR
Queue Stats
125W - 126L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
Morlon
Cliodhna
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
Nihali
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 2
Zeus
Zeus
Taimo1337
Zeus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 103L
1,535 Elo+
Party 2
Team Averages
Level 70
1,534 SR
1,462 Elo+

VS

Team Averages
Level 121
1,491 SR
1,564 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Fulgore-X
Da Ji
Level 156
God Stats
4W - 4L
1,334 SR
Queue Stats
298W - 317L
1,586 Elo+
Party 3
Zhong Kui
Zhong Kui
Gonzzzor
Zhong Kui
Level 156
God Stats
3W - 3L
1,623 SR
Queue Stats
247W - 227L
1,620 Elo+
Party 1
Fenrir
Fenrir
Noxcity
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,563 Elo+
Solo
Hades
Hades
xKyubey
Hades
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jediwaschbär
Hun Batz
14
0 / 10 / 12
8,684
668
6,252
13,904
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 9 / 9
10,083
776
10,551
12,282
4,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Morlon
Cliodhna
18
6 / 8 / 10
11,022
848
12,909
13,860
5,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Nihali
Cabrakan
14
1 / 8 / 15
9,116
701
5,044
18,789
24,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
20
10 / 6 / 11
11,847
911
25,265
12,801
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 6 / 24
9,963
766
12,745
11,844
4,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Fulgore-X
Da Ji
16
8 / 6 / 17
10,582
814
12,058
11,373
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Gonzzzor
Zhong Kui
19
14 / 2 / 21
12,220
940
16,650
17,422
12,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Noxcity
Fenrir
19
10 / 5 / 24
11,980
922
15,908
18,443
15,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
xKyubey
Hades
17
6 / 5 / 26
10,726
825
9,594
14,536
17,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
153
24
Kills
41
41
Deaths
24
57
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
6
24
2.5
W
Da Ji
Fulgore-X
Da Ji
8
6
17
2.75
W
Zhong Kui
Gonzzzor
Zhong Kui
14
2
21
12.25
L
Hun Batz
Jediwaschbär
Hun Batz
0
10
12
0.6
L
7
9
9
1.28
L
Cliodhna
Morlon
Cliodhna
6
8
10
1.38
L
Cabrakan
Nihali
Cabrakan
1
8
15
1.06
W
Fenrir
Noxcity
Fenrir
10
5
24
4.4
L
Zeus
10
6
11
2.58
W
Hades
xKyubey
Hades
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,021
Damage
66,955
71,636
Taken
73,618
46,495
Mitigated
55,969
11,976
Healing
30,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,745
6,127
1,263
2,108
11,844
4,462
679
6,059
5,785
0
24,244
W
Da Ji
Fulgore-X
Da Ji
12,058
2,721
1,857
1,845
11,373
5,243
644
3,393
7,980
0
14,497
W
Zhong Kui
Gonzzzor
Zhong Kui
16,650
1,891
2,508
9,082
17,422
12,833
1,798
7,164
10,258
44,891
0
L
Hun Batz
Jediwaschbär
Hun Batz
6,252
573
544
1,145
13,904
5,486
0
5,730
8,174
0
15,681
L
10,551
2,018
967
457
12,282
4,902
0
4,520
7,762
0
19,865
L
Cliodhna
Morlon
Cliodhna
12,909
1,358
210
2,281
13,860
5,614
531
4,576
9,284
0
19,631
L
Cabrakan
Nihali
Cabrakan
5,044
682
0
1,448
18,789
24,793
140
6,494
12,295
9,004
0
W
Fenrir
Noxcity
Fenrir
15,908
4,657
699
4,414
18,443
15,779
1,260
6,864
11,579
0
29,007
L
Zeus
25,265
3,557
852
4,072
12,801
5,700
846
4,924
7,877
46,277
0
W
Hades
xKyubey
Hades
9,594
458
2,385
3,932
14,536
17,652
520
6,829
7,707
16,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
55,471
102
Minions Killed
123
0
Camps Cleared
0
1,006,338
Distance Traveled
1,128,124
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,963
766
20
2
0
226,782
0
W
Da Ji
10,582
814
2
0
0
193,831
0
W
Zhong Kui
12,220
940
61
5
0
254,904
0
L
Hun Batz
8,684
668
16
1
0
217,244
2
L
Loki
10,083
776
20
2
0
191,666
3
L
Cliodhna
11,022
848
18
1
0
233,808
1
L
Cabrakan
9,116
701
5
0
0
161,526
0
W
Fenrir
11,980
922
21
2
0
236,307
0
L
Zeus
11,847
911
43
3
0
202,094
3
W
Hades
10,726
825
19
1
0
216,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role